Dexterous Stonehide Tunic
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
2.2 DPS
0.2 Crit Chance
0.7 Potency
Leather Armor (Chest)
Mitigation
181
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dexterous Stonehide Skullcap
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.9 Multi Attack
Leather Armor (Head)
Mitigation
169
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dexterous Stonehide Shoulder Pads
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.3 Reuse Speed
Leather Armor (Shoulders)
Mitigation
169
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dexterous Stonehide Pants
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
2.2 DPS
0.2 Crit Chance
0.7 Potency
Leather Armor (Legs)
Mitigation
181
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Woven Stonehide Skullcap
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.1 Haste
Leather Armor (Head)
Mitigation
169
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Tranquil Dragon's Breath Pantaloons
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Cloth Armor (Legs)
Mitigation
140
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Dragon's Breath Cap
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Cloth Armor (Head)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Dragon's Breath Mitts
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Cloth Armor (Hands)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Dragon's Breath Cuffs
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Cloth Armor (Forearms)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Dragon's Breath Slippers
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Cloth Armor (Feet)
Mitigation
130
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Speechless (Master)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
21.0% Easier
Level
16
Illusionist
Effects:
• Inflicts 130 - 159 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 35.
Aneurysm (Master)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
21.0% Easier
Level
11
Illusionist
Effects:
• Inflicts 66 - 80 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 30.
destroyed amethyst ring
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
Entrance II (Master)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
40
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
12
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 31.
Solumite Vein Ring
LEGENDARY
15 Stamina
15 Primary Attributes
80 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
pristine shadow imbued sandcloth hex doll
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.4 Casting Speed
0.2 Crit Chance
0.7 Potency
Slots
Charm
Level
50
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 12.0.
• Cannot be modified except by direct means
• Slows target by 30.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine chaos imbued sandcloth hex doll
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.1 Haste
Slots
Charm
Level
50
Effects:
Hex of Chaos
Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 450.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Undead Knight V (Master)
Summons an undead fighter to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
52
Necromancer
Effects:
• Summons a pet undead knight
strand of golden hair
A merchant might pay a few coin for this item.
preserved arm wrapping
This is a preserved arm wrapping.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
|
|
Item Discoveries |
Eyelidpasta was first to discover 56 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).