Sanctuary II (Adept)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
TREASURED
Target
Group (AE)
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
22.5 seconds
Level
95
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 554 - 677.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
Opulent Symbol of Survival
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
1.9 Combat Health Regen
Type
Symbols
Slots
Secondary, Ranged
Level
66
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Dagger of Beasts
TREASURED
Dagger
One-Handed Piercing
Damage
65 - 196
(65.45 Rating)
Delay
4.0 seconds
Level
71
All Mages, Assassin, Berserker, Brigand, Dirge, Guardian, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Opulent Gloves of the Tempest
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Leather Armor (Hands)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Lamira was first to discover 24 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).