Snap of the Wrist V (Master)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68
Swashbuckler
Effects:
• Inflicts 304 - 507 melee damage on target
• Inflicts 304 - 507 melee damage on target
Makeshift Arrows IV (Master)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 248 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
rosewood sling
HANDCRAFTED
Slots
Drink
Level
70
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases WIS and STA of target by 11.0.
Increases Power Regen of target by 105.0.
sparkling sweet iced chai tea
HANDCRAFTED
Slots
Drink
Level
70
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases WIS of target by 11.0.
Increases Power Regen of target by 105.0.
Vestiment of the Devout
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.7 DPS
1.2 Crit Chance
1.7 Potency
Chain Armor (Chest)
Mitigation
283
Level
66
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
cranial nerve
A nerve from the cranium of a smart creature. A merchant might pay a few coin for this item.
Bubbling Maul
LEGENDARY
12 Stamina
12 Primary Attributes
4 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
10 - 57
(9.52 Rating)
Delay
7.0 seconds
Level
10
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
Divine Smite II (Journeyman)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
9
Templar
Effects:
• Inflicts 33 - 40 divine damage on target.
Imprecate II (Journeyman)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
9
Defiler
Effects:
• Inflicts 33 - 40 disease damage on target.
• Decreases Combat Mitigation of target by 0.1.
• Decreases Mitigation of target vs noxious damage by 131.
Dawnstrike II (Journeyman)
Deals instant heat damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
9
Warden
Effects:
• Inflicts 42 - 51 heat damage on target.
Death Swarm II (Journeyman)
Deals divine damage over time to the target and lowers their defense.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
9
Fury
Effects:
• Inflicts 14 - 17 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Defense of target by 3.1.
Invocation II (Journeyman)
Interrupts target enemy and deals divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
9
Inquisitor
Effects:
• Interrupts target
• Inflicts 33 - 40 divine damage on target.
Runnyeye Mukluks
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Cloth Armor (Feet)
Mitigation
63
Level
30
Adornment Slots:
White
LORE ATTUNEABLE
Siphon Strike IV (Master)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
53
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 461 - 768 disease damage on target.
• Heals caster for 2.7 - 3.2% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 134 - 223 disease damage on target
Hurricane (Master)
Grants the swashbuckler a chance to attack all enemies in an area around the swashbuckler with every normal combat attack for up to 4 enemies. Upgrades to this combat art increase the percentage.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Swashbuckler
Effects:
• Increases AE Autoattack of Caster by 50.0%.
Manhandle III (Master)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
69
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
50
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 57 - 95 melee damage on target
• Increases Threat to target by 1,849
Virtue III (Master)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
54
Templar
Effects:
• Increases STR and WIS of target by 101.3.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 302.
Retaliate II (Master)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
111
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
54
Guardian
Effects:
• Inflicts 392 - 654 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 73.
Warlord Tcholak's Key
It is a well-crafted bone key. It looks like it would fit a door or chest.
NO-VALUE NO-TRADE LORE
Intercept III (Master)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
34
All Fighters
Effects:
• 100% chance to intercept all damage on target.On a successful intercept caster takes 100.0% of attack damage, target takes 0.0% of attack damage.Spell ends after 1 successful intercept.
• If over 50% Health
• 100% chance to intercept all damage on target.On a successful intercept caster takes 100.0% of attack damage, target takes 0.0% of attack damage.Spell ends after 2 successful intercepts.
• If at 50% Health or less
• This spell may not be cast on the target of Guardian.
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Item Discoveries |
Lightbringer was first to discover 130 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).