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Ample Harvest
Rank (5 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 10.0%
Caster will harvest a second time on 15.0% of harvests.
Swift Creation
Rank (5 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases speed of caster by 5.0%
Increases the amount of progress gained by 10.0%.
High Quality Materials
Rank (5 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Increases the durability gain by 10.0%.
Improves the duration of food and drink by 12.5%
Rapid Manufacturing
Rank (5 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases progress by 10.0
Resilient Materials
Rank (5 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 10.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (5 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 10.0%
Trim Reaver
Rank (5 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 1.0%
Conservation of Mass
Rank (5 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 5% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
  • No components are consumed to create this item.
Yaulp
Rank (1 / 10)
Starter
1 point(s)
Increases the Cleric's attack speed, combat attack damage, and chances to strike twice, while lowering spellcasting skills until this spell is canceled. This also adds physical mitigation along with 4 wisdom and stamina passively per point spent.
Casting:
0.2 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Increases Attack Speed of caster by 20.0
Increases Multi Attack Chance of caster by 20.0
Increases Damage Per Second of caster by 20.0
Decreases Focus and Ministration of caster by 1.5
Skull Crack
Rank (4 / 10)
Strength
1 point(s)
A melee attack that interrupts the target and decreases the focus, combat, and casting skills of the target for a short duration.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Decreases Slashing, Focus, Crushing, Subjugation, Disruption, Ministration and Piercing of target by 1.1
Inflicts 3 - 5 melee damage on target
Decreases Ordination of target by 1.1
Interrupts target
Wondrous Distraction
Rank (4 / 10)
Agility
1 point(s)
A bash that mesmerizes an enemy it strikes. Any damage to that target will break the mesmerize effect. Increased ranks will increase the duration of this attack.
Power:
4
Casting:
0.4 seconds
Recast:
44 seconds
Recovery:
5 seconds
Duration:
13 seconds
Effect:
Prevents AOE (except when direct)
Mesmerizes target
Dispelled when target takes damage
Does not affect Epic targets
Resistibility increases against targets higher than level 29.
Hammer Divine Smite
Rank (0 / 10)
Stamina
1 point(s)
A melee attack that knocks down the target on a successful hit.
Power:
4
Casting:
0.4 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect:
Applies Knockdown. Lasts for 1.8 seconds.
  • Blurs vision of target
  • Throws target back
  • Stuns target
  • Does not affect Epic targets
Inflicts 2 - 4 divine damage on target
Divine Demonstration
Rank (0 / 10)
Wisdom
1 point(s)
Inflict damage on the target encounter that cannot be outright resisted.
Power:
9
Casting:
2.41 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect Radius:
15 meters
Effect:
Inflicts 4 - 7 divine damage on target encounter
Divine Castigation
Rank (4 / 10)
Intelligence
1 point(s)
Inflicts divine damage to your target.
Power:
2
Casting:
1.2 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect:
Inflicts 5 - 9 divine damage on target
Bolt of Power
Rank (8 / 10)
Strength
1 point(s)
Imbues the Bishop's weapon with divine power, that sometimes interrupts enemies and causes additional divine damage when striking with a weapon or spell.
Effect:
On any combat or spell hit this spell has a 40% chance to cast Bolt of Power on target of attack.
  • Interrupts target
  • Inflicts 4 - 6 divine damage on target
Battle Fervor
Rank (8 / 10)
Agility
1 point(s)
Increases the Protector's chances at blocking and striking twice in melee combat.
Effect:
Increases Multi Attack Chance of caster by 25.6
Increases caster's chance to block by 25.6%
Severe Judgment
Rank (0 / 10)
Stamina
1 point(s)
Increases the Deacon's damage in melee combat.
Effect:
Improves base auto attack multiplier of caster by 0.032
Blessed Armament
Rank (0 / 10)
Wisdom
1 point(s)
Imbues the Exorcist with a chance to cleanse their enemies with divine damage.
Effect:
On any combat or spell hit this spell has a 10% chance to cast Cleanse on target of attack.
  • Inflicts 2 - 4 divine damage on target
Pact of the Faithful
Rank (8 / 10)
Intelligence
1 point(s)
Increases the Arbiter's spell damage.
Effect:
Increases the base spell damage of the cleric by 8%
Unwavering Resolve
Rank (10 / 10)
Strength
1 point(s)
Increases the Bishop's focus skill and maximum health.
Effect:
Increases Max Health of caster by 10.0%
Increases Focus of caster by 0.0
Shield Ally
Rank (10 / 10)
Agility
1 point(s)
Grants the Protector a chance to shield an ally from melee attacks, by allowing the target a chance to use the Protector's avoidance check after their own avoidance check.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect:
Grants target a 60% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
Inspired Renewal
Rank (0 / 10)
Stamina
1 point(s)
Increases the Deacon's critical chance.
