Immobilizing Lunge IV (Adept)
Deals damage and roots the target in place for a very short duration.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
55
Ranger
Effects:
• Inflicts 220 - 367 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 74.
Will of the Heavens IV (Adept)
Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned.
TREASURED
Target
Caster
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
4.8 seconds
Level
55
Monk
Effects:
• Dispels 74 levels of elemental, noxious and arcane hostile effects on caster
• Makes caster immune to Root effects
• Makes caster immune to Daze effects
• Makes caster immune to Stun effects
Terror Chant IV (Adept)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
TREASURED
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
55
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 8,550
• Decreases Combat Mitigation of caster by 0.6.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Hunker Down III (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41
Guardian
Effects:
• Decreases Haste of caster by 14.1.
• Increases Mitigation of caster vs physical damage by 492.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Bloodskull Excavator's Gloves
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Hands)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Bloodskull Excavator's Coif
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Head)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Wail of the Banshee (Master)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
187
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
32.8% Easier
Level
50
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 343 - 571 disease damage on target.
• Inflicts 114 disease damage on target encounter instantly and every 4 seconds.
an orcish torch
This torch looks looks very hot, it should be held from the bottom only.
NO-VALUE LORE TEMPORARY
Pummel IV (Master)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
43
Bruiser
Effects:
• Inflicts 95 - 286 melee damage on target
digested ancient mace
7 Stamina
7 Primary Attributes
3 Combat Skills
Mace
One-Handed Crushing
Damage
5 - 14
(9.6 Rating)
Delay
1.9 seconds
Level
20
All Fighters, All Priests, Beastlord
Adornment Slots:
White
digested ancient boots
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Feet)
Mitigation
45
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Dark Javelin of the Seeker
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Spear
One-Handed Piercing
Damage
21 - 121
(35.67 Rating)
Delay
4.0 seconds
Level
40
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Ice Zephyr Glyph
When Equipped:
• On a combat hit this spell may cast Ice Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 75 - 91 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Alliz Onu Ceremonial Amulet
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Iron Will II (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Guardian
Effects:
• Increases STA of caster by 29.3.
• Reduces slow effects on caster by 10.8%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 777.
Symbol of Marzin III (Adept)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Templar
Effects:
• Increases STA of group members (AE) by 17.6.
• Increases Mitigation of group members (AE) vs arcane damage by 660.
Lucky Gambit IV (Master)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
42
Swashbuckler
Effects:
• Inflicts 250 - 417 melee damage on targets in Area of Effect
Prelate's Censer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Feast II (Adept)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
43
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 52 - 64 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 20.0.
• Increases STA of group members (AE) by 40.1.
• Adds 0.7% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 52.
• Reduces the power cost of spells cast by group members by 3.75%.
Blackguard Round Shield
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Round Shield
Slots
Secondary
Protection
216
Level
40
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Unholy Blessing III (Adept)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
106
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Level
40
Shadowknight
Effects:
• When damaged this spell will cast Voracious Soul on target's attacker.
• Inflicts 53 - 65 disease damage on target.
• Heals caster for 105 - 128.
• Grants a total of 5 triggers of the spell.
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Item Discoveries |
Kraemoideel was first to discover 168 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).