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Assault (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Guardian
Effects:
  Inflicts 26 - 44 melee damage on targets in Area of Effect

Burnished Coin Medallion
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Neck

Level
20

Adornment Slots:
White, Green
ATTUNEABLE  

Bloodstained Apron
LEGENDARY
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist

Level
30

Adornment Slots:
White
LORE  ATTUNEABLE  

Muddite Limb of Beating
LEGENDARY
11 Stamina
11 Primary Attributes
5 Combat Skills
Hammer

One-Handed Crushing

Damage
14 - 79
(23.21 Rating)
Delay
4.0 seconds
Level
30

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Moderate III (Master)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
67
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
49

Guardian
Effects:
  Grants target a 47% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Decreases Hate Gain of target by 31.6.

Intercept II (Adept)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 37.0% of attack damage.Spell ends after 1 successful intercept.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 37.0% of attack damage.Spell ends after 2 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

Flow Like Wind III (Adept)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35

Monk
Effects:
  Increases Haste of caster by 23.7.
  Increases Fervor of caster by 0.8.
  Decreases Defense of caster by 10.5.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 18.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

a damaged average quality snake skin
UNCOMMON

badge of honor
Looted antique treasure: This is a simple blue strip of cloth adorned with a plain gold disk. A merchant might pay several coin for this item.

a damaged low quality snake skin
UNCOMMON

Jungle Bow
FABLED
20 Primary Attributes
20 Stamina
9 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Bow

Ranged

Damage
70 - 349
(59.79 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
50

All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Ancient Glyph of Poison
When Equipped:
  On a combat hit this spell may cast Ancient Poison on target of attack. Lasts for 24.0 seconds. Triggers about 1.8 times per minute.
  Inflicts 61 - 75 poison damage on target instantly and every 4.8 seconds.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

a poison gland
An oblong gland that is filled with a milky white poison. A merchant might pay a few coin for this item.

an arachnid leg
One of eight legs from an arachnid. A merchant might pay a few coin for this item.

Flame-tested mail
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Chest)

Mitigation
261

Level
40

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

gem-encrusted golden ring
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Finger

Level
10

Adornment Slots:
White, Green
ATTUNEABLE  

One Hundred Hand Punch III (Master)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
47

Bruiser
Effects:
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target
  Inflicts 41 - 124 melee damage on target

Nullify II (Master)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2 seconds
Resistability
21.0% Easier
Level
24

Warlock
Effects:
  Interrupts target encounter
  Decreases Threat to target encounter by 1,100 - 1,344
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 43.

Ashuk's Ornate Scepter
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Mace

One-Handed Crushing

Damage
26 - 78
(25.94 Rating)
Delay
4.0 seconds
Level
30

All Fighters, All Priests, Beastlord
Effects:
Frozen Wind Glyph
When Equipped:
  On a combat hit this spell may cast Ice Bolt on target of attack. Triggers about 1.8 times per minute.
  Inflicts 54 - 66 cold damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Dawnstrike IV (Master)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
31

Warden
Effects:
  Inflicts 218 - 266 heat damage on target.

seared bandolier
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Thrown Weapon

Ranged

Damage
53 - 303
(39.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
40

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE  
Aakumo
50 Guardian
Item Discoveries
Aakumo was first to discover 113 items* on their server**.
Item Discovery Date
Assault (Adept)2022-05-24 09:50:00 PM
Burnished Coin Medallion2022-05-25 01:49:44 AM
Bloodstained Apron2022-05-25 09:23:57 AM
Muddite Limb of Beating2022-05-25 08:39:45 AM
Moderate III (Master)2022-06-02 08:16:19 PM
Intercept II (Adept)2022-05-25 03:10:26 AM
Flow Like Wind III (Adept)2022-05-25 08:39:45 AM
a damaged average quality snake skin2022-05-24 09:47:44 PM
badge of honor2022-05-24 11:35:12 PM
a damaged low quality snake skin2022-05-24 09:46:41 PM
Jungle Bow2022-06-09 08:57:04 PM
a poison gland2022-05-24 10:55:41 PM
an arachnid leg2022-05-24 10:56:06 PM
Flame-tested mail2022-05-25 02:14:34 PM
gem-encrusted golden ring2022-05-25 01:43:47 AM
One Hundred Hand Punch III (Master)2022-05-25 05:42:02 PM
Nullify II (Master)2022-05-25 08:39:45 AM
Ashuk's Ornate Scepter2022-05-25 09:33:06 AM
Dawnstrike IV (Master)2022-05-25 07:12:35 AM
seared bandolier2022-05-25 02:32:18 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).