Effect:
Increases Crit Chance of caster by 1.6
Exorcist's Concentration
Rank (0 / 10)
Wisdom
1 point(s)
Increases all of the Exorcist's casting skills.
Effect:
Increases Ordination, Disruption, Subjugation and Ministration of caster by 0.0
Facile Grace
Rank (10 / 10)
Intelligence
1 point(s)
Increases the Arbiter's casting speed.
Effect:
Increases Ability Casting Speed of caster by 14.4%
Steadfast
Rank (1 / 1)
Strength
2 point(s)
As long as the Bishop remains in place, they are immune to interruptions, and sometimes stifles.
Effect:
Applies Steadfast. Lasts for 2.0 seconds.
  • Prevents caster from being Interrupted
  • Makes caster immune to Stifle effects (50% chance)
Holy Shield
Rank (1 / 1)
Agility
2 point(s)
Holy Shield grants an ally immunity to hostile area effect abilities that do not directly target them for a short duration.
Casting:
0.8 seconds
Recast:
1 minutes 28 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Prevents AOE (except when direct)
Divine Aura
Rank (0 / 1)
Stamina
2 point(s)
Divine Aura grants the Deacon immunity to most damage sources for 10 seconds. Any damage amounts in excess of 50% of the Deacon's health total is not prevented.
Power:
2
Casting:
1.2 seconds
Recast:
9 minutes 52 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Will absorb all damage when the amount is less than 50% of the target's maximum health.
Exorcise
Rank (0 / 1)
Wisdom
2 point(s)
The Exorcist channels their divine magic into pulsing divine damage, hitting up to 4 targets within 7.5 meters of the cleric. The cleric must be hated by at least one target within the 7.5 meter radius for the damage to trigger. While Exorcise is active, the cleric's heals are greatly reduced. This spell can be toggled off.
Power:
3
Power:
3 per tick
Casting:
2.41 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Reduces the potency of heals by 95%
Applies Exorcise.
  • Inflicts 11 - 18 divine damage on targets in Area of Effect
Divine Recovery
Rank (1 / 1)
Intelligence
2 point(s)
Greatly increases casting speed and reduces recovery timers associated with spell and combat arts for the Arbiter's group for a short duration.
Power:
2
Casting:
0.2 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect Radius:
50 meters
Effect:
Increases Ability Recovery Speed of group members (AE) by 33.3%
Increases Ability Casting Speed of group members (AE) by 50.0%
Steadfast Resolve
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Steadfast Resolve enhances Steadfast by increasing the duration you are immune to stifle and interrupt effects. The final rank of this ability increases the chance of stifle immunity applying to 100%.
Effect:
Improves the duration by 100%.
Makes the stifle immunity trigger 100% of the time.
Holy Reinforcement
Rank (7 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the duration and lowers the reuse of Holy Shield.
Effect:
Increases the duration and lowers the reuse of Holy Shield by 8.75 seconds.
Devout Aura
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Improves the duration of Divine Aura.
Effect:
Improves the duration by 1.25 seconds.
Holy Avenger
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Reduces resistibility of hostile spells.
Effect:
Reduces the resistibility of hostile spells by 1.25%.
Divine Healing
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Adds an effect to Divine Recovery that increases the base damage, heals and taunts of the group.
Effect:
Increases base damage, heals and taunt amounts of the group by 10%.
Divine Guidance
Rank (2 / 2)
Sentinel's Fate Attributes
2 point(s)
Greatly improves the maximum health of the cleric's group and grants them a large heal when they take damage for a short duration.
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect Radius:
35 meters
Effect:
When any damage is received this spell will cast Divine Guidance on target.
  • Heals target for 16 - 19
Increases Max Health of group members (AE) by 20.0%
Enhance: Sign of Pacification
Rank (0 / 5)
Templar
1 point(s)
Hastens the reuse speed of Sign of Pacification and its upgrades. This enhancement also makes it more difficult to fully resist this spell.
Effect:
Reduces resistibility by 5%
Improves reuse speed by 2 seconds
Enhance: Rebuke
Rank (0 / 5)
Templar
1 point(s)
Rebuke and its upgrades reduce additional mitigation. This enhancement also makes it more difficult to fully resist this spell.
Effect:
Improves mitigation reduction by 7%
Reduces resistibility by 3%
Enhance: Divine Smite
Rank (5 / 5)
Templar
1 point(s)
Improves the critical damage; hastens the casting and reuse speed and reduces the power cost of Divine Smite and its upgrades.
Effect:
Reduces power cost by 50%
Improves reuse speed by 0.5 seconds
Improves the Crit Bonus by 5%
Improves casting speed by 0.5 seconds
Enhance: Cure
Rank (5 / 5)
Templar
1 point(s)
Effect:
Your Cure ability will heal for a small amount when you successfully cure an ailment.
