Trophy: Sunder, The Hand of Zek
This item may be placed on the wall of all house types.
"Sometimes they go splat. Sometimes they go crunch. All times they go bye."
- Goag the Mighty
NO-TRADE
Battery and Assault IV (Expert)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40
Brigand
Effects:
• Inflicts 165 - 276 melee damage on target
• Inflicts 165 - 276 melee damage on target
Gouge III (Expert)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
59
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
43
Brigand
Effects:
• Inflicts 301 - 502 melee damage on target
• Decreases Parry of target by 39.7.
• Must be in front of or flanking
Emberstrike V (Expert)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
49
Ranger
Effects:
• Inflicts 388 - 647 heat damage on target
• You must be sneaking to use this ability.
Songster's Luck IV (Journeyman)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 14.9.
Harl's Rousing Tune IV (Expert)
Increases the strength, agility, and base avoidance of the dirge's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 45.3.
• Adds 2.4% to base avoidance.
Disheartening Descant III (Expert)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
28.6% Easier
Level
47
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 99.2.
Solar Flare V (Master)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
29
Wizard
Effects:
• Inflicts 220 - 409 heat damage on target.
Rear Shot IV (Expert)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 59.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 527 - 879 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Snap of the Wrist III (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
40
Swashbuckler
Effects:
• Inflicts 107 - 179 melee damage on target
• Inflicts 107 - 179 melee damage on target
Bria's Inspiring Ballad III (Expert)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
85
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
41
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 25.4.
Backstab IV (Expert)
An attack from flanking or behind that deals additional piercing damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
38
Brigand
Effects:
• Inflicts 194 - 323 melee damage on target
• Inflicts 65 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Head Shot II (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
40
Assassin
Effects:
• Inflicts 376 - 627 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Bum Rush IV (Expert)
An attack made from the side that deals moderate damage and interrupts the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
47
Brigand
Effects:
• Interrupts target
• Inflicts 253 - 423 melee damage on target
• Must be flanking or behind
Shank II (Expert)
An attack from the side or behind that damages the target over time on a successful hit.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
16.0% Easier
Level
46
Brigand
Effects:
• Inflicts 185 - 308 melee damage on target
• Inflicts 134 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Songster's Luck IV (Adept)
Increases the combat skills of the dirge's group.
TREASURED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 16.2.
Songster's Luck III (Journeyman)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 10.2.
Blackguard II (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 16.3.
• Increases Aggression of caster by 5.3.
• Increases Defense and Parry of caster by 10.6.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Cunning Defense II (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Assassin
Effects:
• Increases AGI of caster by 27.1.
• Adds 1.7% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 15.8.
• Increases Defense of caster by 21.1.
Jarol's Sorrowful Requiem III (Journeyman)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
43
Dirge
Effects:
• Inflicts 178 - 296 disease damage on target encounter.
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Item Discoveries |
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