Spell Curse VI (Journeyman)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
266
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
98
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 475 - 580 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Tempest IX (Journeyman)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
177
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
98
Fury
Effects:
• Inflicts 203 - 249 cold damage on target instantly and every 2 seconds.
• Inflicts 203 - 249 cold damage on target instantly and every 2 seconds.
• If target is elemental
Torment IX (Journeyman)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
98
Inquisitor
Effects:
• Inflicts 136 - 166 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.6.
• Decreases Mitigation of target vs arcane damage by 1,294.
Tranquility IV (Journeyman)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
367
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
98
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 858.
• Dispels 119 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 858.
Undead Horde IV (Journeyman)
Summons an army of undead kin at the cost of health over-time to the necromancer.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Health
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
98
Necromancer
Effects:
• Summons 12 limited pets to aid the caster
Unswerving Hammer IV (Journeyman)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
HANDCRAFTED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98
Templar
Effects:
Vital Intercession IX (Journeyman)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
269
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
98
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 515 - 629.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Sonic Punch IV (Grandmaster)
Teleporting attack that interrupts the target. You must be at range to use this attack.
FABLED
Target
Enemy
Range
10.0 - 35.0 meters
Power
170
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
94
Bruiser
Effects:
• Interrupts target
• Inflicts 1,163 - 1,938 melee damage on target
Decimate III (Grandmaster)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
88
Guardian
Effects:
• Inflicts 953 - 1,589 melee damage on target
• Decreases Defense, Parry and Deflection of target by 94.8.
Pummel VIII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
91
Bruiser
Effects:
• Inflicts 311 - 933 melee damage on target
One Hundred Hand Punch VII (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
94
Bruiser
Effects:
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
• Inflicts 123 - 370 melee damage on target
Smoldering Fists VIII (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95
Bruiser
Effects:
• Increases Potency of caster by 81.0.
• Increases Fervor of caster by 13.9.
• Decreases Defense of caster by 31.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 509 - 848 heat damage on target.
Bodyguard VIII (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
92
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 52.1.
• Decreases Slashing, Piercing and Crushing of caster by 29.8.
• Increases Aggression of caster by 39.1.
• Increases Defense and Deflection of caster by 52.1.
• Increases Mitigation of caster vs noxious damage by 3,400.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Shout VII (Grandmaster)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
43.0% Easier
Level
86
Guardian
Effects:
• Increases Threat to target encounter by 6,929 - 8,327
Slam VI (Grandmaster)
A high damage crushing melee attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
86
Guardian
Effects:
• Inflicts 1,074 - 1,790 crushing damage on target
Recapture (Grandmaster)
Recapture increases the hate position of all your fighter allies and reduces the hate position of non-fighter group members against your enemies.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
24.0% Easier
Level
80
Guardian
Effects:
• Reduces the hate position of all non-fighter group members on target encounter.
• Increases the hate position of all other fighter allies that are hated by every enemy in target encounter.
Devastation Fist VI (Grandmaster)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
624
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
24.0% Easier
Level
93
Bruiser, Monk
Effects:
• Inflicts 3,904 - 6,506 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Veldrak the Terrible
FABLED
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
95
All Crafters
Effects:
Call Sokokar
Applies Call Sokokar when Activated.
• Summons a mount to ride
• Increases your ground speed by 130%
• Increases your air speed by 150%
• Increases Max Health of caster by 2,000.0.
• Increases Max Power of caster by 2,000.0.
• Increases Crit Bonus of caster by 11.9.
• Increases Potency of caster by 12.4.
• Increases Crit Chance of caster by 70.0.
• Increases Weapon Damage of caster by 2.0.
ORNATE NO-TRADE NO-VALUE
Potent Hardened Dragonskin Tunic
3/3 green gem slots filled
FABLED
399 Primary Attributes
855 Stamina
40.8 Crit Bonus
37.3 Casting Speed
13.7 Max Health
9.1 Block
4 Extra Riposte
Leather Armor (Chest)
Mitigation
572
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Potent Hardened Dragonskin Tunic
2/3 green gem slots filled
FABLED
387 Primary Attributes
788 Stamina
39.5 Crit Bonus
36.1 Casting Speed
13.3 Max Health
8.9 Block
4 Extra Riposte
Leather Armor (Chest)
Mitigation
572
Level
95
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
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Item Discoveries |
Novae was first to discover 359 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).