Enhance: Healing Fate
Rank (5 / 5)
Templar
1 point(s)
Increases the healing provided by Healing Fate and its upgrades.
Effect:
Increases heal amount by 50%
Enhance: Mark of Divinity
Rank (5 / 5)
Templar
1 point(s)
Increases the trigger chance of Mark of Divinity and its upgrades.
Effect:
Increases trigger chance by 10%
Enhance: Divine Strike
Rank (5 / 5)
Templar
1 point(s)
Improves the critical damage and hastens the casting and reuse speed and reduces the power cost of Holy Strike and its upgrades.
Effect:
Improves casting speed by 0.5 seconds
Improves the Crit Bonus by 5%
Improves reuse speed by 2.5 seconds
Reduces power cost by 50%
Enhance: Harmony
Rank (5 / 5)
Templar
1 point(s)
Hastens the reuse speed of Harmony and its upgrades. The final rank adds a hate position reduction.
Effect:
Improves reuse speed by 150 seconds
Adds a positional detaunt to Harmony
Enhance: Cure II
Rank (0 / 5)
Templar
1 point(s)
Effect:
Your Cure ability can place a temporary stoneskin effect on the target cure if they are low health. Increasing ranks increase the maximum health the target can have.
Enhance: Involuntary Gift
Rank (5 / 5)
Templar
1 point(s)
Increases the trigger chance of Involuntary Gift and its upgrades.
Effect:
Increases trigger chance by 10%
Enhance: Awestruck
Rank (0 / 5)
Templar
1 point(s)
Increases the duration of Awestruck and its upgrades. This enhancement also makes it more difficult to outright resist this spell.
Effect:
Increases duration by 0.3 seconds
Reduces resistibility by 3%
Enhance: Blaze of Faith
Rank (0 / 5)
Templar
1 point(s)
Improves the critical damage and hastens the casting and reuse speed and reduces the power cost of Blaze of Faith and its upgrades.
Effect:
Improves the Crit Bonus by 1%
Reduces power cost by 10%
Improves casting speed by 0.2 seconds
Improves reuse speed by 0.5 seconds
Enhance: Smite Corruption
Rank (5 / 5)
Templar
1 point(s)
Improves the critical damage and hastens the casting speed and reduces the power cost of Smite Corruption. This enhancement also hastens the effect's duration, causing damage to occur faster.
Effect:
Reduces duration by 10 seconds
Reduces power cost by 50%
Improves casting speed by 0.5 seconds
Improves the Crit Bonus by 10%
Enhance: Warring Deities
Rank (4 / 5)
Templar
1 point(s)
Improves the critical damage and hastens the casting and reuse speed and reduces the power cost of Warring Deities and its upgrades.
Effect:
Reduces power cost by 40%
Improves casting speed by 0.4 seconds
Improves reuse speed by 4 seconds
Improves the Crit Bonus by 8%
Enhance: Shield of Faith
Rank (5 / 5)
Templar
1 point(s)
Effect:
Improves the amount of warding by 20%.
Enhance: Involuntary Gift II
Rank (5 / 5)
Templar
1 point(s)
Effect:
Improves the base heal amount of Involuntary Gift by 25%.
Improves the cure amount of Involuntary Gift by 25%.
Enhance: Unyielding Benediction
Rank (2 / 2)
Templar
3 point(s)
Improves the trigger chance of Unyielding Benediction and its upgrades.
Effect:
Increases trigger chance by 2%
Enhance: Unswerving Hammer
Rank (0 / 5)
Templar
1 point(s)
Increases the duration of Unswerving Hammer.
Effect:
Increases duration by 3 seconds
Enhance: Glory
Rank (0 / 3)
Templar
2 point(s)
Improves the trigger chance of Glory and its upgrades.
Effect:
Increases trigger chance by 1%
Enhance: Devoted Resolve
Rank (5 / 5)
Templar
1 point(s)
Effect:
Devoted Resolve gains the ability to apply a small heal upon successfully curing an ailment on a group member.
Enhance: Sanctuary
Rank (5 / 5)
Templar
1 point(s)
Increases the duration of Sanctuary.
Effect:
Increases duration by 10 seconds
Blessings
Rank (1 / 1)
Expertise
1 point(s)
A group enhancement that improves the trigger chances of the effects on your party's equipped items.
Casting:
1.61 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect Radius:
50 meters
Effect:
Increases trigger percent chance by 20% relative to its base value
Overconfidence
Rank (0 / 1)
Expertise
1 point(s)
Overconfidence reduces target encounter's chance of responding to other encounters' calls for help. If that encounter is in combat while Overconfidence is active, any attacks made against non-fighter allies causes the opponent to hate your allies less. This spell does not cause any aggression.
Casting:
0.4 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Duration:
1 minutes
Effect Radius:
50 meters
Effect:
Reduces Awareness of Other Encounters Calling for Help
On any combat or spell hit this spell will cast Overconfidence on target of attack.
