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Nature's Salve VI (Grandmaster)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
43
Fury
Effects:
  Heals target for 528 - 645

Essence Shift VI (Grandmaster)
Converts health from a summoned minion into power for the conjuror.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
79
Conjuror
Effects:
  Inflicts 902 magic damage on target
  Increases power of caster by 491

Psychic Ahkevan Scythe of Servitude
FABLED
ATTUNEABLE  LORE  
+714 sta  +361 agi  +361 str  +361 int  +361 wis  
120.4% Crit Chance
21.7% Potency
21.7% Crit Bonus
60.1% Attack Speed
7.5% AE Autoattack Chance
Sword

One-Handed Slashing

Damage
308 - 1,747
(170.55 Rating)
Damage Type: Mental
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan

Ancient Pants of Hate
2/2 red malice gem slots filled.
FABLED
HEIRLOOM  ATTUNEABLE  
+1,264 sta  +424 int  
40.4% Potency
40.4% Crit Bonus
58.9% Ability Reuse Speed
+5,921 Ability Mod
Cloth Armor (Legs)
Mitigation
693
Level
100
All Mages
Adornment Slots:
White, Purple, Blue

Carrion Warding IV (Grandmaster)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Defiler
Effects:
  Wards group members (AE) collectively against 2684 total points of all damage

Grim Hood of Gall
2/2 purple malice gem slots filled.
FABLED
HEIRLOOM  ATTUNEABLE  
+1,613 sta  +483 int  
46% Potency
15.5% Max Health
46% Crit Bonus
+6,733 Ability Mod
Cloth Armor (Head)
Mitigation
680
Level
100
All Mages
Adornment Slots:
White, Purple

Phantom Bluejacket Robe
HANDCRAFTED
ATTUNEABLE  
+792 sta  +350 int  
35.8% Potency
12% Max Health
35.8% Crit Bonus
32.7% Ability Casting Speed
Cloth Armor (Chest)
Mitigation
368
Level
98
All Mages
Adornment Slots:
White, Purple, Blue

Phantom Bluejacket Sleeves
HANDCRAFTED
ATTUNEABLE  
+474 sta  +250 int  
21.5% Potency
7.2% Max Health
21.5% Crit Bonus
78.4% Attack Speed
Cloth Armor (Shoulders)
Mitigation
344
Level
98
All Mages
Adornment Slots:
White, Purple, Blue

Spinnaker Shoes
LEGENDARY
NO-TRADE  
+466 sta  +246 int  
21.1% Potency
21.1% Crit Bonus
30.8% Ability Reuse Speed
+3,086 Ability Mod
Cloth Armor (Feet)
Mitigation
556
Level
95
All Mages
Adornment Slots:
White, Purple, Blue

a hoof
A hoof of a four legged animal. A merchant might pay a few coin for this item.

Fanatical Healing VIII (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
313
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
83
Inquisitor
Effects:
  Heals target for 2398 - 2931

Fanaticism III (Grandmaster)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Group (AE)
Power
270
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
80
Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 110.9
  Adds 2.9% to base avoidance.
  Increases Ability Reuse Speed of group members (AE) by 10.1%
  Increases Attack Speed of group members (AE) by 68.9
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 325

Shissar Arcanist's Hood
1/4 green malice gem slots filled.
FABLED
HEIRLOOM  ATTUNEABLE  
+875 sta  +370 int  
89.9% Damage Per Second
35.2% Crit Bonus
16.1% AE Autoattack Chance
11.4% Spell Weapon Damage Bonus
11.4% Weapon Damage Bonus
Cloth Armor (Head)
Mitigation
646
Level
100
All Mages
Adornment Slots:
White, Purple, Blue

Divine Greatmaul of Eternal Torment
FABLED
HEIRLOOM  ATTUNEABLE  
+1,945 sta  +858 int  +858 wis  
100% Damage Per Second
286.3% Crit Chance
51.6% Potency
51.6% Crit Bonus
143% Multi Attack Chance
Great Hammer

Two-Handed Crushing

Damage
489 - 2,771
(270.57 Rating)
Damage Type: Divine
Delay
4.0 seconds
Level
100
All Mages, All Priests
Adornment Slots:
White, Purple, Purple, Cyan

Thuri's Doleful Thrust II (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
8
Dirge
Effects:
  Inflicts 28 - 47 melee damage on target
  Heals caster for 18

Devious Evasion III (Grandmaster)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Shadowknight
Effects:
  Grants target a 47% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 11.6

Torture V (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64
Assassin
Effects:
  Decreases Defense of target by 32.3
  Decreases Mitigation of target vs physical damage by 538

Murderous Design (Grandmaster)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11
Assassin
Effects:
  Causes 10% Threat to transfer to target when in combat

Aneurysm VI (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.1 seconds
Resistability
24.0% Easier
Level
78
Illusionist
Effects:
  Inflicts 634 - 774 mental damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 39.2 seconds and duration is reduced to 4.3 seconds.
  Resistibility increases against targets higher than level 107.

Prayer of Healing VII (Grandmaster)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
206
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
82
Paladin
Effects:
  Heals group members (AE) for 13.0 - 15.8% of max health
  This effect cannot be critically applied.
  Increases Max Health of group members (AE) by 1,019.8
  The healing of this spell cannot be modified except by direct means
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