tynnonite brigandine helm
Chain Armor (Head)
Mitigation
208
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
tynnonite vanguard barbute
Plate Armor (Head)
Mitigation
302
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
tynnonite vanguard gauntlets
Plate Armor (Hands)
Mitigation
302
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Plague VII (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
78
Mystic
Effects:
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 119 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Velium Winds VII (Apprentice)
Deals instant cold damage and reduces the movement speed of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
72
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 40.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 279 - 341 cold damage on target.
Ursine Avatar V (Apprentice)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 52.0.
• Increases WIS of caster by 117.0.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,715.
Torpor II (Apprentice)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
72
Mystic
Effects:
• Wards target against 524 points of all damage
• Heals target for 163 - 199 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Spirits VI (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 11,447
• Decreases Combat Mitigation of targets in Area of Effect by 0.7.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Spirit of the Mammoth V (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73
Mystic
Effects:
• Increases STR and STA of group members (AE) by 55.4.
Slothful Spirit II (Apprentice)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
74
Mystic
Effects:
• Target will lose 47% more power when power is consumed.
• On a spell cast this spell will cast Sloth's Habitat on target.
• Inflicts 249 - 305 divine damage on target.
• Grants a total of 3 triggers of the spell.
Runic Armor VI (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Mystic
Effects:
• Wards group members (AE) against 90 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 424.
• If not fighter
Ritual Healing VII (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
325
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
73
Mystic
Effects:
• Heals target for 1,248 - 1,525.
• Increases Max Health of target by 196.5.
Wrath of the Ancients IV (Apprentice)
Deals instant disease damage to the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
74
Mystic
Effects:
• Inflicts 382 - 467 disease damage on target encounter.
Prophetic Ward IV (Apprentice)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Mystic
Effects:
• Wards group members (AE) against 1,289 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 708.
Premonition VI (Apprentice)
An augmentation that increases the health and power of the mystic's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 48.2.
• Increases Max Power of target by 531.5.
Lunar Attendant III (Apprentice)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Target
Caster
Power
2985
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
73
Mystic
Effects:
• Summons a limited pet to aid the caster
Glacial Flames V (Apprentice)
An impairment that deals cold damage over time to the enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
77
Mystic
Effects:
• Inflicts 154 - 188 cold damage on target instantly and every 3 seconds.
Echoes of the Ancients V (Apprentice)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
79
Mystic
Effects:
• Increases all damage done to target encounter by 1.42%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.9.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 847.
Deteriorate VI (Apprentice)
An impairment that decreases the target's strength and agility.
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
76
Mystic
Effects:
• Decreases STR and AGI of target by 73.1.
Ancestral Ward VII (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78
Mystic
Effects:
• Wards target against 1,247 points of all damage
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Item Discoveries |
Asfera was first to discover 329 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).