Viscerate V (Journeyman)
An attack from flanking or behind that deals great damage and decreases the target's agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
52
Swashbuckler
Effects:
• Inflicts 343 - 573 melee damage on target
• Decreases AGI of target by 42.9.
• Must be flanking or behind
Harl's Rousing Tune V (Journeyman)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
52
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 44.7.
• Adds 1.7% to base avoidance.
Eviscerate IV (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Assassin
Effects:
• Inflicts 605 - 1,009 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Ranger's Blade IV (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Ranger
Effects:
• Inflicts 644 - 1,074 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Mortal Blade III (Journeyman)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
143
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
52
Assassin
Effects:
• Inflicts 1,211 - 2,019 melee damage on target
• You must be sneaking to use this ability.
Trick Shot III (Journeyman)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52
Ranger
Effects:
• Inflicts 299 - 498 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Clara's Chaotic Cacophony III (Journeyman)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
52
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 0.8.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 2.5.
• Decreases Mitigation of target encounter vs physical damage by 572.
Cuss III (Journeyman)
Infuriates the target towards the brigand, increasing hate towards the brigand, interrupting them, and dispelling divine-based benefits on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Level
52
Brigand
Effects:
• Dispels 96 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 3,566
Alin's Serene Serenade III (Journeyman)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 73
• If not fighter
• Decreases Hate Gain of group members (AE) by 20.4.
• If not fighter
Tease III (Journeyman)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
34.0% Easier
Level
52
Swashbuckler
Effects:
• Dispels 58 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 3,566
crude fashioned nacre orb
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.4 Mitigation Increase
0.3 Block Chance
0.9 Multi Attack
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
shaped fashioned nacre orb
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
2.2 DPS
0.2 Crit Chance
0.7 Potency
0.4 Mitigation Increase
0.3 Block Chance
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
fashioned nacre orb
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
shaped fashioned indium tablet
HANDCRAFTED
20 Stamina
21 Primary Attributes
150 Resistances
8 Combat Skills
0.4 Casting Speed
0.2 Crit Chance
0.7 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
fashioned indium tablet
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.1 Haste
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Fashioned Indium Tablet
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.4 Mitigation Increase
0.3 Block Chance
0.9 Multi Attack
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
crude fashioned indium idol
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.3 Block Chance
20 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
shaped fashioned indium idol
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
fashioned indium idol
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.9 Multi Attack
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Fashioned Indium Idol
HANDCRAFTED
21 Primary Attributes
20 Stamina
150 Resistances
8 Combat Skills
0.4 Casting Speed
0.2 Crit Chance
0.7 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
50
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
![](/images/class_medium/19.png) |
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Item Discoveries |
Tanekw was first to discover 499 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).