  • Decreases Threat to target by 5
  • Decreases threat priority of target by 2 positions
  • If profession other than Fighter
  • Grants a total of 1 trigger of the spell.
Smite Wrath
Rank (1 / 1)
Expertise
1 point(s)
As long as you have not recently cast a beneficial spell, all Holy Divine Smite spells do additional damage.
Effect:
On a beneficial spell cast this spell will cast Disable Smite Wrath on caster. Lasts for 7.0 seconds.
  • Disables the bonus of Smite Wrath for 7 seconds.
Increases spell damage by 25%
Mana Cure
Rank (1 / 1)
Expertise
1 point(s)
Casting:
1.61 seconds
Recast:
9 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
While this effect is active, when your ally casts hostile spells, your group has a chance to be cured of negative effects matching the resist type that your ally casts.
Soul Corruption
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Adds an additional intelligence debuff to the Smite Corruption line of spells.
Effect:
Adds an additional intelligence debuff.
Divine Reckoning
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Increases the damage of the templar's hostile spells.
Effect:
Increases the damage amount of hostile spells by 10%.
Holy Protector
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Adds a magical damage reduction effect to Holy Armor.
Effect:
Reduces magical damage to the group by 7.5%.
Divine Meditation
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Increases the base heal amount of Focused Intervention and its upgrades while reducing the power cost.
Effect:
Reduces the power cost by 50%.
Increases the base heal amount by 30%.
Atonement
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Increases the ward amount of the Repent line and its upgrades.
Effect:
Improves the base ward amount by 15%.
Cleansing of the Soul
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Improves the casting and reuse times of Cure Curse.
Effect:
Improves the reuse time by 15 seconds.
Improves the casting time by 0.5 seconds.
True Faith
Rank (1 / 1)
Sentinel's Fate
2 point(s)
The Templar is able to call upon divine assistance to protect their target from harm.
Power:
4
Casting:
1.61 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
On any combat or spell hit this spell will cast Divine Rage on target of attack.
  • Increases Threat to target by 111
Reduces all damage done to target by 25%
Pet of the Gods
Rank (0 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 10%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 2.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 2.5%
Litany of Combat
Rank (1 / 5)
Priest
1 point(s)
Grants additional spells which increase spell damage, increase melee damage or buffs the priest's pet. These spells will suspend while the priest is in their healing based stances.
Ally Revivification
Rank (0 / 5)
Priest
1 point(s)
Improves the reuse time of all resurrection spells useable in combat.
Effect:
Improves the reuse speed of in combat resurrection spells by 12 seconds.
Prayer of Healing
Rank (5 / 5)
Priest
1 point(s)
Improves the priest's primary single target heal line and grants additional critical heal amount.
Effect:
Improves the heal amount by 10%
Improves the critical amount by 15%.
Protective Prayer
Rank (5 / 5)
Priest
1 point(s)
Improves the mitigation of the priest's primary physical mitigation buff.
Effect:
Improves the physical mitigation by 15%.
Secular Protection
Rank (5 / 5)
Priest
1 point(s)
Improves the mitigation amounts of the Symbol of Marzin, Fanatic's Faith, Noxious Efflux, Ancestral Mettle, Essence of the Great Bear, and Master of the Hunt spell lines.
Effect:
Improves the mitigation values by 25%.
Seal of Faith
Rank (5 / 5)
Priest
1 point(s)
Increases the effectiveness of the priest's shield.
Effect:
Increases caster's chance to block by 10.0%
Supplication of the Fallen
Rank (1 / 1)
Priest
1 point(s)
Allows the priest to resurrect their group or raid while out of combat.
Power:
501
Casting:
3.21 seconds
Recast:
9 minutes 52 seconds
Recovery:
10 seconds
Effect Radius:
100 meters
Max AOE Targets:
24
Effect:
Applies Revived Sickness on termination. Lasts for 1 minute 30 seconds.
  • Decreases Attack Speed of target by 20.0
  •   • If not between levels 1 - 6
  • Decreases All Attributes of target by 20.0%
  •   • If not between levels 1 - 6
  • Decreases Attack Speed of target by 5.0
  •   • If between levels 1 - 6
  • Decreases All Attributes of target by 5.0%
  •   • If between levels 1 - 6
Resurrects target with 100% health and power
Must not be engaged in combat
Devout Incapacitation
Rank (0 / 5)
Cleric
1 point(s)
Improves the amount of mitigation debuffed by the Rebuke and Shame line of spells.
Effect:
Improves the mitigation debuff amount by 2%
Devoted Allegiance
Rank (5 / 5)
Cleric
1 point(s)
Increases bonuses of the Aegolism and Tenacity lines of spells.
Effect:
Increases the hitpoints by 15%
Increases other properties by 25%.
