red ghostly essence
This airy essence was left like a footprint from some spectral being. This one glows with a red light.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
wooden bandit coin
This wooden coin is carried by the local bandits as a show of rank in their gang.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
iron bandit coin
This iron coin is carried by the local bandits as a show of rank in their gang.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
dim ghostly essence
This airy essence was left like a footprint from some spectral being. This one is barely glowing.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Journeyman's Warding Ebb
MASTERCRAFTED
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
22
Assassin, Brigand, Ranger, Swashbuckler
Effects:
warding ebb
Applies warding ebb when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Warding Ebb on target of attack. Lasts for 1 minute 12 seconds. Triggers about 3.0 times per minute.
• Decreases WIS of target by 12.3.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 351.
• Cannot be modified except by direct means
• Grants a total of 60 triggers of the spell.
abraded stomach stone
This worn stone is used for digestion by some creatures and is excellent for grinding. This item appears valuable. A merchant might pay several coin for this item.
Trinni's Adventures Aloft - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Deadly Shot (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3
Assassin
Effects:
• Inflicts 6 - 11 ranged damage on target
• Inflicts 6 - 11 ranged damage on target
• If weapon equipped in Ranged
Tunic of Militia Loyalty
This fine piece of gear commemorates your service to the Freeport Militia in defending the Ruins against orc attack.
TREASURED
4 Stamina
4 Primary Attributes
Leather Armor (Chest)
Mitigation
37
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Improvised Weapon III (Master)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
58
Assassin
Effects:
• Inflicts 386 - 643 piercing damage on target
Litany III (Adept)
Interrupts and deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 282 - 344 divine damage on target encounter.
Bracers of the Lost Eye
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Chain Armor (Forearms)
Mitigation
281
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Head Crush IV (Adept)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59
Berserker
Effects:
• Interrupts target
• Inflicts 131 - 394 crushing damage on target
Devoted Resolve II (Adept)
Cures impairments on the templar's group.
TREASURED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Templar
Effects:
• Dispels 94 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Call of Shielding (Journeyman)
Increases the defense skill and stamina of all the Guardian's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Guardian
Effects:
• Increases STA of raid and group members (AE) by 12.6.
• Increases Defense of raid and group members (AE) by 5.9.
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Item Discoveries |
Bloodelf was first to discover 35 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).