Holy Armor IV (Master)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Templar
Effects:
• Increases Max Health of group members (AE) by 511.2.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 432.
• If not fighter
Weaponsmith Essentials Volume 39
UNCOMMON
Level
39
Weaponsmith
Recipes:
unscathed ogre bone fragment
unscathed ogre bone fragment, it does not appear to have a scratch on it.
ogre bone fragment
unscathed bone fragment
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
cordovan shoulder pads
4 Stamina
4 Primary Attributes
1 Combat Skills
Leather Armor (Shoulders)
Mitigation
23
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
blackened iron brigandine chestguard
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Chain Armor (Chest)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
![](/images/class_medium/33.png) |
|
Item Discoveries |
Erro was first to discover 25 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).