Fatal Followup III (Grandmaster)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
100
Assassin
Effects:
• Inflicts 1,803 - 2,203 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Fatal Followup (Grandmaster)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
80
Assassin
Effects:
• Inflicts 820 - 1,003 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Saliraptor Talon
LEGENDARY
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
11.3 Casting Speed
90.1 Crit Chance
16.2 Potency
45 Haste
Thrown Weapon
Ranged
Damage
197 - 1,117
(187.68 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Jugular Slice III (Grandmaster)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
24.0% Easier
Level
48
Assassin
Effects:
• Inflicts 640 - 1,067 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 67.
Explorer's Tunic
LEGENDARY
317 Primary Attributes
623 Stamina
32.3 Crit Bonus
29.5 Casting Speed
32.3 Potency
10.9 Max Health
Chain Armor (Chest)
Mitigation
591
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Gushing Wound III (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
26
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 122 - 203 piercing damage on target.
• Inflicts 17 - 29 melee damage on target
• Inflicts 26 - 44 piercing damage on target instantly and every 4 seconds.
Ambush VII (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
75
Assassin
Effects:
• Inflicts 731 - 1,218 melee damage on target
• You must be sneaking to use this ability.
Assassinate III (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
324
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
80
Assassin
Effects:
• Inflicts 6,838 - 11,398 melee damage on target
• You must be sneaking to use this ability.
Gushing Wound VI (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
68
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 382 - 636 piercing damage on target.
• Inflicts 54 - 90 melee damage on target
• Inflicts 82 - 136 piercing damage on target instantly and every 4 seconds.
Caltrops II (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs noxious damage by 773.
Head Shot (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
26
Assassin
Effects:
• Inflicts 357 - 595 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Death Blow (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
58
Assassin
Effects:
• Inflicts 675 - 1,126 melee damage on target
• If over 33% Health
• Inflicts 2,027 - 3,378 melee damage on target
• If under 33% Health
• Must be flanking or behind
Death Blow II (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
76
Assassin
Effects:
• Inflicts 953 - 1,589 melee damage on target
• If over 33% Health
• Inflicts 2,861 - 4,769 melee damage on target
• If under 33% Health
• Must be flanking or behind
Death Blow III (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
86
Assassin
Effects:
• Inflicts 1,150 - 1,918 melee damage on target
• If over 33% Health
• Inflicts 3,452 - 5,754 melee damage on target
• If under 33% Health
• Must be flanking or behind
Cunning Defense VII (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Assassin
Effects:
• Increases AGI of caster by 134.9.
• Adds 3.4% to base avoidance.
• Decreases Slashing and Piercing of caster by 32.5.
• Increases Parry of caster by 79.4.
• Increases Defense of caster by 105.8.
Quick Strike IV (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
29
Assassin
Effects:
• Inflicts 105 - 175 melee damage on target
• Inflicts 21 slashing damage on target every 4 seconds.
Stealth Assault (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
60
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
28
Assassin
Effects:
• Inflicts 166 - 277 melee damage on targets in Area of Effect
• Inflicts 50 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Assassinate (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50
Assassin
Effects:
• Inflicts 3,747 - 6,245 melee damage on target
• You must be sneaking to use this ability.
Caltrops IV (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 67.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.4.
• Decreases Mitigation of target vs noxious damage by 1,714.
Eviscerate IV (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
52
Assassin
Effects:
• Inflicts 925 - 1,541 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
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Item Discoveries |
Silentnite was first to discover 94 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).