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Spirit of the Mammoth III (Adept)
A group augmentation that increases the strength and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
46

Mystic
Effects:
  Increases STR and STA of group members (AE) by 43.0.

a sharp spine
A merchant might pay a few coin for this item.

Bash IV (Adept)
An attack that knocks the enemy down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
41

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 103 - 172 crushing damage on target

Snap of the Wrist II (Adept)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26

Swashbuckler
Effects:
  Inflicts 72 - 121 melee damage on target
  Inflicts 72 - 121 melee damage on target

Ward of the Untamed (Master)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29

Warden
Effects:
  Wards group members (AE) against 706 points of elemental damage
  Increases Mitigation of group members (AE) vs elemental damage by 464.

Murderous Rake III (Adept)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
99
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
48

Brigand
Effects:
  Inflicts 304 - 508 melee damage on target
  Decreases Combat Mitigation of target by 4.3.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,152.
  Must be flanking or behind

Rampage (Adept)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
TREASURED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
50

Berserker
Effects:
  On a melee hit this spell will cast Rampaging Blow on target of attack.
  Inflicts 124 - 231 melee damage on targets in Area of Effect
  Grants a total of 10 triggers of the spell.

Waking Dragon IV (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Monk
Effects:
  Inflicts 97 - 163 melee damage on target

Crippling Arrow II (Adept)
A precise ranged attack that cripples target's parry and deflection skills.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
34

Ranger
Effects:
  Inflicts 243 - 406 ranged damage on target
  Decreases Deflection and Parry of target by 24.5.
  Requires bow or aim

a bat ear
A long ear that is covered in fine fur. A merchant might pay a few coin for this item.

Manhandle II (Adept)
Increases your chance at an additional attack with increased hate every time you strike in melee.
TREASURED
Target
Caster
Power
50
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
36

Bruiser
Effects:
  On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
  Inflicts 28 - 47 melee damage on target
  Increases Threat to target by 1,027

Disorientation II (Adept)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
TREASURED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
27

Inquisitor
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 3,458
  Decreases Combat Mitigation of caster by 0.5.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.

Shrug Off III (Adept)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46

Bruiser
Effects:
  Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 1.1% to base avoidance.

Fuliginous Whip II (Adept)
Deals disease damage over time and decreases the attack speed of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
37

Defiler
Effects:
  Inflicts 75 - 92 disease damage on target instantly and every 4 seconds.
  Decreases Haste of target by 8.2.

a venom gland
A small glandular sack that looks to contain some kind of venom. A merchant might pay a few coin for this item.

Hostage II (Adept)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
37

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 199 - 243 mental damage on target.
  Grants a total of 3 triggers of the spell.

Revivication (Adept)
Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range.
TREASURED
Target
Raid or Group Friend's Corpse
Range
Up to 25.0 meters
Power
250
Casting
4 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
48

Necromancer
Effects:
  Applies Revived Sickness on termination. Lasts for 2 minutes.
  Decreases Haste of target by 20.0.
  If not between levels 1 - 6
  Decreases All Attributes of target by 20.0%.
  If not between levels 1 - 6
  Decreases Haste of target by 5.0.
  If between levels 1 - 6
  Decreases All Attributes of target by 5.0%.
  If between levels 1 - 6
  Resurrects target with 18% health and power
  If outside an arena

Dark Siphoning II (Adept)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
38

Warlock
Effects:
  Decreases power of target encounter by 24 - 26 instantly and every 3 seconds.
  Inflicts 53 - 98 poison damage on target encounter instantly and every 3 seconds.
  Heals group members (AE) for 26 - 49 instantly and every 3 seconds.
  Increases power of group members (AE) by 24 - 26 instantly and every 3 seconds.

Quicksand IV (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 47.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Awaken Grave (Adept)
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
35

Necromancer
Effects:
  Summons a limited pet to aid the caster
Oathz
60 Fury
Item Discoveries
Oathz was first to discover 232 items* on their server**.
Item Discovery Date
Spirit of the Mammoth III (Adept)2015-07-26 08:09:46 PM
a sharp spine2015-07-27 06:32:55 AM
Bash IV (Adept)2015-07-26 06:37:19 PM
Snap of the Wrist II (Adept)2015-07-23 02:06:15 AM
Ward of the Untamed (Master)2015-07-22 06:51:43 AM
Murderous Rake III (Adept)2015-07-26 09:03:02 AM
Rampage (Adept)2015-08-02 10:14:07 AM
Waking Dragon IV (Adept)2015-07-26 08:55:54 AM
Crippling Arrow II (Adept)2015-07-23 06:53:59 AM
a bat ear2015-07-27 06:36:28 AM
Manhandle II (Adept)2015-07-24 08:12:09 PM
Disorientation II (Adept)2015-07-22 10:46:37 AM
Shrug Off III (Adept)2015-07-26 08:53:45 AM
Fuliginous Whip II (Adept)2015-07-24 09:17:08 PM
a venom gland2015-07-28 12:34:20 AM
Hostage II (Adept)2015-07-25 01:14:31 AM
Revivication (Adept)2015-07-26 08:53:40 PM
Dark Siphoning II (Adept)2015-07-25 04:59:00 PM
Quicksand IV (Adept)2015-07-27 08:19:41 AM
Awaken Grave (Adept)2015-07-24 07:18:24 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).