Swarthy Deception IV (Apprentice)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
62
Swashbuckler
Effects:
• Causes 11% Threat to transfer to target when in combat
Bladeweaver V (Apprentice)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Swashbuckler
Effects:
• Increases STA of caster by 38.6.
• Increases AGI of caster by 77.2.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.
Viscerate VI (Apprentice)
An attack from flanking or behind that deals great damage and decreases the target's agility.
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
66
Swashbuckler
Effects:
• Inflicts 396 - 661 melee damage on target
• Decreases AGI of target by 49.2.
• Must be flanking or behind
Perfect Finesse III (Apprentice)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67
Swashbuckler
Effects:
• Increases Haste of caster by 26.2.
• Increases Multi Attack of caster by 30.5.
Hamstring IV (Apprentice)
Deals damage and snares target on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
64
Swashbuckler
Effects:
• Inflicts 133 - 222 melee damage on target
• Slows target by 38.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Kidney Stab V (Apprentice)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
61
Swashbuckler
Effects:
• Inflicts 259 - 317 melee damage on target
• Decreases Mitigation of target vs physical damage by 290.
• Must be flanking or behind
Double-Cross V (Apprentice)
Decreases target's defense and wisdom.
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 1.69.
• Decreases Combat Mitigation of target by 1.5.
• Decreases WIS of target by 47.7.
• Decreases Defense of target by 18.2.
Disarming Grin IV (Apprentice)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68
Swashbuckler
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 87.
Dashing Swathe IV (Apprentice)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
Target
Caster
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
62
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 364 - 607 melee damage on targets in Area of Effect
Hangman's Noose V (Apprentice)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 5.4.
• Decreases Mitigation of target vs arcane damage by 1,235.
Shanghai VI (Apprentice)
A stealth attack that deals great damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 300 - 500 melee damage on target
• You must be sneaking to use this ability.
Flurry of Blades IV (Apprentice)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
70
Swashbuckler
Effects:
• Inflicts 127 - 212 melee damage on target
• Inflicts 127 - 212 melee damage on target
• Inflicts 127 - 212 melee damage on target
• Decreases Mitigation of target vs physical damage by 499.
Lucky Gambit VI (Apprentice)
An attack that strikes all enemies surrounding the swashbuckler.
Target
Caster
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
70
Swashbuckler
Effects:
• Inflicts 280 - 467 melee damage on targets in Area of Effect
Hunter's Instinct V (Apprentice)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Ranger
Effects:
• Increases AGI of caster by 51.5.
• Increases Haste of caster by 26.7.
• Increases in-combat movement speed of caster by 4.7%.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs physical damage by 197.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.
Trick Shot IV (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66
Ranger
Effects:
• Inflicts 345 - 575 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Snipe V (Apprentice)
Decreases target's defense.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
64
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Decreases Defense of target by 27.4.
Crippling Arrow IV (Apprentice)
A precise ranged attack that cripples target's parry and deflection skills.
Target
Enemy
Range
2.0 - 25.0 meters
Power
126
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
62
Ranger
Effects:
• Inflicts 401 - 669 ranged damage on target
• Decreases Deflection and Parry of target by 35.3.
• Requires bow or aim
Emberstrike VI (Apprentice)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
63
Ranger
Effects:
• Inflicts 326 - 544 heat damage on target
• You must be sneaking to use this ability.
Focus Aim IV (Apprentice)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
64
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 14.3%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 82.1.
• Increases Accuracy of caster by 4.7%.
• Increases Haste of caster by 51.1.
• Increases Multi Attack of caster by 59.3.
• Decreases Piercing and Slashing of caster by 192.0.
• Increases Ranged of caster by 73.0.
Killing Instinct III (Apprentice)
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67
Ranger
Effects:
• Increases Multi Attack of caster by 61.0.
• Increases Ranged of caster by 28.6.
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Item Discoveries |
Vexyn was first to discover 240 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).