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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Maelstrom IV (Grandmaster)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
449
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
90

Defiler
Effects:
  Inflicts 592 - 724 disease damage on target encounter instantly and every 5 seconds.
  Decreases power of target encounter by 98 - 120 instantly and every 5 seconds.
  Heals group members (AE) for 649 - 793 instantly and every 5 seconds.
  Increases power of group members (AE) by 108 - 132 instantly and every 5 seconds.

Daelis' Dance of Blades II (Grandmaster)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
27

Troubador
Effects:
  Increases AGI of caster by 87.8.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 136.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
  When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
  Inflicts 73 - 121 mental damage on target.

Raxxyl's Rousing Tune III (Grandmaster)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
FABLED
Target
Group (AE)
Power
52
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
24

Troubador
Effects:
  Increases AGI, WIS and INT of group members (AE) by 31.6.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 121.

Regenerating Spores VI (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95

Warden
Effects:
  When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
  Heals target for 222 - 271 instantly and every 2 seconds.
  If over 50% Health
  Heals target for 443 - 541 instantly and every 2 seconds.
  If at 50% Health or less

Carrion Warding VII (Grandmaster)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
447
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
89

Defiler
Effects:
  Wards group members (AE) collectively against 4,887 total points of all damage

Transcendence (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
14

Mystic
Effects:
  Heals group members (AE) for 212 - 259.
  Increases Max Health of group members (AE) by 29.4.

Nature's Embrace II (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10

Warden
Effects:
  Heals target for 106 - 129.
  Heals target for 14 - 17 every second.

Icefall II (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
11

Warden
Effects:
  Inflicts 121 - 148 cold damage on target.
  Inflicts 121 - 148 cold damage on target.
  If target is elemental

Ego Shock III (Grandmaster)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
167
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
39

Coercer
Effects:
  Inflicts 262 - 320 mental damage on target encounter.
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 58.

Bloodlust II (Grandmaster)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Berserker
Effects:
  Increases STR and AGI of group members (AE) by 45.6.

Ancient Shroud VIII (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88

Defiler
Effects:
  Wards target against 2,655 points of all damage

Healstorm VII (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
447
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
89

Warden
Effects:
  Heals group members (AE) for 745 - 910 instantly and every 2 seconds.

Impale (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
13

Assassin
Effects:
  Inflicts 37 - 61 piercing damage on target
  Inflicts 10 - 17 piercing damage on target instantly and every 4 seconds.

Essence of the Great Bear VII (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
92

Warden
Effects:
  Increases STA of group members (AE) by 59.4.
  Increases Mitigation of group members (AE) vs elemental damage by 2,125.

Graceful Avoidance (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18

Troubador
Effects:
  Increases Defense of group members (AE) by 9.1.

Ceremonial Blade (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
11

Troubador
Effects:
  Inflicts 34 - 57 mental damage on target
  Inflicts 34 - 57 mental damage on target

Painful Lamentations (Grandmaster)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
15

Troubador
Effects:
  Interrupts target encounter
  Inflicts 116 - 194 mental damage on target encounter.

Chromatic Shower IV (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
572
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
90

Illusionist
Effects:
  Inflicts 425 - 519 mental damage on target encounter instantly and every 0.2 seconds.
  Stifles target encounter
  Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 109.

Tormenting Conversion (Grandmaster)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
47

Inquisitor
Effects:
  Applies Traumatization on termination. Lasts for 8.8 seconds.
  Decreases Threat to target by 3,897 instantly and Decreases Threat by 3,883 every 1.8 seconds thereafter
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
  Resistibility increases against targets higher than level 66.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 66.

Vengeance II (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
43

Inquisitor
Effects:
  On a melee hit this spell will cast Vengeance on caster.
  Inflicts 165 divine damage on target.
  Grants a total of 5 triggers of the spell.
Hallann
130 Warden
Item Discoveries
Hallann was first to discover 3,107 items* on their server**.
Item Discovery Date
Maelstrom IV (Grandmaster)2016-08-22 06:16:11 PM
Daelis' Dance of Blades II (Grandmaster)2016-05-13 06:20:02 PM
Raxxyl's Rousing Tune III (Grandmaster)2016-05-02 08:46:40 PM
Regenerating Spores VI (Grandmaster)2015-03-04 02:56:59 AM
Carrion Warding VII (Grandmaster)2016-06-11 07:47:19 AM
Transcendence (Grandmaster)2016-08-15 07:19:10 PM
Nature's Embrace II (Grandmaster)2015-11-15 10:49:53 PM
Icefall II (Grandmaster)2015-02-27 06:40:50 PM
Ego Shock III (Grandmaster)2016-04-28 01:36:23 AM
Bloodlust II (Grandmaster)2016-05-10 08:58:32 AM
Ancient Shroud VIII (Grandmaster)2016-09-21 10:29:25 PM
Healstorm VII (Grandmaster)2015-07-20 05:01:01 PM
Impale (Grandmaster)2016-07-19 06:12:05 PM
Essence of the Great Bear VII (Grandmaster)2015-01-29 01:28:48 AM
Graceful Avoidance (Grandmaster)2019-05-22 04:50:41 PM
Ceremonial Blade (Grandmaster)2016-08-14 12:12:57 AM
Painful Lamentations (Grandmaster)2016-07-01 05:33:00 PM
Chromatic Shower IV (Grandmaster)2016-06-05 05:57:52 AM
Tormenting Conversion (Grandmaster)2016-05-03 12:26:56 AM
Vengeance II (Grandmaster)2017-05-02 07:17:14 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).