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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
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Wall of Rage III (Apprentice)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41

Berserker
Effects:
  Decreases Haste of caster by 14.1.
  Increases Mitigation of caster vs physical damage by 390.
  On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Slows targets in Area of Effect by 36.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Hunker Down III (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41

Guardian
Effects:
  Decreases Haste of caster by 14.1.
  Increases Mitigation of caster vs physical damage by 390.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Indomitable Will III (Apprentice)
Dispels hostile arcane and trauma effects on the bruiser. This ability can be used while stifled or stunned.
Target
Caster
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
41

Bruiser
Effects:
  Dispels 44 levels of physical and arcane hostile effects on caster

Archer's Fury III (Apprentice)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Ranger
Effects:
  Decreases Defense of caster by 13.5.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 19.2.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 148 ranged damage on target

Avoid Blame III (Apprentice)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Swashbuckler
Effects:
  On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
  Decreases Threat to target by 519
  Decreases Combat Mitigation of target by 0.4.
  On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
  Decreases Threat to target by 519
  Decreases Combat Mitigation of target by 0.4.
  This effect can only trigger once every 1.0 - 6.0 seconds.

Whirling Blades III (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Assassin
Effects:
  Increases Fervor of caster by 1.9.
  Decreases Defense of caster by 13.5.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 19.2.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 111 - 185 melee damage on target

Befuddle III (Apprentice)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Brigand
Effects:
  On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
  Decreases Threat to target by 519

Makeshift Arrows III (Apprentice)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 107 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Shenanigans III (Apprentice)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds.
Target
Enemy
Range
Up to 15.0 meters
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Level
48

Brigand
Effects:
  Increases threat priority of target by 2 positions
  Stuns caster
  When damaged with a melee weapon this spell will cast Surprise Attack on target's attacker.
  Inflicts 703 - 1,171 piercing damage on target.
  Grants a total of 1 trigger of the spell.

Death Mark III (Apprentice)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 132 - 221 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Swarthy Deception III (Apprentice)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
48

Swashbuckler
Effects:
  Causes 9% Threat to transfer to target when in combat

Bria's Entrancing Sonnet III (Apprentice)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
Target
Enemy
Range
Up to 20.0 meters
Power
49
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
5.6% Harder
Level
48

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 62 and below
  Does not affect Epic targets

Flow Like Wind IV (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49

Monk
Effects:
  Increases Haste of caster by 22.1.
  Increases Fervor of caster by 1.0.
  Decreases Defense of caster by 14.7.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 20.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Intercept II (Apprentice)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 47.0% of attack damage.Spell ends after 1 successful intercept.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 47.0% of attack damage.Spell ends after 2 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

amber charm
Looted arcana treasure: An intricately carved eagle charm made from amber. A merchant might pay several coin for this item.

Splitpaw-Forged Tonlets
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Feet)

Mitigation
181

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

boiled woven bracers
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)

Mitigation
45

Level
20

All Fighters, All Priests, All Scouts
Adornment Slots:
White

sea salt encrusted helm
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Head)

Mitigation
81

Level
20

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

rustic brigandine helm
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Head)

Mitigation
55

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Xubono
100 Berserker
Item Discoveries
Xubono was first to discover 99 items* on their server**.
Item Discovery Date
Wall of Rage III (Apprentice)2005-09-14 03:06:17 PM
Hunker Down III (Apprentice)2005-09-14 04:13:16 PM
Indomitable Will III (Apprentice)2005-09-14 03:59:24 PM
Archer's Fury III (Apprentice)2005-09-14 03:57:02 PM
Avoid Blame III (Apprentice)2005-09-14 03:57:14 PM
Whirling Blades III (Apprentice)2005-09-14 03:58:06 PM
Befuddle III (Apprentice)2005-09-14 04:02:41 PM
Makeshift Arrows III (Apprentice)2005-09-14 03:57:16 PM
Shenanigans III (Apprentice)2005-09-14 04:01:08 PM
Death Mark III (Apprentice)2005-09-14 04:02:58 PM
Swarthy Deception III (Apprentice)2005-09-14 04:11:24 PM
Bria's Entrancing Sonnet III (Apprentice)2005-09-14 03:58:28 PM
Flow Like Wind IV (Apprentice)2005-09-14 04:04:53 PM
Intercept II (Apprentice)2005-09-14 03:09:07 PM
amber charm2005-07-20 07:01:22 PM
Splitpaw-Forged Tonlets2005-06-09 10:17:23 PM
boiled woven bracers2005-03-08 11:41:01 PM   
sea salt encrusted helm2005-03-09 12:16:43 AM
rustic brigandine helm2005-03-08 11:18:16 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).