Immolation (Journeyman)
Deals heat damage over a short time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
10
Wizard
Effects:
• Inflicts 29 - 54 heat damage on target.
• Inflicts 11 - 20 heat damage on target every 2 seconds.
Incinerate (Journeyman)
Deals unresistable heat damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
3
Wizard
Effects:
• Inflicts 2 - 4 heat damage on target instantly and every 2 seconds.
Signet of Intellect (Journeyman)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
HANDCRAFTED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 11.4.
• Adds 1.8% to base avoidance.
Invocation III (Apprentice)
Interrupts target enemy and deals divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
17
Inquisitor
Effects:
• Interrupts target
• Inflicts 55 - 67 divine damage on target.
Chromatic Storm (Expert)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
16.0% Easier
Level
8
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 12 - 14 mental damage on target encounter instantly and every 2 seconds.
Harmony (Journeyman)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,430
• Decreases Combat Mitigation of targets in Area of Effect by 0.2.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Ultraviolet Beam III (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12
Illusionist
Effects:
• Inflicts 41 - 55 mental damage on target.
Condemn (Journeyman)
An impairment that decreases all resistances of target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
2
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs all damage by 51.
Sacrificial Restoration II (Journeyman)
Heals a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
10
Defiler
Effects:
• Heals target for 163 - 200.
Medusa Gaze (Journeyman)
Stuns the coercer's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
5.5 seconds
Resistability
5.6% Harder
Level
2
Coercer
Effects:
• Inflicts 11 - 13 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 16.5 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 21.
Magma Chamber (Journeyman)
Stuns the wizard's target briefly and deals instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2
Wizard
Effects:
• Inflicts 24 - 39 heat damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 21.
Ritual Healing II (Journeyman)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10
Mystic
Effects:
• Heals target for 147 - 180.
• Increases Max Health of target by 17.6.
Charm (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
300 seconds
Resistability
12.0% Easier
Level
2
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 2.4.
• Increases Health Regen of target by 4.8.
• Certain enemies cannot be charmed
• Only affects targets level 14 and below
• Does not affect Epic targets
Fanatical Healing II (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
10
Inquisitor
Effects:
• Heals target for 124 - 151.
Thorncoat (Journeyman)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
2
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 1 - 2 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Thorncoat II (Journeyman)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 3 - 4 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Ministration (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
1
Inquisitor
Effects:
• Heals target for 15 - 18.
Brainburst II (Journeyman)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 29 - 39 mental damage on target.
• Inflicts 13 - 16 mental damage on target instantly and every 6 seconds.
Root (Journeyman)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
7
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 34.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 26.
Ultraviolet Beam (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1
Illusionist
Effects:
• Inflicts 9 - 12 mental damage on target.
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Item Discoveries |
Pashta was first to discover 156 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).