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How to become a EQ2U Scholar (Patreon)
January 10, 2024 -- EQ2U was updated for Ballads of Zimara in launch week. Now we want to get the Quests nailed down and YOU CAN HELP. Go to your Active Quest Journal for any character and click the "Help us with Quest" button!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Ultraviolet Beam (Apprentice)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Illusionist
Effects:
  Inflicts 8 - 11 mental damage on target.

Meliorate (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
1

Templar
Effects:
  Heals target for 17 - 21.

Sylvan Bloom (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
1

Warden
Effects:
  Heals target for 8 - 10.
  Heals target for 1 - 2 every second.

Entrance (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 20.

Frozen Palm (Apprentice)
A high damage melee attack that costs the monk's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
2

Monk
Effects:
  Inflicts 11 - 19 cold damage on target

Meteor Fist (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
2

Bruiser
Effects:
  Inflicts 13 - 23 heat damage on target

Rupture (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Berserker
Effects:
  Inflicts 2 - 8 melee damage on target

Taunt (Apprentice)
Increases the target's hate towards the fighter.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
2
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
1

All Fighters
Effects:
  Increases Threat to target by 139 - 170

Overpower (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Guardian
Effects:
  Inflicts 4 - 7 melee damage on target

Judgment (Apprentice)
Interrupts the target and deals instant divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
2

Paladin
Effects:
  Interrupts target
  Inflicts 6 - 10 divine damage on target.

Pummel (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Bruiser
Effects:
  Inflicts 3 - 9 melee damage on target

Dancing Blade (Apprentice)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Troubador
Effects:
  Inflicts 16 - 26 melee damage on target
  Decreases Combat Mitigation of target by 0.2.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 58.
  Must be flanking or behind

Waking Dragon (Apprentice)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Monk
Effects:
  Inflicts 4 - 7 melee damage on target

Dancing Blade (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Troubador
Effects:
  Inflicts 17 - 29 melee damage on target
  Decreases Combat Mitigation of target by 0.2.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 64.
  Must be flanking or behind

Bum Rush (Apprentice)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
5

Brigand
Effects:
  Interrupts target
  Inflicts 16 - 26 melee damage on target
  Must be flanking or behind

Berserk Rage (Apprentice)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
2

Berserker
Effects:
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 7.8.
  Increases DPS of target by 7.8.
  When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 7.8.
  Increases DPS of target by 7.8.
  On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 7.8.
  Increases DPS of target by 7.8.

Faith Strike (Apprentice)
A melee attack that deals some damage and replenishes some of the paladin's health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Paladin
Effects:
  Inflicts 4 - 7 divine damage on target
  Heals caster for 1.3 - 1.6% of caster's max health.
  This effect cannot be critically applied.

Malice (Apprentice)
Inflicts instant disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
2

Shadowknight
Effects:
  Inflicts 7 - 11 disease damage on target.

Rejuvenation (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
1

Mystic
Effects:
  Heals target for 15 - 19.
  Increases Max Health of target by 2.2.

Ensnare (Apprentice)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 31.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs elemental damage by 218.
Item Discoveries
was first to discover 280 items* on their server**.

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).