Noxious Efflux (Apprentice)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Defiler
Effects:
• Increases STA of group members (AE) by 3.4.
• Increases Mitigation of group members (AE) vs noxious damage by 216.
Fanatic's Faith (Apprentice)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Inquisitor
Effects:
• Increases STA of group members (AE) by 3.4.
• Increases Mitigation of group members (AE) vs arcane damage by 216.
Tenacity II (Apprentice)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Inquisitor
Effects:
• Increases STA of target by 10.1.
• Increases Multi Attack of target by 11.5.
Bewilderment (Apprentice)
Stuns the target and nearby encounter members for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
59
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
16
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 35.
Premonition II (Apprentice)
An augmentation that increases the health and power of the mystic's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Mystic
Effects:
• Increases STA of target by 6.8.
• Increases Max Power of target by 76.5.
Rejuvenation III (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15
Mystic
Effects:
• Heals target for 115 - 140.
• Increases Max Health of target by 12.6.
Nature's Salve III (Apprentice)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
15
Fury
Effects:
• Heals target for 97 - 119.
Meliorate III (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
53
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
15
Templar
Effects:
• Heals target for 127 - 155.
Winds of Healing (Apprentice)
Heals all allies near the warden.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
14
Warden
Effects:
• Heals group members (AE) for 67 - 82.
• Heals group members (AE) for 11 - 14 every second.
Stupefy (Apprentice)
Stuns the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.9 seconds
Resistability
14.4% Harder
Level
16
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 14.6 seconds and duration is reduced to 1.6 seconds.
• Resistibility increases against targets higher than level 35.
Harbinger II (Apprentice)
An augmentation that increases the stamina and power of the defiler's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
16
Defiler
Effects:
• Increases STA of target by 10.1.
• Increases Max Power of target by 51.0.
Ministration III (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
15
Inquisitor
Effects:
• Heals target for 101 - 124.
Dire Balm III (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
15
Defiler
Effects:
• Heals target for 127 - 155.
Divine Inspiration (Journeyman)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
HANDCRAFTED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 12 - 19 divine damage on target.
• Inflicts 12 - 19 divine damage on target.
• If target is undead
Lucan's Pact II (Journeyman)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 29.0.
• Adds 3.4% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 5.3.
• Increases Mitigation of caster vs noxious damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Unflinching Will II (Journeyman)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 2.6.
• Increases Defense and Parry of caster by 5.3.
• Increases Mitigation of caster vs elemental damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Mesmerize II (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
40
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
12
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 31.
Necromantic Pact (Apprentice)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
14
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs noxious damage by 157.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs noxious damage by 157.
Rune of Thought (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
HANDCRAFTED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 32.
• Increases the damage and healing of all spells by 5.
Lightning Fists (Journeyman)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
HANDCRAFTED
Target
Caster
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
15
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 17 magic damage on target.
• Grants a total of 5 triggers of the spell.
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Item Discoveries |
Eldarberry was first to discover 40 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).