Blessed Yaulp
Rank (0 / 5)
Cleric
1 point(s)
Improves the bonuses of Yaulp.
Effect:
Improves the bonuses by 3.
Allied Prayers
Rank (5 / 5)
Cleric
1 point(s)
Adds an additional group heal on termination of the Holy Intercession and Malevolent Diatribe line of spells.
Effect:
Adds an additional group heal on termination.
Devoted Healing
Rank (5 / 5)
Cleric
1 point(s)
Improves the casting time and critical amount for the cleric's Vital Intercession and Penance line of heals.
Effect:
Improves the casting time by 0.5 seconds.
Improves healing and critical healing by 15%
Overwhelming Arms
Rank (0 / 5)
Cleric
1 point(s)
When the cleric makes a critical melee attack, they have a chance to get a short duration spell which gives them a chance to flurry.
Effect:
On a critical combat hit this spell has a 5% chance to cast Overwhelming Arms on caster. Lasts for 15.0 seconds.
  • Caster has a 4.0% chance of having one of their weapons' autoattack strike the target multiple times.
Sacrifice
Rank (0 / 1)
Cleric
1 point(s)
Sacrifice allows the cleric to transfer their health to help save an ally.
Power:
7
Recast:
5 minutes
Effect:
Transfers the cleric's health down to 10% to their targeted ally.
Cannot be modified except by direct means
Rebuked Prowess
Rank (0 / 5)
Templar
1 point(s)
Adds a small DPS reduction to the Mark of Divinity line of spells.
Effect:
Adds an additional dps debuff effect to the spell.
Holy Arbitration
Rank (1 / 5)
Templar
1 point(s)
Allows the templar to use Divine Arbitration on another group and lowers the recast time of the spell.
Effect:
Improves spell reuse time by 60 seconds.
Strike of the Arch Bishop
Rank (3 / 5)
Templar
1 point(s)
Adds an additional damage, critical chance and critical amount to the Divine Strike line of spells.
Effect:
Increases the critical chance and critical damage by 3%.
Improves the damage by 6%
Penance
Rank (5 / 5)
Templar
1 point(s)
Improves the hitpoints of the Holy Armor and Symbol of Marzin line of spells.
Effect:
Improves the hit point bonuses by 35%
Templar's Restoration
Rank (5 / 5)
Templar
1 point(s)
Improves the heal and critical amount of the Restoration line of spells.
Effect:
Improves the heal amount by 20%.
Increases the critical amount by 10%.
Restorative Healing
Rank (5 / 5)
Templar
1 point(s)
Improves the cast time and heal amount for the Word of Redemption line of spells.
Effect:
Reduces the casting time by 1 seconds.
Improves the heal amount by 20%.
Peaceful Aggression
Rank (1 / 1)
Templar
2 point(s)
Peaceful Aggression is an offensive based spell which grants the Templar a chance to double attack, additional chance to critical hostile spells and improved spell damage and critical amount. The templar will, however, have longer casting times on heals and also reduced heal effectiveness.
Casting:
1.61 seconds
Recast:
3 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Improves base auto attack multiplier of caster by 0.112
Increases Multi Attack Chance of caster by 25.0
Increases casting speed of beneficial spells by 30%.
Improves the damage, crit bonus and crit chance of spells and combat arts by 15%.
Reduces the effectiveness of heals by 10%.
Focused Prayers
Rank (1 / 1)
Templar
2 point(s)
Focused Prayers allows the templar to heal and critical for more but hostile spells will take longer to cast and damage based spells will have reduced effectiveness.
Casting:
1.61 seconds
Recast:
3 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Increases casting speed of damage spells by 20%
Reduces damage of hostile spells by 25%
Increases critical heals by 5%.
Reduces power cost of beneficial spells by 15%.
Increases base heal amount by 10%.
Attribute Prowess
Rank (0 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Duration:
10 minutes
Effect:
Increases AGI, WIS, INT and STR of caster by 0.6
Ability Aptitude
Rank (10 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Duration:
10 minutes
Effect:
Increases Ability Modifier of caster by 103.5
Spirit and Body
Rank (10 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Duration:
10 minutes
Effect:
Increases Max Power of caster by 5.0%
Increases Max Health of caster by 5.0%
Expertise
Rank (10 / 10)
Heroic
1 point(s)
Increases Potency.
Duration:
10 minutes
Effect:
Increases Potency of caster by 10.0%
Critical Genius
Rank (0 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Duration:
10 minutes
Effect:
Increases Crit Bonus of caster by 1.0%
Lightning Reflexes
Rank (3 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 3.0%
Enhance: Divine Guidance
Rank (10 / 10)
Heroic
1 point(s)
Increases the duration and the maximum health increase granted by Divine Guidance.
Duration:
10 minutes
Effect:
Improves the health increase of Divine Guidance by 10%.
