Chains of Eternity News
On October 29, 2012, we backed up every character that has ever been looked up on EQ2U. We also made a valiant effort to backup every level 90-92 character, but of course it's possible we missed a few. This was in preparation for the Chains of Eternity expansion released November 13, 2012.
We also made a backup of every followed character at Beetny. You can access that backup at the bottom of the left Stats sidebar on your
Character sheet under Beetny.
It looks as though this character hasn't been logged in since the launch of Chains of Eternity. The AAs displayed are the Pre-CoE AAs.
Ample Harvest
Rank (0 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Caster will harvest a second time on 3.0% of harvests.
Swift Creation
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting. Additionally, your run speed is increased when not in combat.
Effect:
Increases speed of caster by 1.0%
Increases the amount of progress gained by 2.0%.
High Quality Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Improves the duration of food and drink by 2.5%
Increases the durability gain by 2.0%.
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting. Additionally, your run speed is increased when not in combat.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
• No components are consumed to create this item.
Favorable Wind
Rank (1 / 10)
Starter
1 point(s)
Increases the brawler's movement speed. This also increases the brawler's strength and stamina by 4 points per rank.
Effect:
Increases in-combat movement speed of caster by 5.0%
Increases speed of caster by 5.0%
Pressure Point
Rank (4 / 10)
Strength
1 point(s)
A melee attack that also lowers the target's crushing resistance.
Effect:
Increases Mitigation of target vs physical damage by 0
Inflicts 1 - 2 melee damage on target
Baton Flurry
Rank (4 / 10)
Agility
1 point(s)
A melee attack that speeds up the Monkey Guru's recovery time for a short duration.
Effect:
Inflicts 1 - 3 melee damage on target
Decreases Ability Recovery Speed of target by 33.0%
Increases Ability Recovery Speed of caster by 33.0%
Inflicts 1 - 3 melee damage on target
Mantis Star
Rank (0 / 10)
Stamina
1 point(s)
A ranged attack causing the target to lose max health, agility and strength.
Effect:
Decreases STR of target by 9.0
Inflicts 1 ranged damage on target
Decreases AGI of target by 9.0
Decreases Max Health of target by 0.3%
If Thrown Weapon equipped in Ranged
Crane Sweep
Rank (0 / 10)
Wisdom
1 point(s)
A melee attack that knocks down all nearby enemies.
Effect:
Applies Knockdown. Lasts for 1.8 seconds.
• Stuns target
• Blurs vision of target
• Throws target back
• Does not affect Epic targets
Inflicts 1 - 2 melee damage on targets in area
Eagle Spin
Rank (0 / 10)
Intelligence
1 point(s)
A melee attack that spins your target around, exposing their back for a short duration.
Effect:
Roots target
• If Target is not Epic
Forces target to face the same direction as the caster.
Prevents target from changing direction while active.
• If Target is not Epic
Inflicts 2 - 3 melee damage on target
Relentless Punches
Rank (10 / 10)
Strength
1 point(s)
Increases the brawler's chance to double attack.
Effect:
Increases Multi Attack Chance of caster by 21.1
Increases PvP Multi Attack Chance of caster by 21.1
Ambidexterity
Rank (0 / 10)
Agility
1 point(s)
Speeds up the Monkey Guru's reuse timers.
Effect:
Increases Ability Reuse Speed of caster by 1.2%
Mantis Bolt
Rank (0 / 10)
Stamina
1 point(s)
Grants the Mantis Master a chance at an additional piercing attack with every successful hit in combat.
Effect:
On a hit this spell has a 10% chance to cast Mantis Bolt on target of attack.
• Inflicts 7 - 12 piercing damage on target
Crane Twirl
Rank (0 / 10)
Wisdom
1 point(s)
Provides a chance to inflict additional damage on all enemies surrounding the Crane Sensei. In addition, Crane Twirl grants the brawler a chance to strike multiple enemies within melee range with every auto-attack.
Effect:
Caster has a 2.0% chance of having one of their weapons' autoattack affect multiple targets they are facing, who are within range of that weapon.
