You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Holy Armor III (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 334.5.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Restoration IV (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32

Templar
Effects:
  Heals target for 858 - 1,049.

Nature's Elixir IV (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
32

Fury
Effects:
  Heals target for 603 - 737.

Armor of Nature III (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Fury
Effects:
  Increases Max Health of group members (AE) by 334.5.
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Earthen Avatar III (Grandmaster)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
24

Conjuror
Effects:
  Summons a pet earthen avatar

Runic Armor III (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33

Mystic
Effects:
  Wards group members (AE) against 56 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Velium Winds IV (Grandmaster)
Deals instant cold damage and reduces the movement speed of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
31

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 36.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 178 - 218 cold damage on target.

Divine Strike III (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
44
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25

Templar
Effects:
  Inflicts 200 - 244 divine damage on target.
  Inflicts 200 - 244 divine damage on target.
  If target is undead

Icefall III (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25

Warden
Effects:
  Inflicts 280 - 342 cold damage on target.
  Inflicts 280 - 342 cold damage on target.
  If target is elemental

Grasping Bones II (Grandmaster)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.4 seconds
Resistability
8.8% Easier
Level
30

Necromancer
Effects:
  Stuns target
  Epic targets gain an immunity to Stun effects of 13.1 seconds and duration is reduced to 1.5 seconds.
  Resistibility increases against targets higher than level 49.

Fiery Annihilation IV (Grandmaster)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31

Conjuror
Effects:
  Inflicts 170 heat damage on target.
  Inflicts 38 heat damage on target every 4 seconds.

Petrify II (Grandmaster)
Stuns the conjuror's target and deals instant magic damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
117
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
8.8% Easier
Level
30

Conjuror
Effects:
  Inflicts 245 - 300 magic damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Resistibility increases against targets higher than level 49.

Essence of the Great Bear (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Warden
Effects:
  Increases STA of group members (AE) by 5.7.
  Increases Mitigation of group members (AE) vs elemental damage by 363.

Ritual Healing II (Grandmaster)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10

Mystic
Effects:
  Heals target for 225 - 274.
  Increases Max Health of target by 26.9.

Alleviation II (Grandmaster)
Heals all allies near the inquisitor.
FABLED
Target
Group (AE)
Power
133
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
28

Inquisitor
Effects:
  Heals group members (AE) for 384 - 469.

Forced Obedience II (Grandmaster)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
34

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 15.4.

Ministration V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
29

Inquisitor
Effects:
  Heals target for 349 - 427.

Heretic's Doom (Grandmaster)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
26

Inquisitor
Effects:
  Inflicts 209 - 255 heat damage on target encounter.

Purifying Flames II (Grandmaster)
Deals Heat damage over time to the Inquisitor's enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
37

Inquisitor
Effects:
  Inflicts 105 - 128 heat damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs arcane damage by 622.

Penance III (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26

Inquisitor
Effects:
  When any damage is received this spell will cast Vengeful Faith on target.
  Heals target for 144 - 176.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
Mordollwen
49 Necromancer
Item Discoveries
Mordollwen was first to discover 168 items* on their server**.
Item Discovery Date
Holy Armor III (Grandmaster)2016-02-13 03:51:51 PM
Restoration IV (Grandmaster)2016-02-13 03:49:11 PM
Nature's Elixir IV (Grandmaster)2015-01-30 07:48:15 PM
Armor of Nature III (Grandmaster)2015-01-30 07:49:29 PM
Earthen Avatar III (Grandmaster)2014-12-15 03:35:53 PM
Runic Armor III (Grandmaster)2016-01-03 08:55:10 PM
Velium Winds IV (Grandmaster)2015-01-30 07:44:48 PM
Divine Strike III (Grandmaster)2016-02-13 03:35:16 PM
Icefall III (Grandmaster)2016-01-08 04:42:05 PM
Grasping Bones II (Grandmaster)2014-12-08 05:15:30 PM
Fiery Annihilation IV (Grandmaster)2016-03-14 01:53:12 PM
Petrify II (Grandmaster)2014-11-08 03:19:31 PM
Essence of the Great Bear (Grandmaster)2016-01-18 06:03:17 PM
Ritual Healing II (Grandmaster)2015-02-07 01:49:02 AM
Alleviation II (Grandmaster)2016-01-30 07:11:07 PM
Forced Obedience II (Grandmaster)2016-01-29 10:12:25 PM
Ministration V (Grandmaster)2016-01-30 01:15:00 AM
Heretic's Doom (Grandmaster)2016-01-30 07:02:01 PM
Purifying Flames II (Grandmaster)2016-02-13 04:01:33 PM
Penance III (Grandmaster)2014-11-08 03:09:01 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).