Kunzite Ring
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
3.5 Potency
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Kunzite Necklace
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Neck
Level
70
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Kunzite Girdle
HANDCRAFTED
42 Primary Attributes
41 Stamina
18 Combat Skills
0.8 Crit Bonus
8.6 DPS
2 Crit Chance
3.4 Potency
Slots
Waist
Level
70
Adornment Slots:
White, Black, Turquoise
ATTUNEABLE
Kunzite Earring
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
3.5 Potency
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Kunzite Bracelet
HANDCRAFTED
39 Primary Attributes
38 Stamina
280 Resistances
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Deklium Girdle
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Waist
Level
70
Adornment Slots:
White, Black, Turquoise
ATTUNEABLE
Damask Sash
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Waist
Level
70
Adornment Slots:
White, Black, Turquoise
ATTUNEABLE
Perfection of the Maestro II (Journeyman)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
HANDCRAFTED
Target
Group (AE)
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
76
Troubador
Effects:
• Increases INT of group members (AE) by 67.8.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 225 - 275 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Caltrops VI (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs noxious damage by 1,815.
Lung Puncture II (Journeyman)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
76
Swashbuckler
Effects:
• Inflicts 333 - 555 melee damage on target
• Decreases Strikethrough of target by 5.5%.
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 51.5.
• Must be flanking or behind
Verlien's Keen of Despair VI (Journeyman)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.5.
• Decreases Mitigation of target vs noxious damage by 1,815.
Holdup VI (Journeyman)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 5.1.
• Decreases Mitigation of target vs elemental damage by 1,815.
Depressing Chant VI (Journeyman)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.0.
• Decreases Mitigation of target vs arcane damage by 1,815.
Death Blow II (Journeyman)
A powerful melee attack that deals triple damage if the target is below 33% health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
76
Assassin
Effects:
• Inflicts 624 - 1,040 melee damage on target
• If over 33% Health
• Inflicts 1,873 - 3,122 melee damage on target
• If under 33% Health
• Must be flanking or behind
Cacophony of Blades II (Journeyman)
A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon.
HANDCRAFTED
Target
Group (AE)
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
76
Dirge
Effects:
• Increases Haste of group members (AE) by 43.7.
• On a hit this spell will cast Blade Chime on target of attack.
• Inflicts 70 - 117 disease damage on target
Ceremonial Blade VI (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
76
Troubador
Effects:
• Inflicts 201 - 335 mental damage on target
• Inflicts 201 - 335 mental damage on target
Hangman's Noose VI (Journeyman)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 7.3.
• Decreases Mitigation of target vs arcane damage by 1,815.
Mantle of Fascination
FABLED
39 Primary Attributes
39 Stamina
15 Combat Skills
0.5 Crit Bonus
1.8 Crit Chance
2.6 Potency
2.1 Flurry
62 Ability Mod
Chain Armor (Shoulders)
Mitigation
328
Level
70
Troubador
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Barbed Bracelet of Bloodletting
FABLED
39 Primary Attributes
39 Stamina
595 Resistances
15 Combat Skills
0.5 Crit Bonus
1.8 Crit Chance
2.6 Potency
2.1 Flurry
4 Haste
Slots
Wrist
Level
70
Effects:
Haste
When Equipped:
• Increases Haste of caster by 21.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Partially Formed Blue Diamond
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
69
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Poofe was first to discover 71 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).