On a melee hit this spell has a 2% chance to cast Crane Twirl on target of attack.
• Inflicts 4 - 7 crushing damage on targets in Area of Effect
Eagle's Fury
Rank (0 / 10)
Intelligence
1 point(s)
Your chance to critically hit with melee attacks is increased.
Effect:
Increases Crit Chance of caster by 1.8
Claw Reversal
Rank (8 / 10)
Strength
1 point(s)
Increases the brawler's base chance to deflect an attack.
Effect:
Increases caster's chance to block by 12.8%
Monkey Dodge
Rank (0 / 10)
Agility
1 point(s)
Increases the Monkey Guru's defense.
Effect:
Increases Defense of caster by 0.0
Deflecting Pincers
Rank (0 / 10)
Stamina
1 point(s)
You have an increased chance to deflect incoming attacks.
Effect:
Increases Deflection of caster by 0.0
Crane Growth
Rank (0 / 10)
Wisdom
1 point(s)
Increases the Crane Sensei's maximum health.
Effect:
Increases Max Health of caster by 0.5%
Eagle's Talon
Rank (0 / 10)
Intelligence
1 point(s)
Your chance to parry incoming attacks is increased.
Effect:
Increases Parry of caster by 0.0
Chi
Rank (1 / 1)
Strength
2 point(s)
Greatly increases the Tiger Sifu's attack speed and damage per second, and improves speed of all casting times, recovery times, and reuse times.
Effect:
Increases Ability Reuse Speed of caster by 50.0%
Increases Damage Per Second of caster by 50.0
Increases Attack Speed of caster by 50.0
Increases Ability Casting Speed of caster by 100.0%
Increases Ability Recovery Speed of caster by 100.0%
Altruism
Rank (0 / 1)
Agility
2 point(s)
Prevents an ally from death, instead causing them to feign death. Your hate positions by that encounter is increased twice.
Effect:
On death this spell will cast Feign Death on caster. Lasts for 36.0 seconds.
• Heals caster for 11.1% of max health
• • This effect cannot be critically applied.
• Feigns Death with 100% chance of success
• Grants a total of 1 trigger of the spell.
When target ally's death is prevented by this spell, the enemy encounter's hate towards the caster increases by 2 positions
Mantis Leap
Rank (0 / 1)
Stamina
2 point(s)
Instantly teleports the Mantis Master to a target player or enemy. The next melee attacks will increase the Mantis Master's hate position with the target.
Effect:
Instantly teleport to your target.
On a melee hit this spell will cast Mantis Aggression on target of attack.
• Increases Threat to target by 9
• Increases threat priority of target by 1 position
Crane Flock
Rank (0 / 1)
Wisdom
2 point(s)
Crane Flock causes all auto-attacks made to attack up to 4 enemies surrounding the Crane Sensei. The Crane Sensei's primary target will be hit twice.
Effect:
Increases PvP Multi Attack Chance of caster by 100.0
Increases Multi Attack Chance of caster by 100.0
Caster has a 100.0% chance of having one of their weapons' autoattack affect multiple targets they are facing, who are within range of that weapon.
Eagle Shriek
Rank (0 / 1)
Intelligence
2 point(s)
While the Eagle Expert's health is below 50%, they gain significant bonuses at melee damage and physical damage resistance.
Effect:
Improves base auto attack multiplier by 0.225
Increases Mitigation of caster vs physical damage by 0
If under 50% Health
Tiger Reflexes
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Grants the brawler a small chance to Flurry.
Effect:
Caster has a 0.8% chance of having one of their weapons' autoattack strike the target multiple times.
Monkey Wisdom
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Reduces the recast time of Altruism. The final rank adds an additional trigger.
Effect:
Reduces the recast time of Altruism by 5 seconds.
Mantis Mastery
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the duration of Mantis Leap.
Effect:
Increases the duration of Mantis Leap by 0.75 seconds.
Swift Wings
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the duration of Crane Flock.
Effect:
Increases the duration of Crane Flock by 1 seconds.