Improves the duration of Divine Guidance by 4 seconds.
Enhance: Sacrifice
Rank (0 / 10)
Heroic
1 point(s)
Reduces the reuse time of Sacrifice and grants a small heal over time to the cleric after using Sacrifice. The final rank will allow Sacrifice to cure hostile effects from the target.
Duration:
10 minutes
Effect:
Heals the cleric for 2% of their max health instantly and every second for 2 seconds after casting Sacrifice.
Reduces the reuse speed of Sacrifice by 8.
Retribution
Rank (0 / 10)
Heroic
1 point(s)
Enhances the cleric's offensive stance with additional effects.
Duration:
10 minutes
Divine Armor
Rank (5 / 10)
Heroic
1 point(s)
Divine Armor will heal the cleric's group friend when they receive damage.
Casting:
1 seconds
Recast:
2 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Applies a passive reactive heal to the target that restores 5% of the damage received.
Cannot be modified except by direct means
Equilibrium
Rank (1 / 1)
Heroic
2 point(s)
Equilibrium protects the cleric's non-fighter group members from death for a short duration.
Power:
3
Casting:
0.2 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
8 seconds
Effect Radius:
35 meters
Effect:
On death this spell will cast Equilibrium on target.
  • Heals target for 50.0% of max health
  • If not fighter
Perseverance of the Divine
Rank (0 / 1)
Heroic
2 point(s)
Perseverance of the Divine protects the target from harm, providing a two trigger stoneskin. Upon expiration, the target is granted a reactive heal based on the amount of damage prevented.
Power:
3
Casting:
0.8 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
15 seconds
Effect:
Applies Perseverance of Divinity on termination. Lasts for 15.0 seconds.
  • When any damage is received this spell will cast Divine Perseverance on target.
  •   • Heals the target based on the amount of damage absorbed.
  •   • Grants a total of 2 triggers of the spell.
  • Cannot be modified except by direct means
Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 2 attacks.
Immaculate Revival
Rank (0 / 1)
Heroic
2 point(s)
Immaculate Revival resurrects the cleric and their grouped allies. This spell can be cast while the cleric is dead or alive. The reuse will be used even if nobody is resurrected.
Recast:
5 minutes 55 seconds
Recovery:
5 seconds
Effect Radius:
25 meters
Effect:
Resurrects all deceased party members within a 25 meter radius of the caster with 100% health and power.
Seasoned Harvesting
Rank (0 / 5)
Refining
1 point(s)
Increases your ability to get a bonus rare harvest. This also grants the ability to track harvesting nodes. Higher ranks of this ability lower the cooldown on the Track Harvestables ability.
Effect:
Grants the Track Harvestables ability.
Increases rare harvest chance by 1.0%
Cannot be modified except by direct means
Steady Hands
Rank (0 / 5)
Experimentation
1 point(s)
Increases the artisan's durability gain.
Effect:
Increases the amount of durability gained by 1.0.
Brilliant Technique
Rank (0 / 5)
Mass Production
1 point(s)
Increases the Artisan's Success Rate.
Effect:
Increases success chance by 1.0%
Summon Artisan's Gathering Goblin
Rank (0 / 5)
Refining
1 point(s)
Summons an expert goblin harvester to help the Artisan Harvest. This harvest helper has a chance of harvesting rares. Higher ranks of this ability lower the cooldown.
Casting:
2 seconds
Recast:
12 hours
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Summons a pet Artisan's Gathering Goblin
Cannot be modified except by direct means
Summon Crafting Stations
Rank (0 / 5)
Refining
1 point(s)
Grants the ability to summon mobile crafting stations. Higher ranks of this ability lower the cooldown on the station summons.
Grandmaster's Will
Rank (0 / 5)
Experimentation
1 point(s)
Further increases the artisan's durability gain.
Effect:
Increases the durability gain by 1.0%.
Experimental Preservatives
Rank (0 / 5)
Experimentation
1 point(s)
Greatly increases the artisan's food and drink duration.
Effect:
Improves the duration of food and drink by 5%
Grandmaster's Design
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's critical success rate.
Effect:
Increases critical success chance by 1.0%
Artisan's Discipline
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's rate of progress.
Effect:
Increases the amount of progress gained by 1.0%.
Salvage
Rank (0 / 5)
Refining
1 point(s)
Salvages the target item into raw materials. Higher quality items will result in higher quality raw materials. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Effect:
Cannot be modified except by direct means
Innovative Insoles
Rank (0 / 5)
Experimentation
1 point(s)
Increases the Artisan's Ground and Mount Speed.
Effect:
Increases speed of caster by 2.0%
Increases Ground Mount Speed of caster by 2.0%
Systematic Conservation
Rank (0 / 5)
Mass Production
1 point(s)
Refunds a portion of a recipes build components upon recipe completion.
