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Nightchord Tunic
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
6.8 DPS
1.5 Crit Chance
2 Potency
3.2 Haste
Chain Armor (Chest)

Mitigation
351

Level
70

All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Nightchord Shoulderpads
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
6.8 DPS
1.5 Crit Chance
2 Potency
3.2 Haste
Chain Armor (Shoulders)

Mitigation
328

Level
70

All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Premonition Mantle
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Leather Armor (Chest)

Mitigation
246

Level
67

All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Adamantine Orate Gauntlets
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Plate Armor (Hands)

Mitigation
408

Level
67

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Tease IV (Master)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
55
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
40.7% Easier
Level
66

Swashbuckler
Effects:
  Dispels 106 levels of arcane beneficial effects on target
  Interrupts target
  Increases Threat to target by 6,487

Cataclysm VI (Adept)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
TREASURED
Target
Caster
Power
289
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
70

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 135 - 251 poison damage on targets in Area of Effect instantly and every second.

Fanaticism II (Adept)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Group (AE)
Power
237
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
70

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 66.0.
  Adds 2.0% to base avoidance.
  Increases Ability Reuse Speed of group members (AE) by 7.2%.
  Increases Haste of group members (AE) by 27.2.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 193.

Focused Intervention II (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 625 - 764.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Savage Assault II (Adept)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
TREASURED
Target
Caster
Power
190
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
70

Bruiser
Effects:
  Inflicts 139 - 418 melee damage on targets in Area of Effect
  Inflicts 139 - 418 melee damage on targets in Area of Effect
  Inflicts 139 - 418 melee damage on targets in Area of Effect
  Inflicts 139 - 418 melee damage on targets in Area of Effect

Conjuror's Pact V (Adept)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
TREASURED
Target
Caster
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70

Conjuror
Effects:
  Applies Conjuror's Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 7.4.
  Decreases Mitigation of target vs elemental and arcane damage by 840.
  On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 7.4.
  Decreases Mitigation of target vs elemental and arcane damage by 840.

Untamed Regeneration V (Adept)
Heals all allies near the fury.
TREASURED
Target
Group (AE)
Power
306
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
70

Fury
Effects:
  Heals group members (AE) for 822 - 1,004.

Debilitate II (Adept)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
70

Brigand
Effects:
  Inflicts 483 - 805 melee damage on target
  Decreases Mitigation of target vs physical damage by 1,680.
  Must be flanking or behind

statue of Veeshan
Looted curiosity treasure: This appears to be a statue of the goddess Veeshan. This item appears valuable. A merchant might pay several coin for this item.

Storm of Arrows II (Adept)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
70

Ranger
Effects:
  Inflicts 1,208 - 2,014 ranged damage on target encounter
  Requires bow or aim

Maelstrom II (Adept)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
353
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
70

Defiler
Effects:
  Inflicts 290 - 355 disease damage on target encounter instantly and every 5 seconds.
  Decreases power of target encounter by 48 - 59 instantly and every 5 seconds.
  Heals group members (AE) for 288 - 352 instantly and every 5 seconds.
  Increases power of group members (AE) by 48 - 59 instantly and every 5 seconds.

Berserker Onslaught IV (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
70

Berserker
Effects:
  Inflicts 716 - 1,331 melee damage on targets in Area of Effect

Shift Mana V (Master)
Slowly converts the coercer's health into power over time.
FABLED
Target
Caster
Health
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
69

Coercer
Effects:
  Increases power of caster by 70 instantly and every 4 seconds.

Marred Steel Legplates
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Chain Armor (Legs)

Mitigation
294

Level
60

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Holy Strike IV (Master)
A melee attack that deals divine damage and additional divine damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
70

Paladin
Effects:
  Inflicts 375 - 626 divine damage on target
  Inflicts 150 - 251 divine damage on target every 4 seconds.

Rock Skin III (Adept)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
TREASURED
Target
Caster
Power
138
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
68

Bruiser
Effects:
  Decreases Weapon Damage of caster by 50.0.
  Slows caster by 66.7%.
  Increases Mitigation of caster vs physical damage by 1,632.
Ballads
90 Troubador
Item Discoveries
Ballads was first to discover 381 items* on their server**.
Item Discovery Date
Nightchord Tunic2006-03-08 05:23:16 AM   
Nightchord Shoulderpads2006-03-08 03:43:28 AM   
Premonition Mantle2006-03-05 03:00:58 AM
Adamantine Orate Gauntlets2006-03-05 02:59:20 AM
Tease IV (Master)2006-03-01 09:23:06 AM
Cataclysm VI (Adept)2006-02-27 05:34:59 AM
Fanaticism II (Adept)2006-02-26 10:28:04 AM
Focused Intervention II (Adept)2006-02-25 08:00:06 PM   
Savage Assault II (Adept)2006-02-25 09:39:47 AM   
Conjuror's Pact V (Adept)2006-02-25 08:43:51 AM   
Untamed Regeneration V (Adept)2006-02-25 07:28:27 AM   
Debilitate II (Adept)2006-02-25 03:22:41 AM   
statue of Veeshan2006-02-25 02:10:57 AM   
Storm of Arrows II (Adept)2006-02-25 01:32:35 AM   
Maelstrom II (Adept)2006-02-25 12:59:43 AM   
Berserker Onslaught IV (Master)2006-02-25 12:29:40 AM   
Shift Mana V (Master)2006-02-26 02:11:04 AM
Marred Steel Legplates2006-02-24 10:19:14 PM   
Holy Strike IV (Master)2006-02-24 10:18:44 PM   
Rock Skin III (Adept)2006-02-24 09:09:04 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).