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• Gives caster an extra 10.0% mitigation to their worn armor.
• Increases Block Chance of caster by 10.0%.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Stud of Deranged Unity
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Ear
Level
98
All Priests
Effects:
Unity II
When Equipped:
• Inflicts 77,000 heat damage to up to eight targets who are fighting the wearer every 3 seconds. Increases the wearer's potency by 25.3%-48.4% and heals the wearer's allies for 2% to 10.75% of the caster's maximum health based on how many targets are hit. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Improves the heal potency granted by the heal stance by 40% and whenever the priest casts a heal while in that stance, they will gain 50% Flurry for 3 seconds.
• Removes the penalties from the priest's heal stance
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Bracelet of Yagg-kythor
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
27 DPS
22.9 Potency
35.2 Haste
19.4 Multi Attack
Infused Stats:
Deity:
+2 sta
0.5% Potency
0.2% Crit Bonus
Slots
Wrist
Level
100
Effects:
Shroud of the Sea
When Equipped:
• On a healing spell cast this spell may cast Shroud of the Sea on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 292,119.
• Increases STA of target by 425.0.
• Increases Potency of group members (AE) by 14.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Improves the heal potency granted by the heal stance by 66% and whenever the priest casts a heal while in that stance, they will gain 50% Flurry for 3 seconds.
• Removes the penalties from the priest's heal stance
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Staff of Tepid Depths
LEGENDARY
962 Primary Attributes
2,200 Stamina
56.8 Crit Bonus
4 Resolve
88.6 DPS
342.2 Crit Chance
65.4 Potency
116 Haste
58 Multi Attack
Infused Stats:
Deity:
+5 sta
0.8% Potency
1.0% Crit Bonus
Staff
Two-Handed Crushing
Damage
308 - 1,744
(341.96 Rating)
Delay
6.0 seconds
Level
100
All Fighters, All Mages, All Priests, Beastlord
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Ethershard Oathtakers Wand
LEGENDARY
123 Stamina
123 Primary Attributes
4.6 Casting Speed
40.2 Crit Chance
7.4 Potency
7.4 Crit Bonus
24.8 Multi Attack
3.7 Reuse Speed
237 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
181 - 1,027
(150.96 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
90
All Mages, All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Unholy Matrimony
FABLED
261 Primary Attributes
543 Stamina
20,072 Resistances
60 Combat Skills
20.2 Crit Bonus
8 Casting Speed
20.6 Potency
15.7 Haste
1,300 Ability Mod
Infused Stats:
Slots
Finger
Level
100
Effects:
The Wild Divine III
When Equipped:
• Increases Potency of caster by 20.0.
• Improves the heal potency granted by the heal stance by 40% and whenever the priest casts a heal while in that stance, they will gain 50% Flurry for 3 seconds.
• Removes the penalties from the priest's heal stance
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Scaled Wrist of the Temple Guardian
LEGENDARY
372 Primary Attributes
715 Stamina
28,613 Resistances
73 Combat Skills
20.2 Crit Bonus
2 Resolve
8.7 Casting Speed
22.9 Potency
17.6 Haste
1,559 Ability Mod
Infused Stats:
Deity:
+5 sta
0.5% Potency
0.9% Crit Bonus
+6.6 Abil Mod
Slots
Wrist
Level
100
Effects:
Shroud of the Sea
When Equipped:
• On a healing spell cast this spell may cast Shroud of the Sea on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 292,119.
• Increases STA of target by 425.0.
• Increases Potency of group members (AE) by 14.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds