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Communion (Journeyman)
Opens a portal from multiple elemental planes to temporarily summon extra powerful minions.
HANDCRAFTED
Target
Enemy
Range
Up to 50.0 meters
Power
584
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
80

Conjuror
Effects:
  Summons three powerful planar beings to attack the conjuror's enemies.

Conjuror's Pact VI (Journeyman)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
80

Conjuror
Effects:
  Applies Conjuror's Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 8.4.
  Decreases Mitigation of target vs elemental and arcane damage by 1,006.
  On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 8.4.
  Decreases Mitigation of target vs elemental and arcane damage by 1,006.

Curse of Void V (Journeyman)
Impairment which reduces an enemy's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
80

Warlock
Effects:
  Increases noxious damage done to target by up to 0.99.

Deathward (Journeyman)
Deathward is more powerful the closer the target is to death.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
333
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
80

Defiler
Effects:
  Wards target against all damage. The amount is increased the closer the ally is to death.

Defensive Haven VI (Journeyman)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
HANDCRAFTED
Target
Caster
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80

Conjuror
Effects:
  Applies Defensive Haven to qualifying pets.
  Wards target against 114 points of all damage
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 11.0%.
  Increases Hate Gain of target by 39.4.
  Increases Aggression of target by 13.8.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 880.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 1,025 - 1,253

Lich III (Journeyman)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80

Necromancer
Effects:
  Shapechanges caster into a demilich
  Increases power of caster by 4.4% instantly and every 6 seconds.
  This effect cannot be critically applied.
  On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
  Inflicts 161 disease damage on target.
  Heals caster for 119.
  Will trigger off of disease abilities.

Fanaticism III (Journeyman)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group (AE)
Power
270
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
80

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 72.6.
  Adds 1.9% to base avoidance.
  Increases Reuse Speed of group members (AE) by 6.6%.
  Increases Haste of group members (AE) by 27.1.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 213.

Doppelganger (Journeyman)
You create a pet illusion that takes on your appearance. The pet will then absorb some of the damage taken by your group. Upgrades increase the number of hits and damage absorbed.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
114
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
80

Illusionist
Effects:
  Summons a limited pet to aid the caster

Firestorm VI (Journeyman)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
328
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
80

Wizard
Effects:
  Inflicts 602 - 1,118 heat damage on targets in Area of Effect.

Faerie Ally (Journeyman)
Summons a Faerie Ally that works quickly to heal your most wounded allies. If the Faerie dies before the duration expires, all allies near the Faerie are healed.
HANDCRAFTED
Target
Caster
Power
606
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
24.8 seconds
Level
80

Warden
Effects:
  Summons a limited pet to aid the caster

Feral Tenacity IV (Journeyman)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80

Fury
Effects:
  On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
  Heals target for 825.
  Heals target for 206 every 2 seconds.
  Increases AGI of target by 72.6.
  Grants a total of 1 trigger of the spell.

Focused Intervention III (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 772 - 944.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Grisly Protection VI (Journeyman)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
HANDCRAFTED
Target
Caster
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80

Necromancer
Effects:
  Applies Grisly Protection to qualifying pets.
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 11.0%.
  Increases Hate Gain of target by 39.4.
  Increases Aggression of target by 13.8.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 880.
  When damaged this spell will cast Grisly Feedback on target's attacker.
  Inflicts 36 disease damage on target.
  Heals caster for 30.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 1,025 - 1,253

Harvest Mana V (Journeyman)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
HANDCRAFTED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
80

Wizard
Effects:
  Increases power of caster by 1.0 - 1.1% of caster's max power.
  Increases power of caster by 0.7 - 0.8% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster

Porcupine III (Journeyman)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
HANDCRAFTED
Range
Up to 35.0 meters
Power
270
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80

Fury
Effects:
  Increases Max Health of raid and group members (AE) by 71.5.
  Increases Mitigation of raid and group members (AE) vs all damage by 1,848.
  When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
  Inflicts 179 divine damage on target.

Hierophantic Genesis III (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80

Warden
Effects:
  Heals target for 535 - 653 instantly and every 2 seconds.
  Increases power of target by 42 - 51 instantly and every 2 seconds.

Holy Salvation IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 1,650.
  Increases Mitigation of target vs physical damage by 924.
  Grants a total of 1 trigger of the spell.

Inquisition (Journeyman)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
HANDCRAFTED
Target
Caster
Power
121
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
80

Inquisitor
Effects:
  Applies Inquisition instantly and every 1.5 seconds.
  Heals group members (AE) for 143 - 174.
  If Target is between 8 and 15 meters away
  Heals group members (AE) for 386 - 472.
  If Target is closer than 8 meters

Nature's Renewal IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80

Warden
Effects:
  On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
  Heals target for 825.
  Heals target for 206 every 2 seconds.
  Increases WIS of target by 72.6.
  Grants a total of 1 trigger of the spell.

Necromantic Pact VI (Journeyman)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
80

Necromancer
Effects:
  Applies Necromantic Pact to qualifying pets.
  When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
  Decreases Combat Mitigation of target by 4.1.
  Decreases Mitigation of target vs noxious damage by 1,006.
  On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
  Decreases Combat Mitigation of target by 4.1.
  Decreases Mitigation of target vs noxious damage by 1,006.
Malevolence
80 Wizard
Item Discoveries
Malevolence was first to discover 135 items* on their server**.
Item Discovery Date
Communion (Journeyman)2007-11-15 08:45:06 PM
Conjuror's Pact VI (Journeyman)2007-11-15 08:43:58 PM
Curse of Void V (Journeyman)2007-11-15 08:43:07 PM
Deathward (Journeyman)2007-11-15 08:42:22 PM
Defensive Haven VI (Journeyman)2007-11-15 08:41:40 PM
Lich III (Journeyman)2007-11-15 08:39:49 PM
Fanaticism III (Journeyman)2007-11-15 08:38:47 PM
Doppelganger (Journeyman)2007-11-15 08:38:02 PM
Firestorm VI (Journeyman)2007-11-15 08:37:23 PM
Faerie Ally (Journeyman)2007-11-15 08:36:38 PM
Feral Tenacity IV (Journeyman)2007-11-15 08:35:45 PM
Focused Intervention III (Journeyman)2007-11-15 08:34:49 PM
Grisly Protection VI (Journeyman)2007-11-15 08:33:45 PM
Harvest Mana V (Journeyman)2007-11-15 08:32:52 PM
Porcupine III (Journeyman)2007-11-15 08:32:11 PM
Hierophantic Genesis III (Journeyman)2007-11-15 08:31:24 PM
Holy Salvation IV (Journeyman)2007-11-15 08:27:03 PM
Inquisition (Journeyman)2007-11-15 08:25:52 PM
Nature's Renewal IV (Journeyman)2007-11-15 08:24:34 PM
Necromantic Pact VI (Journeyman)2007-11-15 08:23:45 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).