Eagle's Patience
Rank (0 / 2)
Sentinel's Fate Attributes
4 point(s)
The Eagle Expert can patiently watch their attackers, allowing them to absorb damage when they are at low health.
Effect:
Will absorb all damage. This spell will absorb a total of 1 attack.
• If under 10% Health
Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 1 attack.
• If between 11% and 50% health
Eagle Shriek must be active to use Eagle's Patience.
Brawler's Tenacity
Rank (0 / 2)
Sentinel's Fate Attributes
2 point(s)
The brawler is able to show their undying tenacity, granting them the ability to avoid death.
Effect:
On death this spell will cast Tenacity on target.
• Heals target for 55.2% of max health
• • This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Enhance: Ignore Pain
Rank (0 / 5)
Bruiser
1 point(s)
Increases the amount healed by Ignore Pain and its upgrades.
Effect:
Increases heal amount by 2%
Enhance: Intercept
Rank (0 / 3)
Bruiser
1 point(s)
Improves the reuse speed of Intercept and grants them a damage absorption bonus for that hit.
Effect:
Improves reuse speed by 5 seconds
Adds 3% damage absorption
Enhance: Abuse
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed and increases the base hate amount of Abuse and its upgrades.
Effect:
Improves reuse speed by 1 seconds and reduces resistibility by 1%
Enhance: Merciless Stomp
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Merciless Stomp and its upgrades.
Effect:
Increases damage by 5%
Enhance: Indomitable Will
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed of Indomitable Will. The final rank will grant the ability to cure elemental effects.
Effect:
Improves reuse speed by 6 seconds
Enhance: Slurred Insult
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed and increases the base hate amount of Slurred Insult and its upgrades.
Effect:
Improves reuse speed by 0.7 seconds
Reduces resistibility by 1%
Enhance: Rescue
Rank (0 / 3)
Bruiser
2 point(s)
Your target sees you as an even bigger threat when you Rescue.
Effect:
Increases hate positions by 1
Enhance: Feign Death
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed of Feign Death. The final rank gives a 50% chance to override a failed Feign Death.
Effect:
Improves reuse speed by 0.5 seconds
Enhance: Shoulder Charge
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Shoulder Charge and its upgrades.
Effect:
Increases damage by 5%
Enhance: Bruising Spirit
Rank (0 / 5)
Bruiser
1 point(s)
Increases the duration and reduces the reuse of Bruising Spirit and its upgrades.
Effect:
Increases duration and reduces the reuse time by 10 seconds
Enhance: Shrug Off
Rank (0 / 1)
Bruiser
3 point(s)
Improves the avoidance granted by Shrug Off.
Effect:
Improves the avoidance granted by 15%.
Alternate: Shiftiness
Rank (0 / 5)
Bruiser
1 point(s)
As an alternative to Manhandle, your attacks have a chance of reducing the target's hate toward you while in this stance.
Effect:
On a melee hit this spell has a 50% chance to cast Shifty Dodge on target of attack.
• Decreases Threat to target by 2
Enhance: Eye Gouge
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Eye Gouge and its upgrades.
Effect:
Increases damage by 3%
Enhance: Uppercut
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Uppercut and its upgrades.
Effect:
Increases damage by 5%
Enhance: Intimidate
Rank (0 / 3)
Bruiser
1 point(s)
Increases the duration of Intimidate and its upgrades.
Effect:
Increases duration by 1 seconds
Enhance: Rock Skin
Rank (0 / 5)
Bruiser
1 point(s)
Increases the mitigation and hastens the reuse speed of Rock Skin and its upgrades.
Effect:
Increases crush, slash, and pierce resists by 5%
Hastens reuse speed by 6 seconds
Enhance: Stone Deaf
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed and reduces the power cost of Stone Deaf.
Effect:
Improves reuse speed by 3 seconds
Reduces the power cost by 20%
Enhance: Close Mind
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse speed of Close Mind. The final rank allows it to cure control effects upon termination.
Effect:
Improves reuse speed by 7 seconds
Brutal Inspiration
Rank (0 / 1)
Bruiser
3 point(s)
Grants the bruiser an alternate ability to Close Mind that can be cast on a group or raid friend. The two abilities share a reuse time.
Effect:
Makes target immune to Root effects
Makes target immune to Daze effects
Makes target immune to Stun effects
Makes target immune to Fear effects
Makes target immune to Mesmerize effects
Makes target immune to Stifle effects
Enhance: Knockout Combination
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Knockout Combination and its upgrades.
Effect:
Increases damage by 5%
Enhance: Sucker Punch
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of Sucker Punch and its upgrades.
Effect:
Increases damage by 5%
Bodyguard of Stone
Rank (0 / 1)
Expertise
1 point(s)
After a successful Riposte, you may become immune to the next physical attack that lands. All Riposte damage is increased.
Effect:
Increases Riposte Damage of caster by 35.0%
On a riposte this spell has a 25% chance to cast Stoneskin on caster. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
Soak Hit
Rank (0 / 1)
Expertise
1 point(s)
The bruiser absorbs the next hit on one of their allies, protecting them from harm.
Effect:
Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 1 attack.
Control Hate
Rank (0 / 1)
Expertise
1 point(s)
If the bruiser's offensive stance is active, it reduces your opponent's hate towards you. Otherwise, hate is increased.
Effect:
Decreases threat priority of target by 1 position
Increases threat priority of target by 1 position
Drag
Rank (0 / 1)
Expertise
1 point(s)
Effect:
You can drag target enemy around for a short duration. That enemy is forced to target you while Drag is active.
Fists of Fury
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Fists of Fury increases the base damage of the One Hundred Hand Punch line of abilities.
Effect:
Improves the base damage by 4%.
Debilitating Gouge
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Improves the effectiveness of Eye Gouge.
Effect:
Improves the offensive skill reduction by 5%.
Mind Over Matter
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Mind over Matter numbs the bruiser from pain by increasing their physical mitigation while Bruising Spirit or one of its upgrades is active.
Effect:
Improves the physical mitigation by 10%.
Defensive Aggression
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Reduces the penalties of the bruiser's defensive stance.
Effect:
Reduces the penalties of Bodyguard by 20%.
Reversal
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Greatly improves the bruiser's riposte damage and chance to riposte instead of parry.
Effect:
Increases Additional chance to Riposte of caster by 10.0
Increases Riposte Damage of caster by 20.0%
Aggressive Beatdown
Rank (0 / 5)
Sentinel's Fate
1 point(s)
While using the defensive stance, the bruiser will be able to generate additional threat when using the Beatdown line of abilities.
Effect:
The Bodyguard line gains a bonus which adds a threat component to Beatdown.
Wild Beating
Rank (0 / 1)
Sentinel's Fate
2 point(s)
The bruiser deals large damage in area of effect, increasing hate position.
Effect:
Inflicts 9 - 11 heat damage on targets in Area of Effect
Increases threat priority of targets in Area of Effect by 2 positions
Pet of the Gods
Rank (0 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 10%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (0 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 0.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (0 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 0.5%
Consummate Defender
Rank (0 / 5)
Fighter
1 point(s)
Consummate Defender improves the skill bonuses of the fighter's defensive stance.
Effect:
Improves the skill bonuses of the fighter's defensive stance by 4%
Swinging Strike
Rank (0 / 5)
Fighter
1 point(s)
Swinging Strike adds additional base and critical damage to the Overpower, Rupture, Faith Strike, Painbringer, Pummel, and Waking Dragon line of combat arts.
Effect:
Increases base damage by 3%
Improves critical damage by 2%
Enhance: Rescue
Rank (0 / 5)
Fighter
1 point(s)
Improves the reuse time of the Rescue skill. Rescue is limited to a 100% reuse speed reduction or half of its base reuse time. Anything over that amount will not count. If your class has multiple enhancements to Rescue this may be an issue.
Effect:
Improves the reuse speed of Rescue by 10%
Offensive Prowess
Rank (0 / 5)
Fighter
1 point(s)
Offensive Prowess increases the skill bonuses of the fighter's offensive stance.
