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Vital Intercession II (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
61
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
19

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 72 - 88.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Rawhide Leather Tome
HANDCRAFTED
1 Primary Attributes
Type
Symbols

Slots
Secondary, Ranged

Level
1

All Priests
Adornment Slots:
White
ATTUNEABLE  

Sackcloth Vest
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Chest)

Mitigation
5

Level
2

Adornment Slots:
White
ATTUNEABLE  

Elm Cudgel
HANDCRAFTED
1 Primary Attributes
Mace

One-Handed Crushing

Damage
1 - 5
(1.46 Rating)
Delay
4.0 seconds
Level
1

All Fighters, All Mages, All Priests
Adornment Slots:
White
ATTUNEABLE  

Smoldering Candle
This fuel is used in level 70 to 79 recipes.
NO-VALUE  

Coercer's Shoes
Cloth Armor (Feet)

Mitigation
4

Level
1

Coercer
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Coercer's Pants
Cloth Armor (Legs)

Mitigation
4

Level
1

Coercer
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Coercer's Gown
Cloth Armor (Chest)

Mitigation
4

Level
1

Coercer
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Charm II (Master)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
21.0% Easier
Level
10

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 4.8.
  Increases Health Regen of target by 9.6.
  Certain enemies cannot be charmed
  Only affects targets level 24 and below
  Does not affect Epic targets

Hemorrhage II (Journeyman)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Coercer
Effects:
  Interrupts target
  Inflicts 19 - 26 mental damage on target.

Brainshock II (Master)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10

Coercer
Effects:
  Inflicts 46 - 57 mental damage on target instantly and every 6 seconds.
  Decreases power of target by 6 instantly and every 6 seconds.
  Increases power of caster by 28.

Mesmerize (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1

Coercer
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 20.

Power of Mind (Adept)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Coercer
Effects:
  Increases Max Power of group members (AE) by 27.7.
  Increases Mitigation of group members (AE) vs arcane damage by 105.

Brainshock (Journeyman)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3

Coercer
Effects:
  Inflicts 10 - 13 mental damage on target instantly and every 6 seconds.
  Decreases power of target by 1 instantly and every 6 seconds.
  Increases power of caster by 6.

Forced Hesitation (Adept)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
5

Coercer
Effects:
  Applies Blind. Lasts for 4.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
  Resistibility increases against targets higher than level 24.

Medusa Gaze (Journeyman)
Stuns the coercer's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
5.5 seconds
Resistability
5.6% Harder
Level
2

Coercer
Effects:
  Inflicts 11 - 13 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 16.5 seconds and duration is reduced to 1.8 seconds.
  Resistibility increases against targets higher than level 21.

Charm (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
300 seconds
Resistability
12.0% Easier
Level
2

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 2.4.
  Increases Health Regen of target by 4.8.
  Certain enemies cannot be charmed
  Only affects targets level 14 and below
  Does not affect Epic targets

Power of Mind (Journeyman)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Coercer
Effects:
  Increases Max Power of group members (AE) by 25.4.
  Increases Mitigation of group members (AE) vs arcane damage by 96.

Hemorrhage (Journeyman)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
2
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Coercer
Effects:
  Interrupts target
  Inflicts 8 - 11 mental damage on target.

Imprecate II (Journeyman)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
9

Defiler
Effects:
  Inflicts 33 - 40 disease damage on target.
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs noxious damage by 131.
Pink
70 Coercer
Item Discoveries
Pink was first to discover 61 items* on their server**.
Item Discovery Date
Vital Intercession II (Adept)2021-05-12 11:39:29 PM
Rawhide Leather Tome2021-05-12 01:08:47 AM
Sackcloth Vest2021-05-12 04:24:37 AM
Elm Cudgel2021-05-11 08:24:39 PM
Smoldering Candle2021-05-15 03:00:39 AM
Coercer's Shoes2021-05-11 08:45:03 PM
Coercer's Pants2021-05-11 08:45:03 PM
Coercer's Gown2021-05-11 08:45:03 PM
Charm II (Master)2021-05-12 12:54:30 AM
Hemorrhage II (Journeyman)2021-05-11 09:47:29 PM
Brainshock II (Master)2021-05-13 08:16:41 AM
Mesmerize (Journeyman)2021-05-11 09:48:18 PM
Power of Mind (Adept)2021-05-11 11:45:09 PM
Brainshock (Journeyman)2021-05-11 08:33:59 PM
Forced Hesitation (Adept)2021-05-11 09:14:40 PM
Medusa Gaze (Journeyman)2021-05-11 08:35:15 PM
Charm (Journeyman)2021-05-11 09:35:41 PM
Power of Mind (Journeyman)2021-05-11 09:52:26 PM
Hemorrhage (Journeyman)2021-05-11 08:33:19 PM
Imprecate II (Journeyman)2021-05-12 01:13:31 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).