Rising Dragon (Adept)
A flying kick attack that deals additional heat damage over time on the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
22
Monk
Effects:
• Inflicts 20 - 34 melee damage on target
• Inflicts 21 - 34 heat damage on target every 4 seconds.
Lanet's Excruciating Scream (Master)
Inflicts damage and dazes the target for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
20
Dirge
Effects:
• Inflicts 86 - 143 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 39.
Steel Battle Axe
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Grim Sorcerer (Master)
Summons an evil warlock spirit to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
20
Necromancer
Effects:
• Summons a pet grim sorcerer
War Cry (Adept)
Grants a chance for the berserker's group to berserk in combat for a short duration.
TREASURED
Target
Group (AE)
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Berserker
Effects:
• When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.3.
• Increases Haste of target by 13.6.
• Increases DPS of target by 13.6.
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases Fervor of target by 0.3.
• Increases Haste of target by 13.6.
• Increases DPS of target by 13.6.
• On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.3.
• Increases Haste of target by 13.6.
• Increases DPS of target by 13.6.
Prismatic Chaos (Adept)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
28
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 138 - 168 mental damage on target.
• Grants a total of 3 triggers of the spell.
Heal Servant III (Master)
Heals the conjuror's pet.
FABLED
Target
Caster's Pet
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
28
Conjuror
Effects:
• Dispels 58 levels of any hostile effects on target
• Heals target for 410.
Wild Accretion II (Adept)
Heals all allies near the defiler.
TREASURED
Target
Group (AE)
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
28
Defiler
Effects:
• Heals group members (AE) for 320 - 391.
Sever II (Master)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
28
Guardian
Effects:
• Inflicts 27 - 45 slashing damage on target
• Inflicts 36 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 12.4.
Imprecate IV (Adept)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
31
Defiler
Effects:
• Inflicts 127 - 155 disease damage on target.
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs noxious damage by 372.
firwood short bow
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Bow
Ranged
Damage
24 - 138
(18 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
20
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Splintering Quarterstaff
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Staff
One-Handed Crushing
Damage
6 - 19
(14.4 Rating)
Delay
1.8 seconds
Level
20
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Call to Arms II (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 1.4.
a split tongue
The split tongue of a large lizard. A merchant might pay a few coin for this item.
tanned leather bracers
TREASURED
1 Stamina
1 Primary Attributes
Leather Armor (Forearms)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
a poison gland
A poisonous gland that once belonged to a manta ray. A merchant might pay a few coin for this item.
crystal embedded earring
TREASURED
5 Stamina
5 Primary Attributes
Slots
Ear
Level
10
Adornment Slots:
White
LORE ATTUNEABLE
roughspun mitts
TREASURED
3 Stamina
3 Primary Attributes
Cloth Armor (Hands)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
a venom gland
A small glandular sack that looks to contain some kind of venom. A merchant might pay a few coin for this item.
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Item Discoveries |
Aliramar was first to discover 159 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).