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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Glacial Wind III (Apprentice)
Deals cold damage over-time to the target and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
337
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
48

Wizard
Effects:
  Inflicts 142 - 264 cold damage on target encounter instantly and every 3 seconds.

Forced Obedience III (Apprentice)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
48

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 13.0.

Manatap II (Apprentice)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
90
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
48

Illusionist
Effects:
  Decreases power of target encounter by 34 instantly and every 4 seconds.
  Increases power of group members (AE) by 22 instantly and every 4 seconds.

Epiphany III (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 21.5.

Glory (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 300.

Tormenting Conversion (Journeyman)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
47

Inquisitor
Effects:
  Applies Traumatization on termination. Lasts for 8.8 seconds.
  Decreases Threat to target by 2,551 instantly and Decreases Threat by 2,549 every 1.8 seconds thereafter
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
  Resistibility increases against targets higher than level 66.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 66.

Forced Hesitation IV (Journeyman)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47

Coercer
Effects:
  Applies Blind. Lasts for 7.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
  Resistibility increases against targets higher than level 66.

Mana Intromission II (Journeyman)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
69
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
47

Wizard
Effects:
  Increases power of target by 57 - 63.

Mana Trickle II (Journeyman)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
70
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Level
47

Warlock
Effects:
  Increases power of target by 0.4 - 0.4% of caster's max power instantly and every 4 seconds.
  This effect cannot be critically applied.

Netherous Bind IV (Journeyman)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Warlock
Effects:
  Applies Element of Fear on termination. Lasts for 5.0 seconds.
  Slows target by 43.3%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 66.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Quicksand IV (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 43.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Runic Armor IV (Journeyman)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47

Mystic
Effects:
  Wards group members (AE) against 51 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 297.
  If not fighter

Runic Armor IV (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47

Mystic
Effects:
  Wards group members (AE) against 47 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 270.
  If not fighter

Ancestral Avatar (Journeyman)
An augmentation which increases strength, stamina, agility, and base avoidance.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47

Mystic
Effects:
  Increases AGI, STR and STA of target by 40.3.
  Adds 1.7% to base avoidance.

Breeze III (Journeyman)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47

Coercer
Effects:
  Increases Combat Power Regen of group members (AE) by 21.5.

Solar Flare VI (Journeyman)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43

Wizard
Effects:
  Inflicts 238 - 441 heat damage on target.

Nature's Embrace V (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
46

Warden
Effects:
  Heals target for 514 - 628.
  Heals target for 66 - 81 every second.

Symbol of Marzin III (Expert)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44

Templar
Effects:
  Increases STA of group members (AE) by 22.6.
  Increases Mitigation of group members (AE) vs arcane damage by 847.

Sylvan Bloom VI (Expert)
Instantly heals some of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
43

Warden
Effects:
  Heals target for 302 - 370.
  Heals target for 50 - 62 every second.

Firestorm III (Journeyman)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
42

Wizard
Effects:
  Inflicts 263 - 489 heat damage on targets in Area of Effect.
Cairani
92 Templar
Item Discoveries
Cairani was first to discover 428 items* on their server**.
Item Discovery Date
Glacial Wind III (Apprentice)2006-03-13 04:12:21 AM
Forced Obedience III (Apprentice)2006-03-13 04:05:50 AM
Manatap II (Apprentice)2006-03-13 04:04:36 AM
Epiphany III (Journeyman)2006-03-12 09:37:01 AM
Glory (Journeyman)2006-03-12 09:35:50 AM
Tormenting Conversion (Journeyman)2006-03-12 09:30:08 AM
Forced Hesitation IV (Journeyman)2006-03-12 09:29:18 AM
Mana Intromission II (Journeyman)2006-03-12 09:25:08 AM
Mana Trickle II (Journeyman)2006-03-12 09:23:22 AM
Netherous Bind IV (Journeyman)2006-03-12 09:20:32 AM
Quicksand IV (Journeyman)2006-03-12 09:43:29 AM
Runic Armor IV (Journeyman)2006-03-12 09:44:59 AM
Runic Armor IV (Apprentice)2006-03-12 09:47:11 AM
Ancestral Avatar (Journeyman)2006-03-12 09:17:51 AM
Breeze III (Journeyman)2006-03-12 09:19:23 AM
Solar Flare VI (Journeyman)2006-03-07 07:23:12 AM
Nature's Embrace V (Expert)2006-03-22 04:37:24 AM
Symbol of Marzin III (Expert)2006-04-21 04:39:39 AM
Sylvan Bloom VI (Expert)2006-03-20 06:31:41 AM
Firestorm III (Journeyman)2006-03-06 07:11:47 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).