Demolition Robes
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Chest)
Mitigation
23
Level
10
All Mages
Adornment Slots:
White, Turquoise
NO-TRADE
Gorowyn Battlemage's Staff
TREASURED
12 Stamina
12 Primary Attributes
4 Combat Skills
Staff
Two-Handed Crushing
Damage
10 - 29
(9.52 Rating)
Delay
4.0 seconds
Level
10
All Mages, All Priests
Adornment Slots:
White, Turquoise
NO-TRADE
Pants of the Elder Throm
TREASURED
5 Stamina
5 Primary Attributes
Cloth Armor (Legs)
Mitigation
22
Level
10
All Mages
Adornment Slots:
White, Turquoise
NO-TRADE
Kylong-Silk Cuffs
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Cloth Armor (Forearms)
Mitigation
142
Level
68
Adornment Slots:
White, Turquoise
NO-TRADE
Opulent Handguards of Clouds
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Chain Armor (Hands)
Mitigation
274
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
a vial of dryad blood
A greenish looking vial of dryad blood. A merchant might pay a few coin for this item.
Plague VI (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
67
Mystic
Effects:
• Inflicts 102 disease damage on target instantly and every 4 seconds.
• Inflicts 102 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 102 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Dark Pyre V (Master)
Deals disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
32.8% Easier
Level
66
Warlock
Effects:
• Inflicts 210 - 391 disease damage on target.
• Inflicts 126 - 235 disease damage on target every 2 seconds.
Deteriorate V (Expert)
An impairment that decreases the target's strength and agility.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
28.6% Easier
Level
64
Mystic
Effects:
• Decreases STR and AGI of target by 96.6.
Abuse V (Master)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.7% Easier
Level
64
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 4,431 - 5,273
Fae Fire III (Master)
A group augmentation that grants the fury's group additional heat damage with every successful attack for up to 3 attacks per ally.
FABLED
Target
Group (AE)
Power
232
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
63
Fury
Effects:
• On any combat or spell hit this spell will cast Fae Fires on target of attack.
• Inflicts 711 heat damage on target.
• Grants a total of 3 triggers of the spell.
Forced Hesitation V (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61
Coercer
Effects:
• Applies Blind. Lasts for 8.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
Tormenting Conversion II (Apprentice)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
61
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 10.0 seconds.
• Decreases Threat to target by 3,294 instantly and Decreases Threat by 3,294 every 2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 80.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
Forced Obedience IV (Apprentice)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
62
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 16.7.
Maddening Swarm II (Apprentice)
Interrupts target encounter and reduces their casting and aggression skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
135
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
61
Fury
Effects:
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.7.
• Decreases Disruption, Ordination, Ministration, Subjugation, Focus and Aggression of target encounter by 22.0.
Epiphany IV (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 26.5.
Spirits V (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
69
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 9,138
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Ancestral Savior III (Apprentice)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 664 points of all damage
• Heals target for 540.
• Increases power of target by 1.3% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Ward VI (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68
Mystic
Effects:
• Wards target against 1,062 points of all damage
Spell Curse (Apprentice)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
Target
Enemy
Range
Up to 35.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
40
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 133 - 163 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
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Item Discoveries |
Ashkanar was first to discover 72 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).