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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
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Instinct IV (Adept)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68

Warden
Effects:
  Increases Crushing, Piercing, Slashing and Ranged of target by 49.0.
  On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
  Inflicts 374 - 457 piercing damage on target.
  Inflicts 187 - 228 piercing damage on target every 3 seconds.
  If target is a player or a mercenary

Virtue IV (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
68

Templar
Effects:
  Increases STR and WIS of target by 96.1.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 286.

Divine Inspiration V (Master)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
FABLED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65

Paladin
Effects:
  On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
  Inflicts 148 - 246 divine damage on target.
  Inflicts 148 - 246 divine damage on target.
  If target is undead

Regenerating Spores III (Master)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63

Warden
Effects:
  When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
  Heals target for 113 - 138 instantly and every 2 seconds.
  If over 50% Health
  Heals target for 226 - 276 instantly and every 2 seconds.
  If at 50% Health or less

Chains of Torment V (Adept)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 24.3%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 80.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
  Resistibility increases against targets higher than level 80.

Simple Minds V (Adept)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
64

Coercer
Effects:
  Inflicts 87 - 106 mental damage on target encounter instantly and every 4 seconds.
  Decreases power of target encounter by 29 instantly and every 4 seconds.

Disarming Grin IV (Adept)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Lamenting Soul III (Adept)
Impairment that decreases target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
136
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
67

Mystic
Effects:
  Decreases DPS of target by 29.1.

Armor of Nature V (Adept)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Fury
Effects:
  Increases Max Health of group members (AE) by 507.7.
  Increases Mitigation of group members (AE) vs physical damage by 421.
  If not fighter

Trick Shot IV (Adept)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66

Ranger
Effects:
  Inflicts 435 - 726 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Regenerating Spores III (Adept)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63

Warden
Effects:
  When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
  Heals target for 85 - 104 instantly and every 2 seconds.
  If over 50% Health
  Heals target for 170 - 207 instantly and every 2 seconds.
  If at 50% Health or less

Call of Storms (Adept)
Calls upon the power of thunderstorms to inflict damage to enemies within the area of effect.
TREASURED
Target
Caster
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
65

Fury
Effects:
  Inflicts 974 - 1,191 magic damage on targets in Area of Effect.

Hamstring IV (Adept)
Deals damage and snares target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
64

Swashbuckler
Effects:
  Inflicts 168 - 281 melee damage on target
  Slows target by 48.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Glacial Flames IV (Adept)
An impairment that deals cold damage over time to the enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
65

Mystic
Effects:
  Inflicts 155 - 189 cold damage on target instantly and every 3 seconds.

Call to Arms V (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 2.3.

Fear IV (Adept)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
66

Necromancer
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 85.

Root V (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
64

Warden
Effects:
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 48.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 83.

Abhorrent Seal II (Adept)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
61

Defiler
Effects:
  Decreases STR, AGI and WIS of target by 57.4.

Ambush VI (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63

Assassin
Effects:
  Inflicts 416 - 694 melee damage on target
  You must be sneaking to use this ability.

Unswerving Hammer (Adept)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
TREASURED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
45 seconds
Level
65

Templar
Effects:
  Summons a pet hammer
Deedlit
95 Warden
Item Discoveries
Deedlit was first to discover 1,324 items* on their server**.
Item Discovery Date
Instinct IV (Adept)2006-03-20 02:22:04 PM
Virtue IV (Adept)2006-03-09 05:40:05 AM
Divine Inspiration V (Master)2006-02-27 07:22:29 AM
Regenerating Spores III (Master)2006-03-20 07:01:31 AM
Chains of Torment V (Adept)2006-03-02 08:22:48 AM
Simple Minds V (Adept)2006-03-01 12:59:54 AM
Disarming Grin IV (Adept)2006-03-21 06:02:45 AM
Lamenting Soul III (Adept)2006-03-02 09:55:26 AM
Armor of Nature V (Adept)2006-02-26 03:28:45 AM
Trick Shot IV (Adept)2006-03-05 12:05:59 AM
Regenerating Spores III (Adept)2006-03-04 09:40:17 AM
Call of Storms (Adept)2006-03-05 12:14:29 AM
Hamstring IV (Adept)2006-03-01 01:12:36 AM
Glacial Flames IV (Adept)2006-03-04 07:18:56 AM
Call to Arms V (Adept)2006-03-08 06:51:03 AM
Fear IV (Adept)2006-03-09 05:07:59 AM
Root V (Adept)2006-02-28 04:39:28 AM
Abhorrent Seal II (Adept)2006-08-19 02:56:22 AM
Ambush VI (Adept)2006-03-03 08:23:36 AM
Unswerving Hammer (Adept)2006-02-27 08:12:09 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).