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Impale (Journeyman)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13

Assassin
Effects:
  Inflicts 24 - 40 piercing damage on target
  Inflicts 7 - 11 piercing damage on target instantly and every 4 seconds.

Sneak Attack (Journeyman)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
5

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 19 - 32 melee damage on target
  Must be flanking or behind

Ensnare (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 34.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs elemental damage by 240.

Hunter's Instinct (Journeyman)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Increases AGI of caster by 10.7.
  Increases Haste of caster by 15.1.
  Increases in-combat movement speed of caster by 5.5%.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 36.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 189.

Bladeweaver (Journeyman)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Swashbuckler
Effects:
  Increases STA of caster by 9.2.
  Increases AGI of caster by 18.3.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.

Snap of the Wrist (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Swashbuckler
Effects:
  Inflicts 29 - 49 melee damage on target
  Inflicts 29 - 49 melee damage on target

Songster's Luck (Journeyman)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 1.8.

Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12

Troubador
Effects:
  Inflicts 102 - 171 mental damage on target.

Bloody Reminder (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Ranger
Effects:
  Inflicts 7 - 12 melee damage on target
  Inflicts 20 piercing damage on target instantly and every 2.6 seconds.

Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12

Dirge
Effects:
  Inflicts 73 - 121 disease damage on target.

Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Brigand
Effects:
  Inflicts 33 - 55 melee damage on target
  Inflicts 33 - 55 melee damage on target

Searing Shot (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3

Ranger
Effects:
  Inflicts 7 - 12 heat damage on target
  Inflicts 7 - 12 heat damage on target
  Requires bow or aim

Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 36 - 60 piercing damage on target.
  Inflicts 5 - 8 melee damage on target
  Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.

Battery and Assault (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3

Brigand
Effects:
  Inflicts 9 - 15 melee damage on target
  Inflicts 9 - 15 melee damage on target

Deadly Shot (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3

Assassin
Effects:
  Inflicts 6 - 10 ranged damage on target
  Inflicts 6 - 10 ranged damage on target
  If weapon equipped in Ranged

Ceremonial Blade (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
11

Troubador
Effects:
  Inflicts 22 - 37 mental damage on target
  Inflicts 22 - 37 mental damage on target

Rob (Journeyman)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
2

Brigand
Effects:
  Inflicts 10 - 17 melee damage on target
  Decreases STR of target by 1.3.
  You must be sneaking to use this ability.

Murderous Design (Journeyman)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11

Assassin
Effects:
  Causes 6% Threat to transfer to target when in combat

Primal Reflexes (Journeyman)
Reduces the amount of hate that the ranger accumulates in combat.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Decreases Hate Gain of caster by 9.0.

Darksong Blade (Journeyman)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11

Dirge
Effects:
  Inflicts 17 - 29 disease damage on target
  Inflicts 17 - 29 disease damage on target
  Inflicts 8 disease damage on target instantly and every 6 seconds.
Elandae
120 Troubador
Item Discoveries
Elandae was first to discover 96 items* on their server**.
Item Discovery Date
Impale (Journeyman)2006-02-03 12:26:27 AM
Sneak Attack (Journeyman)2006-02-02 10:47:49 PM   
Ensnare (Journeyman)2006-02-02 10:47:12 PM   
Hunter's Instinct (Journeyman)2006-02-03 12:25:23 AM
Bladeweaver (Journeyman)2006-02-03 12:12:06 AM
Snap of the Wrist (Journeyman)2006-02-03 12:09:20 AM
Songster's Luck (Journeyman)2006-02-02 10:54:57 PM
Perfect Shrill II (Journeyman)2006-02-03 12:08:29 AM
Bloody Reminder (Journeyman)2006-02-03 12:05:51 AM
Luda's Nefarious Wail II (Journeyman)2006-02-03 12:07:46 AM
Battery and Assault II (Journeyman)2006-02-03 12:06:47 AM
Searing Shot (Journeyman)2006-02-02 10:56:26 PM
Gushing Wound II (Journeyman)2006-02-03 12:05:07 AM
Battery and Assault (Journeyman)2006-02-02 10:57:14 PM
Deadly Shot (Journeyman)2006-02-02 10:58:02 PM
Ceremonial Blade (Journeyman)2006-02-03 12:04:11 AM
Rob (Journeyman)2006-02-02 11:39:45 PM
Murderous Design (Journeyman)2006-02-03 12:03:25 AM
Primal Reflexes (Journeyman)2006-02-03 12:02:35 AM
Darksong Blade (Journeyman)2006-02-03 12:01:40 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).