Bloodfang Ring
TREASURED
39 Primary Attributes
39 Stamina
272 Resistances
15 Combat Skills
0.5 Crit Bonus
1.8 Crit Chance
2.6 Potency
1.9 Reuse Speed
62 Ability Mod
Slots
Finger
Level
65
Adornment Slots:
White, Turquoise, Orange, Green
LORE-EQUIP ATTUNEABLE
Najena's Voidcaller Hands
The legendary dark elf summoner and mage, Najena, was said to wear these silks as she practiced her craft within her laboratory hidden in the Lavastorm Mountains. All manner of powerful and deadly creatures were said to heed her call and bow to her command.
LEGENDARY
39 Primary Attributes
39 Stamina
15 Combat Skills
0.5 Crit Bonus
1.8 Crit Chance
2.6 Potency
1.9 Reuse Speed
62 Ability Mod
Cloth Armor (Hands)
Mitigation
147
Level
70
Conjuror, Necromancer
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Vampiric Axe of Balance
FABLED
39 Primary Attributes
39 Stamina
15 Combat Skills
0.6 Crit Bonus
1.8 Crit Chance
2.6 Potency
1.9 Reuse Speed
4.9 Multi Attack
One-Handed Slashing
Damage
72 - 216
(72.15 Rating)
Delay
4.0 seconds
Level
70
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Vampiric Aura
When Equipped:
• On a combat hit this spell may cast Vampiric Touch on target of attack. Triggers about 1.8 times per minute.
• Inflicts 42 - 78 magic damage on target.
• Heals caster for 26 - 32.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Lambent Adornment of Wisdom (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist, Charm
Level
56
HEIRLOOM NO-VALUE
Fighter Grandmaster Recipes Volume IV
UNCOMMON
Level
30
All Crafters
Recipes:
Barrage VII (Master)
Inflicts damage on targets in front of the channeler.
FABLED
Target
Caster
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
70
Channeler
Effects:
• Inflicts 107 - 179 ranged damage on targets in Area of Effect
• Inflicts 107 - 179 ranged damage on targets in Area of Effect
• Inflicts 107 - 179 ranged damage on targets in Area of Effect
• Requires bow or aim
Channeled Protection III (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
60
Channeler
Effects:
• On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
• Heals target for 1,110.
• Target will Dodge 9.6% of incoming attacks.
• Grants a total of 1 trigger of the spell.
Construct's Sacrifice IV (Adept)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
TREASURED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
49
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
• Inflicts 157 - 261 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
Savage Ruin V (Master)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
132
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
69
Beastlord
Effects:
• Increases Mitigation of caster vs physical damage by 331.
• On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
• Inflicts 254 - 310 slashing damage on target.
Spinechiller Blood IX (Master)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
77
Beastlord
Effects:
• Inflicts 246 - 411 poison damage on target
• Inflicts 62 - 103 poison damage on target instantly and every 4 seconds.
Ring of Hypnotism
TREASURED
18 Primary Attributes
18 Stamina
125 Resistances
7 Combat Skills
0.4 Potency
0.2 Reuse Speed
Slots
Finger
Level
50
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Group of Pine Needles
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Charm
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Devastation Fist IV (Adept)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
494
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
12.0% Easier
Level
73
Bruiser, Monk
Effects:
• Inflicts 1,714 - 2,856 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Hibernation II (Master)
Replenishes the group's health after a short period of time has passed.
FABLED
Target
Group (AE)
Power
288
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
76
Fury
Effects:
• Applies Awakening on termination.
• Heals target for 1,937 - 2,367.
Lifetap V (Master)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
347
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
32.8% Easier
Level
76
Necromancer
Effects:
• Inflicts 1,211 disease damage on target.
• Heals caster for 861.
Ring of Ice IV (Master)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
285
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
26.3 seconds
Resistability
21.0% Easier
Level
78
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.8.
• Slows target by 65.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 1.5.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 19 seconds and duration is reduced to 8.8 seconds.
• Resistibility increases against targets higher than level 97.
Darksong Blade VI (Master)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
76
Dirge
Effects:
• Inflicts 224 - 373 disease damage on target
• Inflicts 224 - 373 disease damage on target
• Inflicts 97 disease damage on target instantly and every 6 seconds.
Condemn VII (Master)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
77
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 4.5.
• Decreases Mitigation of target vs all damage by 813.
Advanced Carpenter Volume 77
UNCOMMON
Level
77
Carpenter
Recipes:
Calm Tranquility VI (Master)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 9.5%.
• Increases Haste of raid and group members (AE) by 23.8.
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Item Discoveries |
Kraemoideel was first to discover 168 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).