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Noxious Efflux III (Master)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44

Defiler
Effects:
  Increases STA of group members (AE) by 23.5.
  Increases Mitigation of group members (AE) vs noxious damage by 880.

Manatap II (Master)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
90
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
48

Illusionist
Effects:
  Decreases power of target encounter by 54 instantly and every 4 seconds.
  Increases power of group members (AE) by 36 instantly and every 4 seconds.

Velium Winds V (Master)
Deals instant cold damage and reduces the movement speed of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
45

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 39.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 262 - 320 cold damage on target.

Massacre III (Master)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
47

Assassin
Effects:
  Inflicts 580 - 967 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Cunning Defense III (Master)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Assassin
Effects:
  Increases AGI of caster by 57.3.
  Adds 2.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 33.1.
  Increases Defense of caster by 44.2.

Sacred Armor III (Master)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 12.3%.
  Increases Mitigation of group members (AE) vs physical damage by 304.
  If not fighter

Fancy Footwork III (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 19.3.
  Increases Aggression of caster by 11.0.
  Increases Defense and Parry of caster by 22.1.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.

Hatebringer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Dagger

One-Handed Piercing

Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Bejeweled Ring of Scales
LEGENDARY
20 Primary Attributes
20 Stamina
200 Resistances
9 Combat Skills
2.6 DPS
0.3 Crit Chance
0.6 Potency
Slots
Finger

Level
50

Adornment Slots:
White, Green
LORE  NO-TRADE  

Hoop of Contention
FABLED
14 Primary Attributes
14 Stamina
140 Resistances
6 Combat Skills
0.8 DPS
0.2 Potency
Slots
Ear

Level
40

Effects:
Vitality
When Equipped:
  Increases Health Regen of caster by 24.0.
  This effect suspends during combat
Adornment Slots:
White
LORE  ATTUNEABLE  

Revivication (Master)
Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range.
FABLED
Target
Raid or Group Friend's Corpse
Range
Up to 25.0 meters
Power
250
Casting
4 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
48

Necromancer
Effects:
  Applies Revived Sickness on termination. Lasts for 2 minutes.
  Decreases Haste of target by 20.0.
  If not between levels 1 - 6
  Decreases All Attributes of target by 20.0%.
  If not between levels 1 - 6
  Decreases Haste of target by 5.0.
  If between levels 1 - 6
  Decreases All Attributes of target by 5.0%.
  If between levels 1 - 6
  Resurrects target with 24% health and power
  If outside an arena

Binding the Tome of Death
FABLED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Forearms)

Mitigation
115

Level
30

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Shroud of Armor III (Master)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33

Defiler
Effects:
  Wards group members (AE) against 106 points of elemental, noxious and arcane damage
  Increases Mitigation of group members (AE) vs physical damage by 304.
  If not fighter

Head Shot (Master)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
26

Assassin
Effects:
  Inflicts 340 - 566 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

runed cedar bo
TREASURED
38 Primary Attributes
38 Stamina
14 Combat Skills
0.4 Crit Chance
1 Potency
0.2 Haste
Staff

Two-Handed Crushing

Damage
50 - 284
(55.76 Rating)
Delay
6.0 seconds
Level
50

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE  

Archons Bracers of Light
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Chain Armor (Forearms)

Mitigation
187

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Mental Feedback
When Equipped:
  When any damage is received this spell has a 5% chance to cast Mental Feedback on target's attacker.
  Inflicts 103 mental damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Ancient Barbed Mantle
FABLED
15 Stamina
15 Primary Attributes
6 Combat Skills
8 Ability Mod
Chain Armor (Shoulders)

Mitigation
187

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Executioners Axe of Fury
FABLED
28 Stamina
28 Primary Attributes
12 Combat Skills
Great Axe

Two-Handed Slashing

Damage
32 - 95
(46.82 Rating)
Delay
2.7 seconds
Level
40

Berserker, Guardian, Paladin, Shadowknight
Effects:
Dazzling Bolt Glyph
When Equipped:
  On a combat hit this spell may cast Mental Bolt on target of attack. Triggers about 1.8 times per minute.
  Inflicts 75 - 91 mental damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Terror Chant II (Master)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
27

Defiler
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 4,611
  Decreases Combat Mitigation of caster by 0.4.
  Makes targets in Area of Effect afraid
  30% chance to dispel when target takes damage

Divine Smite V (Master)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
32.8% Easier
Level
45

Templar
Effects:
  Inflicts 262 - 320 divine damage on target.
Sabxx
50 Defiler
Item Discoveries
Sabxx was first to discover 407 items* on their server**.
Item Discovery Date
Noxious Efflux III (Master)2015-07-29 02:23:48 AM
Manatap II (Master)2015-07-30 12:09:56 AM
Velium Winds V (Master)2015-07-31 12:08:53 AM
Massacre III (Master)2015-07-29 02:20:07 AM
Cunning Defense III (Master)2015-07-27 11:23:32 PM
Sacred Armor III (Master)2015-07-24 07:45:00 AM
Fancy Footwork III (Master)2015-07-28 10:47:46 PM
Hatebringer2015-08-02 07:32:14 PM
Bejeweled Ring of Scales2015-08-28 01:24:11 AM
Hoop of Contention2015-08-01 10:45:30 PM
Revivication (Master)2015-07-29 04:03:18 AM
Binding the Tome of Death2015-07-24 02:38:56 AM
Shroud of Armor III (Master)2015-07-25 12:43:05 AM
Head Shot (Master)2015-07-23 05:54:29 PM
runed cedar bo2015-07-27 07:23:44 PM
Archons Bracers of Light2015-08-28 01:24:11 AM
Ancient Barbed Mantle2015-08-28 01:24:11 AM
Executioners Axe of Fury2015-07-30 12:17:37 AM
Terror Chant II (Master)2015-07-24 01:01:07 AM
Divine Smite V (Master)2015-07-28 10:13:38 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).