Ice Comet VII (Celestial)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
6282
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
40.5% Easier
Level
120
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 3.0 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.1 seconds and duration is reduced to 1.0 seconds.
• Inflicts 16,161 - 30,013 cold damage on target.
Songster's Luck X (Celestial)
Increases the combat skills of the dirge's group.
CELESTIAL
Target
Group (AE)
Power
3806
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
112
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 77.6.
• Increases Ability Mod of group members (AE) by 47,196.0.
Sneak Attack X (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
2092
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
114
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Increases Crit Bonus of caster by 147.1.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 2,038 - 3,396 melee damage on target
• Must be flanking or behind
Lightning Strike XI (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
1504
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
111
Ranger
Effects:
• Inflicts 1,279 - 2,133 heat damage on target
Ensnare X (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
1854
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
116
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 79.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 105.6.
Taunting Assault VII (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2918
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
111
Guardian
Effects:
• Inflicts 734 - 1,223 melee damage on target encounter
• Increases Threat to target encounter by 9,474
Thuri's Doleful Thrust XI (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1504
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
111
Dirge
Effects:
• Inflicts 1,035 - 1,725 melee damage on target
• Heals caster for 361.
One Hundred Hand Punch IX (Celestial)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
3123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
30.0% Easier
Level
114
Bruiser
Effects:
• Inflicts 20,336 - 61,010 melee damage on target
Whirling Blades IX (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
112
Assassin
Effects:
• Increases Fervor of caster by 7.6.
• Decreases Defense of caster by 35.5.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 94.5.
• On a hostile ability cast this spell will cast Swipe on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 4,128 - 6,880 melee damage on target
• This effect can only trigger once every 1.0 - 6.0 seconds.
Scream of Death VI (Grandmaster)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
4684
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
114
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 849 disease damage on target every 3 seconds.
• Inflicts 566 disease damage on target every 3 seconds.
• Inflicts 2,316 - 3,860 melee damage on target
• Inflicts 283 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Clara's Chaotic Cacophony IX (Grandmaster)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1600
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
117
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 12.4.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 157.1.
• Decreases Mitigation of target encounter vs physical damage by 4,196.
Precise Strike IX (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
3864
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
118
Guardian
Effects:
• Inflicts 1,863 - 3,105 melee damage on target
Death's Door X (Grandmaster)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
FABLED
Target
Caster
Power
4587
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
119
Dirge
Effects:
• Increases AGI of caster by 4,469.0.
• Increases Fervor of caster by 2.0.
• Adds 34.1% to base avoidance.
• Increases Mitigation of caster vs physical damage by 33,986.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 44,181.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 575 - 958 disease damage on target.
Wrath Stance X (Grandmaster)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
113
Paladin
Effects:
• Increases STR of caster by 4,956.2.
• Increases Potency of caster by 1,046.6.
• Increases Fervor of caster by 47.1.
• Decreases Defense of caster by 35.7.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 95.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Quick Strike XI (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1504
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
111
Assassin
Effects:
• Inflicts 1,138 - 1,898 melee damage on target
• Inflicts 164 slashing damage on target every 4 seconds.
Sniper Shot VI (Grandmaster)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
11126
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
116
Ranger
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 65,243 - 108,739 ranged damage on target
• If any of the following are true:
• I need to be stealthed!
• Requires bow or aim
Pestilence VI (Grandmaster)
Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
6441
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
118
Shadowknight
Effects:
• Applies Pestilence. Lasts for 16.0 seconds.
• Inflicts 4,125 - 5,042 disease damage on caster.
• Inflicts 1,719 - 2,101 disease damage on caster every 2 seconds.
• On death this spell will cast Pestilence Mark on target.
• Applies Pestilence. Lasts for 16.0 seconds.
• Grants a total of 1 trigger of the spell.
Caltrops X (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
1854
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
116
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 79.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 118.8.
• Decreases Mitigation of target vs noxious damage by 8,107.
Shadowed Hackamore of Doublestrike
CELESTIAL
Slots
Hackamore
Level
120
HEIRLOOM ORNATE ATTUNEABLE
Slam IX (Grandmaster)
A high damage crushing melee attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5006
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
116
Guardian
Effects:
• Inflicts 3,141 - 5,236 crushing damage on target
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Item Discoveries |
Ryver was first to discover 176 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).