Effect:
Increases the skill bonuses of the fighter's offensive stance by 4%
Riposte Mastery
Rank (0 / 5)
Fighter
1 point(s)
This ability grants the fighter an additional damage on a successful riposte.
Effect:
Increases Riposte Damage of caster by 5.0%
Battle Hardening
Rank (0 / 5)
Fighter
1 point(s)
Adds innate damage reduction to the fighter.
Effect:
Reduces physical damage done to caster by up to 3.75.
Sneering Assault
Rank (0 / 1)
Fighter
1 point(s)
Sneering Assault does a medium amount of damage while also adding additional hate and forces the fighter several positions up the hate list.
Effect:
Increases Threat to target by 58 - 96
Increases threat priority of target by 3 positions
Inflicts 5 - 8 melee damage on target
Tranquil Forewarning
Rank (0 / 5)
Brawler
1 point(s)
All of the brawler's taunt skills will add additional hate.
Effect:
Improves the threat amount of taunt spells by 3%.
Tactical Precision
Rank (0 / 5)
Brawler
1 point(s)
Tactical Precision adds additional effects to the brawler's Calm Tranquility and Brutality lines of raid wide buffs. These effects give the raid additional accuracy and a lower chance for spells to be resisted.
Effect:
Adds additional effects which improve the raid's accuracy and makes spells harder to resist.
Blazing Cobra
Rank (0 / 5)
Brawler
1 point(s)
Improves the damage of the Crescent Strike and Beatdown lines of combat arts. In addition, the brawler will cast these skills faster.
Effect:
Increases the damage by 3%.
Reduces the casting time by 0.1 seconds.
Thunderous Strike
Rank (0 / 5)
Brawler
1 point(s)
Improves the damage of the Lightning Palm and Lightning Fists lines of combat arts.
Effect:
Improves the damage by 3%.
Deflecting Blow
Rank (0 / 5)
Brawler
1 point(s)
The brawler is able to increase their chance to deflect incoming attacks.
Effect:
Increases caster's chance to block by 1.2%
Aversion
Rank (0 / 5)
Brawler
1 point(s)
Aversion improves the minimum deflection amount of the brawler's defensive and combination stances.
Effect:
Adds 1.2% to the deflection chance of the brawler's combination and defensive stances.
Inner Focus
Rank (0 / 1)
Brawler
1 point(s)
The brawler focuses on their inner self allowing them to absorb 2 attacks which do over 25% of their maximum health.
Effect:
Will absorb physical damage when the amount is greater than 25% of the target's maximum health. This spell will absorb a total of 2 attacks.
Conquer
Rank (0 / 5)
Bruiser
1 point(s)
Divide and Conquer will lock to all of the targets and add additional hate for the bruiser.
Effect:
Increases the threat amount by 5%
Calming Demeanor
Rank (0 / 5)
Bruiser
1 point(s)
Calming Demeanor adds a hate reduction effect to Brutality which lowers the hate gain of all non fighters in the raid.
Effect:
Adds an additional effect which reduces the hate gain of non fighter classes.
Deadly Assault
Rank (0 / 5)
Bruiser
1 point(s)
Improves the reuse time and damage of the Savage Assault line of combat arts.
Effect:
Increases the damage by 2%.
Reduces the recast time by 4 seconds.
Bruising Fury
Rank (0 / 5)
Bruiser
1 point(s)
Increases the damage of the Meteor Fist line of combat arts and also reduces the reuse time.
Effect:
Reduces the reuse time by 2 seconds.
Increases the base damage by 3%.
Hardened Skin
Rank (0 / 5)
Bruiser
1 point(s)
Through years of training the bruiser's skin becomes battle hardened giving them additional mitigation.
Effect:
Increases the mitigation of the bruiser's armor making them slightly less mitigating than chain maxed out.
Adrenaline Rush
Rank (0 / 5)
Bruiser
1 point(s)
When the bruiser takes a hit for over 40% of their health they have a chance to get a rush of adrenaline which prevents the next physical hit from landing.