Effect:
Increases build components returned by 4.0%
Refine
Rank (0 / 5)
Refining
1 point(s)
Refines raw harvestables into pure harvestables. An equipment item crafted with a pure primary component will have higher attributes. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Recovery:
5 seconds
Effect:
Cannot be modified except by direct means
Experimentation
Rank (0 / 5)
Experimentation
1 point(s)
Allows the artisan to experiment on an item. Experimentation can either add a proc, add a decoration, or boost the stats of an item. Higher ranks of this ability increase the total amount of times you can experiment on an item. Additionally, higher ranks of this ability will improve your experimentation reaction arts.
Effect:
Increases number of times experimentation can be applied to an item by 1.0
Mass Production
Rank (0 / 5)
Mass Production
1 point(s)
Enables the artisan to craft multiple items at a time. Higher tiers of this ability increase the maximum crafting quantity.
Effect:
Increases max crafting quantity by 5.0
Invigorate
Rank (3 / 3)
Prestige
1 point(s)
The priest's heals have a chance to increase the target's flurry chance and doublecast chance.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On a healing spell cast this spell may cast Invigorated on target of spell cast. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
  • Increases Doublecast Chance of target by 3.0%
  • Target has a 10.0% chance of having one of their weapons' autoattack strike the target multiple times.
Divine Assistance
Rank (3 / 3)
Prestige
1 point(s)
The templar's high level reactive heals have a chance to have increased triggers. This effect is reduced in PVP combat.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Grants a 36% chance to double the base triggers on Holy Intercession, Vital Intercession and Seraph's Restoration.
Rejection
Rank (0 / 3)
Prestige
1 point(s)
Enhances Healing Fate, Involuntary Gift and Mark of Divinity to reduce the target's potency and max health while active.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Reduces the target's potency by 1%
Reduces the target's maximum health by 0.4%
This effect stacks from all three spells.
Brainstorm
Rank (0 / 3)
Prestige
1 point(s)
The priest's hostile actions have a chance to trigger damage reduction for their group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When a combat art is used this spell has a 10% chance to cast Storming Thoughts on target. Lasts for 10.0 seconds.
  • Reduces all damage done to group members (AE) by 3%
On a hostile spell hit this spell may cast Storming Thoughts on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  • Reduces all damage done to group members (AE) by 3%
Seraph's Alacrity
Rank (2 / 2)
Prestige Enhancement
1 point(s)
Seraph's Restoration and Radiance have a chance to finish the reuse of True Faith.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Radiance has a 100% chance to clear the reuse on True Faith.
Seraph's Restoration has a 4% chance to clear the reuse on True Faith.
Seraph's Restoration
Rank (1 / 1)
Prestige Expertise
1 point(s)
A replacement for Restoration. Replenishes a large amount of target ally's heal and applies a short duration reactive heal.
Power:
7
Casting:
2.41 seconds
Recast:
11 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Heals target for 23 - 28
When any damage is received this spell will cast Seraph's Intervention on target.
  • Heals target for 47 - 57
  • Grants a total of 2 triggers of the spell.
Divine Fate
Rank (0 / 1)
Prestige Expertise
1 point(s)
A replacement for Healing Fate, this spell is an impairment placed upon an opponent that will grant health to the templar and allies when the opponent takes a certain amount of damage.
Casting:
1.61 seconds
Recast:
8 seconds
Recovery:
5 seconds
Duration:
3 minutes 36 seconds
Effect:
When target receives a reduction in health of 10% this spell will cast Divine Fate of Healing on caster.
  • Heals raid and group members (AE) for 17
Divine Repentance
Rank (0 / 2)
Prestige Enhancement
1 point(s)
When Divine Fate of Healing Triggers, it can clear the reuse on Repent. Additionally, Mark of Nobility will increase the target's chance to strikethrough and, if the target is not a fighter, reduce their hate generation.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Mark of Nobility will increase the target's strikethrough by 4%. If the target is not a fighter, Mark of Nobility will also reduce their hate gain by 4%.
Divine Fate of Healing has a 15% chance to clear the reuse on Repent. This effect can only trigger once every 5 seconds.
Potent Protector
Rank (1 / 1)
Prestige Conversion
1 point(s)
The templar gains additional Crit Bonus from Potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 12 points of Potency, the caster gains 1% Crit Bonus.
Critical Invoker
Rank (0 / 1)
Prestige Conversion
1 point(s)
The templar gains additional potency from Crit Bonus.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 12% of Crit Bonus, the caster gains 1% potency.
Sanctify
Rank (3 / 3)
Prestige Access
1 point(s)
Improves the amount of maximum health of the target. This spell starts at five increments and decreases each time the target takes damage. Higher ranks of this ability reduce the base reuse time.
