Circlet of Karana's Rain
LEGENDARY
9 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Wrist
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Peerless Partisan's Legplates of the Vigilant
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Plate Armor (Legs)
Mitigation
130
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Calming Chamomile Tea
A freshly steeped tea using dried chamomile flowers that is sure to set you at ease and relieve any anxiety.
Slots
Drink
Level
20
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 11.4.
This effect suspends during combat
NO-TRADE
ironforge negotiator boots
Cloth Armor (Feet)
Mitigation
6
Level
1
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
ironforge negotiator shirt
Cloth Armor (Chest)
Mitigation
7
Level
1
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Fashioned Ruthenium Bangle
MASTERCRAFTED
10 Stamina
10 Primary Attributes
48 Resistances
4 Combat Skills
Slots
Wrist
Level
32
Adornment Slots:
White
ATTUNEABLE
Imbued Opal Ring of Stamina
MASTERCRAFTED
10 Stamina
10 Primary Attributes
48 Resistances
4 Combat Skills
Slots
Finger
Level
32
Effects:
Aura of Stamina
When Equipped:
• When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
• Increases STA of caster by 10.2.
• Increases Combat Health Regen of caster by 15.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Bronze Chainmail Boots
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Chain Armor (Feet)
Mitigation
8
Level
2
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Fashioned Cuirboilli Leather Belt
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Waist
Level
22
Adornment Slots:
White, Black
ATTUNEABLE
Imbued Opal Ring of Intelligence
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
32
Effects:
Aura of Intelligence
When Equipped:
• On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases INT of caster by 10.2.
• Increases Disruption, Subjugation and Focus of caster by 6.2.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Opal Ring
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
32
Adornment Slots:
White, Green
ATTUNEABLE
Imbued Opaline Ring of Intelligence
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Slots
Finger
Level
30
Effects:
Aura of Intelligence
When Equipped:
• On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases INT of caster by 7.2.
• Increases Disruption, Subjugation and Focus of caster by 4.5.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Fashioned Opaline Noxious Stud
HANDCRAFTED
8 Stamina
9 Primary Attributes
45 Resistances
3 Combat Skills
Slots
Ear
Level
30
Adornment Slots:
White
ATTUNEABLE
Perfect Shrill II (Expert)
Does a moderate amount of mental damage to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
28.6% Easier
Level
12
Troubador
Effects:
• Inflicts 143 - 239 mental damage on target.
Graceful Avoidance (Expert)
Increases the defense skill of the troubador's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Troubador
Effects:
• Increases Defense of group members (AE) by 8.3.
Ceremonial Blade (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
11
Troubador
Effects:
• Inflicts 22 - 37 mental damage on target
• Inflicts 22 - 37 mental damage on target
Night Strike II (Expert)
A stealth attack that deals great damage and decreases target's intelligence.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
16.0% Easier
Level
9
Troubador
Effects:
• Inflicts 79 - 132 melee damage on target
• Decreases INT of target by 6.4.
• You must be sneaking to use this ability.
Arcane Symphony (Expert)
Increases arcane resistance of all the troubador's allies.
MASTERCRAFTED LEGENDARY
Range
Up to 10.0 meters
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
20
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 431.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 431.
Bria's Entrancing Sonnet II (Journeyman)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
36
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
5.6% Harder
Level
34
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 48 and below
• Does not affect Epic targets
Befuddle II (Journeyman)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 378
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Item Discoveries |
Nipip was first to discover 30 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).