Effect:
Gives the bruiser a chance to absorb the next attack after taking a blow which does 40% or higher damage. The base chance is 10 percent at rank 1 and increases to 50 percent at rank 5.
Impenetrable Will
Rank (0 / 1)
Bruiser
2 point(s)
For a short duration the bruiser will deflect incoming attacks and increase the amount of threat generated by taunt spells.
Effect:
Increases PvP Potency of caster by 25.0%
Increases Potency of caster by 25.0%
Caster will Parry 100.0% of incoming attacks
Staggering Blow
Rank (0 / 1)
Bruiser
2 point(s)
Staggering Blow is a large direct damage based melee attack which also stuns non epic targets for a short duration. Staggering Blow also causes the target to increase their hatred to the bruiser by 4 positions.
Effect:
Increases threat priority of target by 4 positions
Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target
• Stuns target
• Does not affect Epic targets
Inflicts 7 - 12 melee damage on target
Attribute Prowess
Rank (0 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Effect:
Increases INT, AGI, STR and WIS of caster by 0.6
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (0 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Effect:
Increases Max Power of caster by 0.5%
Increases Max Health of caster by 0.5%
Expertise
Rank (0 / 10)
Heroic
1 point(s)
Increases Potency.
Effect:
Increases Potency of caster by 1.0%
Increases PvP Potency of caster by 1.0%
Critical Genius
Rank (0 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Effect:
Increases Crit Bonus of caster by 1.0%
Increases PvP Crit Bonus of caster by 1.0%
Lightning Reflexes
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Effect:
Increases Ability Reuse Speed of caster by 1.0%
Enhance: Brawler's Tenacity
Rank (0 / 10)
Heroic
1 point(s)
Improves the duration of Brawler's Tenacity. The final rank adds an additional trigger.
Effect:
Increases the duration of Brawler's Tenacity by 4.5 seconds.
Enhance: Inner Focus
Rank (0 / 10)
Heroic
1 point(s)
Improves the casting speed and durations of Inner Focus. The final rank will grant an additional trigger of stoneskin.
Effect:
Improves the casting time of Inner Focus by 10%.
Improves the duration of Inner Focus by 0.5 seconds.
Hostility
Rank (0 / 10)
Heroic
1 point(s)
The brawler will have a chance to gain additional threat to the target encounter with each attack.
Effect:
On any combat or spell hit this spell may cast Hostility on target of attack. Triggers about 2.4 times per minute.
• Increases Threat to target encounter by 8 - 10
Unrivaled Focus
Rank (0 / 10)
Heroic
1 point(s)
Grants the brawler a passive ability to reduce incoming damage for a short duration after taking damage. This can only trigger once every 10 seconds.
Effect:
When damaged with a melee weapon this spell will cast Unrivaled Focus on target. Lasts for 3.0 seconds.
• Reduces physical damage done to caster by 3%
• This effect can only trigger once every 10 seconds.
Stone Cold
Rank (0 / 1)
Heroic
2 point(s)
Stone Cold reduces damage to the brawler's group for a short duration.
Effect:
Reduces all damage done to group members (AE) by 15%
Tag Team
Rank (0 / 1)
Heroic
2 point(s)
The brawler and his or her target swap hate positions on all targets that either of them are currently engaging in combat. If the brawler is alone or uses Tag Team on him or herself, he or she will instead be healed for 50% of his or her max health. The brawler and target will both dodge all attacks for 8 seconds following the use of Tag Team. The hate swap does not work if the target is a player pet.
Effect:
Swaps the brawler's hate positions with his or her target's hate positions on all enemies that they are engaged with in combat. The target and brawler gain 100% Extra Dodge Chance for 8 seconds.
If the brawler casts this spell on him or herself, he or she is healed for 50% of his or her max health and gains 100% Extra Dodge Chance for 8 seconds.
Must be engaged in combat
Combat Mastery
Rank (0 / 1)
Heroic
2 point(s)
Combat Mastery makes the brawler's group always hit for their maximum damage when using melee or ranged attacks and combat arts.
Effect:
Allows group members (AE) to hit all melee based attacks for maximum damage.
