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Signet of Intellect (Journeyman)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
HANDCRAFTED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12

Coercer
Effects:
  Increases INT and AGI of group members (AE) by 11.4.
  Adds 1.8% to base avoidance.

Villainy (Journeyman)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Assassin
Effects:
  Increases AGI of caster by 10.7.
  Adds 17.2% to base avoidance.
  Increases Multi Attack of caster by 23.2.
  Increases Mitigation of caster vs physical damage by 48.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 189.

Street Smarts (Journeyman)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Brigand
Effects:
  Increases AGI of caster by 18.3.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
  Increases Mitigation of caster vs physical damage by 253.

Daelis' Dance of Blades (Journeyman)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
13

Troubador
Effects:
  Increases AGI of caster by 30.5.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 43.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
  When damaged this spell has a 20% chance to cast Song Barrier on target's attacker.
  Inflicts 22 - 37 mental damage on target.

Impale (Journeyman)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13

Assassin
Effects:
  Inflicts 24 - 40 piercing damage on target
  Inflicts 7 - 11 piercing damage on target instantly and every 4 seconds.

Bladeweaver (Journeyman)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Swashbuckler
Effects:
  Increases STA of caster by 9.2.
  Increases AGI of caster by 18.3.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.

Snap of the Wrist (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Swashbuckler
Effects:
  Inflicts 29 - 49 melee damage on target
  Inflicts 29 - 49 melee damage on target

Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12

Troubador
Effects:
  Inflicts 102 - 171 mental damage on target.

Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12

Dirge
Effects:
  Inflicts 73 - 121 disease damage on target.

Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Brigand
Effects:
  Inflicts 33 - 55 melee damage on target
  Inflicts 33 - 55 melee damage on target

Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 36 - 60 piercing damage on target.
  Inflicts 5 - 8 melee damage on target
  Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.

Murderous Design (Journeyman)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11

Assassin
Effects:
  Causes 6% Threat to transfer to target when in combat

Restoration II (Apprentice)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
10

Templar
Effects:
  Heals target for 148 - 182.

Death's Door (Journeyman)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Dirge
Effects:
  Increases AGI of caster by 21.4.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 43.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
  When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
  Inflicts 22 - 37 disease damage on target.

Lightning Strike III (Adept)
A quick attack that strikes with lightning, inflicting heat damage.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15

Ranger
Effects:
  Inflicts 45 - 76 heat damage on target

Singing Shot (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16

Troubador
Effects:
  Inflicts 27 - 46 mental damage on target
  Inflicts 27 - 46 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 35.

Bloodcloud (Master)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
FABLED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
21.0% Easier
Level
16

Necromancer
Effects:
  Heals caster for 120.
  Inflicts 184 disease damage on targets in Area of Effect.

Armor of Seasons II (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Warden
Effects:
  Increases Max Health of group members (AE) by 81.4.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 111.
  If not fighter

Asylum (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 78 - 130 mental damage on target.
  If over 50% power
  Inflicts 31 - 38 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs arcane damage by 188.

Dissolve III (Apprentice)
Deals instant poison damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
12

Warlock
Effects:
  Inflicts 55 - 102 poison damage on target.
Cupulu
91 Dirge
Item Discoveries
Cupulu was first to discover 70 items* on their server**.
Item Discovery Date
Signet of Intellect (Journeyman)2006-03-17 04:41:07 AM
Villainy (Journeyman)2006-03-16 03:45:20 AM
Street Smarts (Journeyman)2006-03-16 03:43:31 AM
Daelis' Dance of Blades (Journeyman)2006-03-16 03:41:50 AM
Impale (Journeyman)2006-03-16 03:38:32 AM
Bladeweaver (Journeyman)2006-03-16 03:35:02 AM
Snap of the Wrist (Journeyman)2006-03-16 03:31:37 AM
Perfect Shrill II (Journeyman)2006-03-16 03:29:53 AM
Luda's Nefarious Wail II (Journeyman)2006-03-16 03:28:13 AM
Battery and Assault II (Journeyman)2006-03-16 03:33:43 AM
Gushing Wound II (Journeyman)2006-03-16 03:18:55 AM
Murderous Design (Journeyman)2006-03-16 03:24:06 AM
Restoration II (Apprentice)2006-03-16 04:30:42 AM
Death's Door (Journeyman)2006-03-16 03:50:29 AM
Lightning Strike III (Adept)2006-03-15 06:21:26 AM
Singing Shot (Apprentice)2006-03-15 04:05:54 PM
Bloodcloud (Master)2006-03-15 05:58:40 AM
Armor of Seasons II (Apprentice)2006-03-15 04:18:10 PM
Asylum (Adept)2006-03-15 06:06:23 AM
Dissolve III (Apprentice)2006-03-15 04:28:39 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).