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Stealth Assault IV (Apprentice)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Caster
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
70

Assassin
Effects:
  Inflicts 295 - 492 melee damage on targets in Area of Effect
  Inflicts 90 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Disarming Grin IV (Apprentice)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Head Shot IV (Apprentice)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
68

Assassin
Effects:
  Inflicts 665 - 1,109 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Battery and Assault VI (Apprentice)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68

Brigand
Effects:
  Inflicts 209 - 349 melee damage on target
  Inflicts 209 - 349 melee damage on target

Snap of the Wrist V (Apprentice)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68

Swashbuckler
Effects:
  Inflicts 190 - 316 melee damage on target
  Inflicts 190 - 316 melee damage on target

Garsin's Funeral March IV (Apprentice)
Causes the target to flee.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
68

Dirge
Effects:
  Decreases Combat Mitigation of target by 2.1.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 87.

Gushing Wound VI (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 227 - 379 piercing damage on target.
  Inflicts 32 - 54 melee damage on target
  Inflicts 49 - 81 piercing damage on target instantly and every 4 seconds.

Thunderous Overture IV (Apprentice)
A spell that inflicts mental damage on targets surrounding the troubador.
HANDCRAFTED
Target
Caster
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
68

Troubador
Effects:
  Inflicts 292 - 487 mental damage on targets in Area of Effect.

Inspired Daring II (Apprentice)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
HANDCRAFTED
Target
Caster
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Level
70

Swashbuckler
Effects:
  On a melee hit this spell will cast Daring Attack on target of attack.
  Inflicts 134 - 223 piercing damage on target

Storm of Arrows II (Apprentice)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
70

Ranger
Effects:
  Inflicts 1,007 - 1,678 ranged damage on target encounter
  Requires bow or aim

Allegretto V (Apprentice)
Increases the attack speed of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70

Troubador
Effects:
  Increases Haste of group members (AE) by 17.0.

Triple Shot IV (Apprentice)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
70

Ranger
Effects:
  Inflicts 136 - 150 ranged damage on target
  Inflicts 272 - 300 ranged damage on target
  Inflicts 408 - 451 ranged damage on target
  Requires bow or aim

Barroom Negotiation V (Apprentice)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
HANDCRAFTED
Target
Caster
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
70

Brigand
Effects:
  Interrupts targets in Area of Effect
  Inflicts 268 - 447 melee damage on targets in Area of Effect

Howl of Death IV (Apprentice)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
70

Dirge
Effects:
  Inflicts 201 - 336 disease damage on target.
  Heals caster for 134 - 223.

crude fashioned adamantine censer
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
2.2 DPS
0.2 Crit Chance
0.7 Potency
Type
Symbols

Slots
Secondary, Ranged

Level
60

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Mug V (Apprentice)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64

Brigand
Effects:
  Decreases Combat Mitigation of target by 15.7.
  Decreases AGI of target by 50.2.
  Decreases Defense of target by 19.2.

crude fashioned topaz elemental locket
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.5 Flurry
Slots
Neck

Level
60

Adornment Slots:
White, Green
ATTUNEABLE  

Trick Shot IV (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66

Ranger
Effects:
  Inflicts 345 - 575 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Snipe V (Apprentice)
Decreases target's defense.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Decreases Defense of target by 27.4.

Emberstrike VI (Apprentice)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63

Ranger
Effects:
  Inflicts 326 - 544 heat damage on target
  You must be sneaking to use this ability.
Firethorn
90 Ranger
Item Discoveries
Firethorn was first to discover 64 items* on their server**.
Item Discovery Date
Stealth Assault IV (Apprentice)2006-04-30 02:17:53 AM
Disarming Grin IV (Apprentice)2006-04-30 01:23:48 AM
Head Shot IV (Apprentice)2006-04-30 01:13:21 AM
Battery and Assault VI (Apprentice)2006-04-30 01:17:30 AM
Snap of the Wrist V (Apprentice)2006-04-30 01:11:00 AM
Garsin's Funeral March IV (Apprentice)2006-04-30 01:20:40 AM
Gushing Wound VI (Apprentice)2006-04-30 01:21:47 AM
Thunderous Overture IV (Apprentice)2006-04-30 01:22:55 AM
Inspired Daring II (Apprentice)2006-04-30 02:12:52 AM
Storm of Arrows II (Apprentice)2006-04-30 02:10:14 AM
Allegretto V (Apprentice)2006-04-30 02:06:56 AM
Triple Shot IV (Apprentice)2006-04-30 02:03:41 AM
Barroom Negotiation V (Apprentice)2006-04-30 02:02:38 AM
Howl of Death IV (Apprentice)2006-04-30 02:01:32 AM
crude fashioned adamantine censer2006-04-30 04:46:43 AM
Mug V (Apprentice)2006-04-14 07:26:36 PM
crude fashioned topaz elemental locket2006-04-30 04:32:33 AM
Trick Shot IV (Apprentice)2006-04-30 04:08:54 AM
Snipe V (Apprentice)2006-04-30 04:07:16 AM
Emberstrike VI (Apprentice)2006-04-30 04:03:18 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).