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Crystallize Soul VI (Journeyman)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
HANDCRAFTED
Target
Group (AE)
Power
122
Casting
2 seconds
Recovery
0.5 seconds
Recast SPELL
2 seconds
Duration
30 seconds
Level
91
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.