Combat Counters
Rank (0 / 3)
Prestige
1 point(s)
The bruiser's temporary mitigation augmentations will also increase their chance to riposte.
Effect:
Rock Skin will increase Extra Riposte Chance by 1.25%
Bruising Spirit will increase Extra Riposte Chance by 1%
Deep Blows
Rank (0 / 3)
Prestige
1 point(s)
Combat Arts with multiple strikes will gain additional strikes that do increased damage if the enemy is not targeting the bruiser.
Effect:
One Hundred Hand Punch and Savage Assault gain additional attacks that inflict double damage if the bruiser is not the enemy's current target.
Stalwart Aura
Rank (0 / 3)
Prestige
1 point(s)
When healed, the fighter has a chance to reduce all incoming damage for a short duration. With higher ranks, the trigger chance and trigger reuse are improved.
Effect:
When healed this spell has a 5% chance to cast Stalwart Aura on caster. Lasts for 10.0 seconds.
• Reduces all damage done to caster by 5%
• This effect can only trigger once every 30 seconds.
Field Commander
Rank (0 / 3)
Prestige
1 point(s)
When using hostile actions, the fighter has a chance to grant the group additional damage when they attack. The duration of this effect improves with higher ranks.
Effect:
When a combat art is used this spell has a 10% chance to cast Field Commander's Charge on target. Lasts for 10.0 seconds.
• On any combat or spell hit this spell may cast Field Commander's Charge on target of attack. Triggers about 6.0 times per minute.
• • Inflicts 7 - 11 crushing damage on target
On a hostile spell hit this spell may cast Field Commander's Charge on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• On any combat or spell hit this spell may cast Field Commander's Charge on target of attack. Triggers about 6.0 times per minute.
• • Inflicts 7 - 11 crushing damage on target
Unbreakable
Rank (0 / 1)
Prestige
1 point(s)
Effect:
Rock Skin will apply a regenerating ward that prevents all types of damage.
Vicious Combination
Rank (0 / 1)
Prestige
1 point(s)
A replacement for Knockout Combination. For a short duration, any combat arts that the bruiser lands will inflict additional damage with a chance to stun the target. The damage increases each time the effect triggers.
Effect:
The base damage of Vicious Combination increases by 10% each time it triggers.
When a combat art is used this spell will cast Vicious Combination on target of combat art. Lasts for 1.0 second.
• Inflicts 11 - 33 melee damage on target
• Stuns target
• • If Target is not Epic
• Resistibility increases against targets higher than level 30.
Painbreaker
Rank (0 / 2)
Prestige
1 point(s)
Ignore Pain has a chance to finish the cooldown on Rock Skin.
Effect:
Ignore Pain has a 20% chance to finish the reuse of Rock Skin.
Combination King
Rank (0 / 2)
Prestige
1 point(s)
Combat Arts that hit multiple times have a chance to finish the cooldown on Vicious Combination.
Effect:
One Hundred Hand Punch and Savage Assault have a 6% chance to finish the reuse of Vicious Combination.
Hateful Defiance
Rank (0 / 1)
Prestige Expertise
1 point(s)
The bruiser gains additional Crit Bonus from Potency.
Effect:
For every 12% of Potency, the caster gains 1% Crit Bonus.
Bruising Power
Rank (0 / 1)
Prestige Expertise
1 point(s)
The bruiser gains additional Potency from Multi-Attack Chance.
Effect:
For every 30 points of Multi-Attack Chance, the caster gains 1% Crit Bonus.
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Tolarian
22 Bruiser
AAs: 29 / 29 |
Alternate Advancements |
0
0
0
0
0
0
0
0
0
Tradeskill Advancements: 0/40
1
4
4
0
0
0
10
0
0
0
0
8
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
Brawler Advancements: 29/50
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Bruiser Advancements: 0/50
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Shadows Advancements: 0/0
0
0
0
0
0
0
0
0
0
0
0
0
0
Heroic Advancements: 0/0
0
0
0
0
0
0
0
0
0
0
Prestige Advancements are available to characters level 90+.
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