Aspect of Genius III (Master)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Illusionist
Effects:
• Increases Max Power of group members (AE) by 264.0.
• Increases Mitigation of group members (AE) vs arcane damage by 448.
a steel golem heart
This is the heart of a steel golem.
NO-TRADE
Solar Flare VI (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43
Wizard
Effects:
• Inflicts 259 - 481 heat damage on target.
Shackle IV (Adept)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.5.
• Slows target by 47.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.5.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Nature's Embrace V (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
46
Warden
Effects:
• Heals target for 401 - 490.
• Heals target for 52 - 63 every second.
Blighted Horde II (Adept)
Summons a swarm of plague rats on the necromancer's victim.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
37
Necromancer
Effects:
• Summons 3 limited pets to aid the caster
Sucker Punch II (Adept)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
46
Bruiser
Effects:
• Inflicts 256 - 770 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 65.
Incinerate V (Adept)
Deals unresistable heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
45
Wizard
Effects:
• Inflicts 36 - 60 heat damage on target instantly and every 2 seconds.
Atrophy III (Adept)
Impairment that decreases target's attack speed.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
52
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
24
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.4.
• Decreases Haste of target by 14.9.
• Decreases DPS of target by 8.9.
Master of the Hunt II (Adept)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Fury
Effects:
• Increases STA of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs elemental damage by 450.
Heroic Dash II (Adept)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
27
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 32 - 54 divine damage on target
• Increases Threat to target by 2,044
Epiphany III (Adept)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 23.4.
Blasphemy III (Adept)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
36
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 2,764 - 3,236
• Decreases Combat Mitigation of target encounter by 0.7.
• Decreases Mitigation of target encounter vs noxious damage by 432.
Song of Magic IV (Adept)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
TREASURED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 16.2.
• Increases Focus of group members (AE) by 32.4.
Vital Intercession III (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 103 - 126.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Awaken Grave (Adept)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
35
Necromancer
Effects:
• Summons a limited pet to aid the caster
Giant Pick-Axe
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
One-Handed Slashing
Damage
22 - 65
(14.51 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
a wind brushed stone
A stone rounded by the air moving by it. A merchant might pay a few coin for this item.
fulginate double headed axe
26 Stamina
26 Primary Attributes
10 Combat Skills
Great Axe
Two-Handed Slashing
Damage
17 - 52
(27.72 Rating)
Delay
2.5 seconds
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
Hoop of the Master
TREASURED
14 Primary Attributes
14 Stamina
80 Resistances
6 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Brodhiz was first to discover 99 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).