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Swarthy Deception IV (Apprentice)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
62

Swashbuckler
Effects:
  Causes 11% Threat to transfer to target when in combat

Bladeweaver V (Apprentice)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69

Swashbuckler
Effects:
  Increases STA of caster by 38.6.
  Increases AGI of caster by 77.2.
  Adds 14.8% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.

Viscerate VI (Apprentice)
An attack from flanking or behind that deals great damage and decreases the target's agility.
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
66

Swashbuckler
Effects:
  Inflicts 396 - 661 melee damage on target
  Decreases AGI of target by 49.2.
  Must be flanking or behind

Perfect Finesse III (Apprentice)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67

Swashbuckler
Effects:
  Increases Haste of caster by 26.2.
  Increases Multi Attack of caster by 30.5.

Hamstring IV (Apprentice)
Deals damage and snares target on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
64

Swashbuckler
Effects:
  Inflicts 133 - 222 melee damage on target
  Slows target by 38.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Kidney Stab V (Apprentice)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
61

Swashbuckler
Effects:
  Inflicts 259 - 317 melee damage on target
  Decreases Mitigation of target vs physical damage by 290.
  Must be flanking or behind

Double-Cross V (Apprentice)
Decreases target's defense and wisdom.
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64

Swashbuckler
Effects:
  Increases elemental damage done to target by up to 1.69.
  Decreases Combat Mitigation of target by 1.5.
  Decreases WIS of target by 47.7.
  Decreases Defense of target by 18.2.

Disarming Grin IV (Apprentice)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Dashing Swathe IV (Apprentice)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
Target
Caster
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
62

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 364 - 607 melee damage on targets in Area of Effect

Hangman's Noose V (Apprentice)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65

Swashbuckler
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 38.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 5.4.
  Decreases Mitigation of target vs arcane damage by 1,235.

Shanghai VI (Apprentice)
A stealth attack that deals great damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 300 - 500 melee damage on target
  You must be sneaking to use this ability.

Flurry of Blades IV (Apprentice)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
70

Swashbuckler
Effects:
  Inflicts 127 - 212 melee damage on target
  Inflicts 127 - 212 melee damage on target
  Inflicts 127 - 212 melee damage on target
  Decreases Mitigation of target vs physical damage by 499.

Lucky Gambit VI (Apprentice)
An attack that strikes all enemies surrounding the swashbuckler.
Target
Caster
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
70

Swashbuckler
Effects:
  Inflicts 280 - 467 melee damage on targets in Area of Effect

Hunter's Instinct V (Apprentice)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69

Ranger
Effects:
  Increases AGI of caster by 51.5.
  Increases Haste of caster by 26.7.
  Increases in-combat movement speed of caster by 4.7%.
  Adds 14.8% to base avoidance.
  Increases Mitigation of caster vs physical damage by 197.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.

Trick Shot IV (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66

Ranger
Effects:
  Inflicts 345 - 575 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Snipe V (Apprentice)
Decreases target's defense.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Decreases Defense of target by 27.4.

Crippling Arrow IV (Apprentice)
A precise ranged attack that cripples target's parry and deflection skills.
Target
Enemy
Range
2.0 - 25.0 meters
Power
126
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
62

Ranger
Effects:
  Inflicts 401 - 669 ranged damage on target
  Decreases Deflection and Parry of target by 35.3.
  Requires bow or aim

Emberstrike VI (Apprentice)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63

Ranger
Effects:
  Inflicts 326 - 544 heat damage on target
  You must be sneaking to use this ability.

Focus Aim IV (Apprentice)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
64

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Increases Accuracy of group members (AE) by 14.3%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 82.1.
  Increases Accuracy of caster by 4.7%.
  Increases Haste of caster by 51.1.
  Increases Multi Attack of caster by 59.3.
  Decreases Piercing and Slashing of caster by 192.0.
  Increases Ranged of caster by 73.0.

Killing Instinct III (Apprentice)
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67

Ranger
Effects:
  Increases Multi Attack of caster by 61.0.
  Increases Ranged of caster by 28.6.
Vexyn
82 Illusionist
Item Discoveries
Vexyn was first to discover 240 items* on their server**.
Item Discovery Date
Swarthy Deception IV (Apprentice)2006-02-22 12:58:17 PM
Bladeweaver V (Apprentice)2006-02-22 12:58:15 PM
Viscerate VI (Apprentice)2006-02-22 12:58:09 PM
Perfect Finesse III (Apprentice)2006-02-22 12:58:04 PM
Hamstring IV (Apprentice)2006-02-22 12:57:57 PM
Kidney Stab V (Apprentice)2006-02-22 12:57:55 PM
Double-Cross V (Apprentice)2006-02-22 12:57:48 PM
Disarming Grin IV (Apprentice)2006-02-22 12:57:43 PM
Dashing Swathe IV (Apprentice)2006-02-22 12:57:20 PM
Hangman's Noose V (Apprentice)2006-02-22 12:57:17 PM
Shanghai VI (Apprentice)2006-02-22 12:57:25 PM
Flurry of Blades IV (Apprentice)2006-02-22 12:58:29 PM
Lucky Gambit VI (Apprentice)2006-02-22 12:58:02 PM
Hunter's Instinct V (Apprentice)2006-02-22 12:59:35 PM
Trick Shot IV (Apprentice)2006-02-22 12:59:38 PM
Snipe V (Apprentice)2006-02-22 12:59:42 PM
Crippling Arrow IV (Apprentice)2006-02-22 12:59:51 PM
Emberstrike VI (Apprentice)2006-02-22 12:59:56 PM
Focus Aim IV (Apprentice)2006-02-22 12:59:59 PM
Killing Instinct III (Apprentice)2006-02-22 01:00:06 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).