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• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Disinter's Oakforged Chain Boots
MYTHICAL
PRESTIGE
3,200 Primary Attributes
5,476 Stamina
168,373 Power
267,926 Health
1280.2 Crit Bonus
450 Resolve
35.7 AE Auto
33997.9 Potency
Infused Stats:
Chain Armor (Feet)
Mitigation
647
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Galvanized Chain Bracers of Fortificaton
MYTHICAL
PRESTIGE
3,200 Primary Attributes
5,476 Stamina
168,373 Power
267,926 Health
1280.2 Crit Bonus
450 Resolve
33997.9 Potency
305.7 Max Health
Infused Stats:
Chain Armor (Forearms)
Mitigation
647
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Prophet's Gauntlets
LEGENDARY
3,095 Primary Attributes
5,402 Stamina
149,665 Power
238,156 Health
1238.1 Crit Bonus
415 Resolve
31351.3 Potency
240.8 Max Health
Infused Stats:
Chain Armor (Hands)
Mitigation
805
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
LORE NO-TRADE NO-VALUE INFUSABLE
Disinter's Cedarbound Coif
MYTHICAL
PRESTIGE
3,200 Primary Attributes
5,476 Stamina
168,373 Power
267,926 Health
1280.2 Crit Bonus
450 Resolve
52.9 Ability Doublecast
33997.9 Potency
Infused Stats:
Chain Armor (Head)
Mitigation
647
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Budding Botanist's Rune: Field Medic
This adornment may be converted to a purple adornment if you possess the Ballads of Zimara expansion. Examine this adornment to begin the conversion process.
MYTHICAL
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Head, Shoulders, Wrist, Waist
Level
125
Effects:
Field Medic
Applies Field Medic when Activated.
• You must be in combat to benefit from these effects.
• Applies Field Medic instantly and every 30 seconds. Lasts for 30.0 seconds.
• Increases Crit Bonus of group members (AE) by 306.1.
• Heals group members (AE) for 194 every 3 seconds.
• Cannot be modified except by direct means
• The casting time of Field Medic is 0.2 seconds and the reuse time of the spell is 30.0 seconds