Seaman's Service Sleeves
3/4 blue malice gem slots filled.
LEGENDARY
424 Stamina
235 Primary Attributes
16.8 Crit Bonus
16.8 Potency
5.6 Max Health
Leather Armor (Forearms)
Mitigation
656
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Forceful Phantom Leather Boots
4/4 yellow malice gem slots filled.
LEGENDARY
270 Primary Attributes
565 Stamina
23.2 Crit Bonus
59.2 DPS
10.6 AE Auto
7.4 Weapon Damage
Leather Armor (Feet)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Forceful Phantom Leather Boots
3/4 yellow malice gem slots filled.
LEGENDARY
260 Primary Attributes
531 Stamina
22.3 Crit Bonus
57 DPS
10.2 AE Auto
7.1 Weapon Damage
Leather Armor (Feet)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Forceful Phantom Leather Boots
2/4 yellow malice gem slots filled.
LEGENDARY
250 Primary Attributes
473 Stamina
21.4 Crit Bonus
54.8 DPS
9.8 AE Auto
6.8 Weapon Damage
Leather Armor (Feet)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Seaman's Service Sleeves
2/4 blue malice gem slots filled.
LEGENDARY
385 Stamina
227 Primary Attributes
16.2 Crit Bonus
16.2 Potency
5.4 Max Health
Leather Armor (Forearms)
Mitigation
656
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Seaman's Service Sleeves
1/4 blue malice gem slots filled.
LEGENDARY
353 Stamina
219 Primary Attributes
15.6 Crit Bonus
15.6 Potency
5.2 Max Health
Leather Armor (Forearms)
Mitigation
656
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
4/4 yellow malice gem slots filled.
LEGENDARY
217 Primary Attributes
377 Stamina
15.5 Crit Bonus
1.2 Parry
15.5 Potency
3.5 Mitigation Increase
5.2 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
3/4 yellow malice gem slots filled.
LEGENDARY
209 Primary Attributes
354 Stamina
14.9 Crit Bonus
1.2 Parry
14.9 Potency
3.3 Mitigation Increase
5 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
2/4 yellow malice gem slots filled.
LEGENDARY
201 Primary Attributes
316 Stamina
14.3 Crit Bonus
1.2 Parry
14.3 Potency
3.2 Mitigation Increase
4.8 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Solid Phantom Leather Forearms
1/4 yellow malice gem slots filled.
LEGENDARY
193 Primary Attributes
283 Stamina
13.7 Crit Bonus
1.2 Parry
13.7 Potency
3.1 Mitigation Increase
4.6 Max Health
Leather Armor (Forearms)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Locust of the Plagues
FABLED
567 Stamina
279 Primary Attributes
7.8 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
12.5 Reuse Speed
Slots
Charm
Level
100
All Fighters, All Scouts, Channeler
Effects:
Escaped Melee III
Applies Escaped Melee III when Activated. Lasts for 18.0 seconds.
• Increases Weapon Damage Bonus of the caster by 30. This value grows by 4.7 for each meter the caster is from their currently targeted enemy. The maximum increase is 265.
• Cannot be modified except by direct means
• The reuse time of Escaped Melee III is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Two Handed Rune: Lesser Heal Focus
FABLED
Adds the following to an item:
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
95
Effects:
Two Handed Healing Focus: Lesser
When Equipped:
• Improves heals and wards by 4%.
• This effect will stack with other effects of the same name.
HEIRLOOM NO-VALUE
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Item Discoveries |
Sayeesa was first to discover 52 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).