Song of Magic VI (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
Target
Group (AE)
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
72
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 20.5.
• Increases Focus of group members (AE) by 41.4.
Raxxyl's Rousing Tune VII (Apprentice)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
Target
Group (AE)
Power
156
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
77
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 59.6.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 230.
Depressing Chant VI (Apprentice)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 39.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs arcane damage by 1,568.
Vexing Verses VI (Apprentice)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
75
Troubador
Effects:
• Inflicts 64 - 106 magic damage on target.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Casting Speed of target by 19.0%.
• Decreases Defense of target by 21.9.
• Target will lose 24% more power when power is consumed.
• 24% of target's power consumed will also be drained from target's health.
Perfect Shrill VII (Apprentice)
Does a moderate amount of mental damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
78
Troubador
Effects:
• Inflicts 746 - 1,244 mental damage on target.
Rejuvenating Celebration IV (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
Target
Group (AE)
Power
97
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
72
Troubador
Effects:
• Increases STA of group members (AE) by 48.2.
• Increases Combat Health Regen of group members (AE) by 92.3.
Graceful Avoidance V (Apprentice)
Increases the defense skill of the troubador's group.
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
73
Troubador
Effects:
• Increases Defense of group members (AE) by 21.1.
Night Strike VII (Apprentice)
A stealth attack that deals great damage and decreases target's intelligence.
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
75
Troubador
Effects:
• Inflicts 517 - 862 melee damage on target
• Decreases INT of target by 86.2.
• You must be sneaking to use this ability.
Chaos Anthem IV (Apprentice)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
73
Troubador
Effects:
• Inflicts 90 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 55.4.
Demoralizing Processional II (Apprentice)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
74
Troubador
Effects:
• Decreases AGI, STR, INT and WIS of target encounter by 84.6.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 21.5.
Ceremonial Blade VI (Apprentice)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
76
Troubador
Effects:
• Inflicts 174 - 290 mental damage on target
• Inflicts 174 - 290 mental damage on target
Dancing Blade VI (Apprentice)
An attack made from the side that deals moderate damage and lowers their spell resistances.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
74
Troubador
Effects:
• Inflicts 276 - 461 melee damage on target
• Decreases Combat Mitigation of target by 1.5.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 483.
• Must be flanking or behind
Painful Lamentations V (Apprentice)
Does a medium amount of mental damage to the target encounter and interrupts them.
Target
Enemy
Range
Up to 35.0 meters
Power
195
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
71
Troubador
Effects:
• Interrupts target encounter
• Inflicts 391 - 651 mental damage on target encounter.
Daelis' Dance of Blades VI (Apprentice)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
79
Troubador
Effects:
• Increases AGI of caster by 154.1.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs physical damage by 225.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,171.
• When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
• Inflicts 152 - 253 mental damage on target.
Singing Shot V (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
71
Troubador
Effects:
• Inflicts 146 - 244 mental damage on target
• Inflicts 146 - 244 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 90.
Thunderous Overture V (Apprentice)
A spell that inflicts mental damage on targets surrounding the troubador.
Target
Caster
Power
89
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
78
Troubador
Effects:
• Inflicts 336 - 560 mental damage on targets in Area of Effect.
Perfection of the Maestro II (Apprentice)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
Target
Group (AE)
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
76
Troubador
Effects:
• Increases INT of group members (AE) by 58.5.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 194 - 237 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Elemental Concerto III (Apprentice)
Increases elemental resistance of all the troubador's allies.
Range
Up to 10.0 meters
Power
97
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
72
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 1,005.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 1,005.
Arcane Symphony V (Apprentice)
Increases arcane resistance of all the troubador's allies.
Range
Up to 10.0 meters
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
74
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 1,033.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 1,033.
Bria's Entrancing Sonnet V (Apprentice)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
Target
Enemy
Range
Up to 20.0 meters
Power
75
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
5.6% Harder
Level
74
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 88 and below
• Does not affect Epic targets
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Item Discoveries |
Wakely was first to discover 101 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).