Power:
9
Casting:
1.61 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
36 seconds
Effect:
Increases Max Health of target by 25.0%
Deific Reformation
Rank (3 / 3)
Prestige Mastery
1 point(s)
Applies a heal to the templar's two allies with the lowest health percentages. The heal amount is more powerful if the targets are below 25% health and most powerful if the targets are below 10% health. The targets must be within 50 meters of the templar.
Power:
18
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Effect Radius:
50 meters
Max AOE Targets:
2
Effect:
Applies Deific Reformation.
  • Applies to the two allies with the lowest health. Cannot apply to the same target twice.
  • Heals target for 90 - 109
  •   • If under 10% Health
  • Heals target for 48 - 58
  •   • If over 26% Health
  • Heals target for 66 - 80
  •   • If between 11% and 25% health
Divinity's Aid
Rank (0 / 3)
Prestige Access
1 point(s)
Following the natural expiration (triggers or duration) of Vital Intercession, the target will gain increased healing received for a short duration.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Vital Intercession will apply an effect that increases healing received by 10% when it expires naturally.
Purification
Rank (3 / 3)
Sanctification
1 point(s)
Sanctify will apply a damage shield to the target.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Sanctify will apply a damage shield to the target that can trigger once every 3 seconds. The damage is attributed to the templar.
Holy Army
Rank (0 / 3)
Sanctification
1 point(s)
Increases the group's potency when Sanctify loses an increment. This effect can increment up to 10 times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Sanctify will increase the target group's potency by 0.5% when triggered. This increments up to 10 times.
Divine Protection
Rank (3 / 3)
Sanctification
1 point(s)
Sanctify has a chance to reduce damage to the target ally when they fall below 50% health or have less than 50% health when the spell is cast.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Sanctify will have a 100% chance to apply a short duration damage reduction when the target ally falls below 50% health or is below 50% health when cast. This can only trigger once every 60 seconds per target.
Divinity's Punishment
Rank (0 / 3)
Divinity
1 point(s)
Divinity's Aid will grant the templar a chance to inflict damage upon their enemy when the target of Divinity's Aid attacks.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Divinity's Aid will grant a chance to inflict damage when the ally attacks.
Divine Mana
Rank (0 / 3)
Divinity
1 point(s)
Divinity's Aid will grant the target a chance to trigger power restoration to the templar's group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Divinity's Aid will grant a chance to restore 0.4% power to the target's group when attacking.
Barrier of Divinity
Rank (0 / 3)
Divinity
1 point(s)
Divinity's Aid will ward the target.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Divinity's Aid will ward the target for a small amount of damage.
Holy Guide
Rank (1 / 1)
Sanctification
1 point(s)
Lowers the base reuse time of Divine Guidance.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lowers the base reuse time of Divine Guidance to 150 seconds.
Restoring Devotion
Rank (1 / 1)
Prestige Mastery
2 point(s)
Reduces the base reuse of Devoted Resolve to 10 seconds.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Reduces the base reuse speed of Devoted Resolve to 10 seconds. In PVP Combat, the reuse is reduced to 20 seconds.
Wrath of Divinity
Rank (0 / 1)
Divinity
1 point(s)
Some of the templar's impairement spells will grant them an incremental effect that allows them to inflict additional damage when casting damage spells. This effect increments to 3.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Involuntary Gift, Mark of Divinity, Healing Fate and Divine Fate will apply an incremental effect that allows the templar to inflict additional damage when casting damage spells.
Asevenx
95 Templar
AAs: 320 / 320
View Pre-CoE AA Backup
Alternate Advancements
5
5
5
5
5
0
5
5
5
Tradeskill Advancements: 40/40
1
4
4
0
0
4
8
8
0
0
8
10
10
0
0
10
1
1
0
0
1
8
7
0
0
8
2
Cleric Advancements: 100/100
0
0
5
5
5
5
5
5
0
5
0
0
5
4
5
5
2
0
0
5
5
1
0
1
1
0
5
5
5
5
5
1
Templar Advancements: 100/100
0
0
0
5
0
5
1
0
5
5
5
5
1
0
5
0
5
5
0
0
0
1
3
5
5
5
1
1
Shadows Advancements: 70/70
0
10
10
10
0
3
10
0
0
5
1
0
0
Heroic Advancements: 50/50
3
3
0
0
2
1
0
0
1
0
3
3
0
3
0
3
0
0
0
1
1
0
Prestige Advancements: 25/25 (25 earned for being level 95)
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Tradeskill Prestige Advancements: 0/25 (0 earned for being level 90)
On October 29, 2012, we backed up the Alternate Advancement and Prestige Ability choices for every character that had ever been looked up on EQ2U. We also backed up nearly every level 90-92 character even if they hadn't been looked up on EQ2U. This was in preparation for the Chains of Eternity expansion released November 13, 2012. Over 150,000 Beetny.com backup links were added as well (these are accessible under your Character on the left side near the bottom).