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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Ancient Wrath V (Grandmaster)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
FABLED
Target
Caster
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
70

Paladin
Effects:
  Inflicts 395 - 658 divine damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 89.

Doom Judgment IV (Grandmaster)
Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects.
FABLED
Target
Caster
Power
295
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
81

Paladin, Shadowknight
Effects:
  Dispels 301 levels of noxious and arcane beneficial effects on targets in Area of Effect
  Inflicts 1,046 - 1,744 melee damage on targets in Area of Effect

Pledge of Armament VI (Grandmaster)
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
83

Paladin, Shadowknight
Effects:
  Increases Mitigation of target vs physical damage by 668.
  Decreases Mitigation of caster vs physical damage by 886.

Crusade IV (Grandmaster)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Paladin
Effects:
  Increases WIS of raid and group members (AE) by 56.2.
  Increases Fervor of raid and group members (AE) by 1.1.
  If priest
  Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 205.
  Increases heal amounts of raid members by 5.26%.

Alleviation VI (Grandmaster)
Heals all allies near the inquisitor.
FABLED
Target
Group (AE)
Power
349
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
80

Inquisitor
Effects:
  Heals group members (AE) for 1,555 - 1,900.

Armored VII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 25.8.
  Increases Aggression of caster by 32.8.
  Increases Defense and Parry of caster by 52.4.
  Increases Mitigation of caster vs noxious and arcane damage by 321.
  Increases Mitigation of caster vs elemental damage by 3,213.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Forward Charge (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Guardian
Effects:
  Increases STR of caster by 22.2.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing and Crushing of caster by 4.5.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Power Cleave IV (Grandmaster)
A powerful melee attack that strikes for divine damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
57

Paladin
Effects:
  Inflicts 211 - 352 divine damage on target

Hemorrhage IX (Grandmaster)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
103
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
81

Coercer
Effects:
  Interrupts target
  Inflicts 506 - 685 mental damage on target.

Judgment VI (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
69

Paladin
Effects:
  Interrupts target
  Inflicts 388 - 647 divine damage on target.

Refusal of Atonement III (Grandmaster)
Inflicts massive divine damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
161
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
35.4% Easier
Level
68

Paladin
Effects:
  Inflicts 927 - 1,544 divine damage on target.

Demonstration of Faith V (Grandmaster)
Wards the paladin's target, preventing them from taking damage.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
155
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
68

Paladin
Effects:
  Wards target against 1,329 points of all damage

Devout Sacrament IV (Grandmaster)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
FABLED
Target
Caster
Power
259
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
68

Paladin
Effects:
  Heals caster for 2,204 - 2,694.
  Increases Max Health of caster by 794.3.

Blessed Weapon V (Grandmaster)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
66

Paladin
Effects:
  On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
  Inflicts 368 - 614 divine damage on target.
  Inflicts 316 - 526 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.

Righteousness V (Grandmaster)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
64

Paladin
Effects:
  Increases Threat to target encounter by 4,620 - 5,505
  Decreases Combat Mitigation of target encounter by 1.0.
  Decreases Mitigation of target encounter vs arcane damage by 1,075.

Penitent Kick V (Grandmaster)
A melee attack that deals divine damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
61

Paladin
Effects:
  Applies Knockdown. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 191 - 319 divine damage on target

Divine Vengeance V (Grandmaster)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
67

Paladin
Effects:
  Applies Divine Vengeance. Lasts for 2.0 seconds.
  Inflicts 375 - 625 divine damage on target.
  Inflicts 321 - 536 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Inflicts 160 - 267 divine damage on target

Wrath Stance V (Grandmaster)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60

Paladin
Effects:
  Increases STR of caster by 157.9.
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 18.0.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 45.4.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Heroic Dash V (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
69

Paladin
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 138 - 231 divine damage on target
  Increases Threat to target by 7,143

Stalwart Boots of Malignance
1/1 purple malice gem slots filled.
FABLED
383 Primary Attributes
1,028 Stamina
32.8 Crit Bonus
84 DPS
120.1 Haste
10.4 Weapon Damage
Plate Armor (Feet)

Mitigation
896

Level
100

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple, Blue
HEIRLOOM  ATTUNEABLE  
Item Discoveries
was first to discover 1,988 items* on their server**.

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).