Ample Harvest
Rank (0 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Caster will harvest a second time on 3.0% of harvests.
Swift Creation
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases speed of caster by 1.0%
Increases the amount of progress gained by 2.0%.
High Quality Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Increases the durability gain by 2.0%.
Improves the duration of food and drink by 2.5%
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
• No components are consumed to create this item.
Yaulp
Rank (0 / 10)
Starter
1 point(s)
Increases the Cleric's attack speed, combat attack damage, and chances to strike twice, while lowering spellcasting skills until this spell is canceled. This also adds physical mitigation along with 4 wisdom and stamina passively per point spent.
Casting:
0.2 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Increases Attack Speed of caster by 20.0
Increases Multi Attack Chance of caster by 20.0
Increases Damage Per Second of caster by 20.0
Decreases Focus and Ministration of caster by 1.5
Skull Crack
Rank (0 / 10)
Strength
1 point(s)
A melee attack that interrupts the target and decreases the focus, combat, and casting skills of the target for a short duration.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Decreases Slashing, Focus, Crushing, Subjugation, Disruption, Ministration and Piercing of target by 0.9
Inflicts 2 - 4 melee damage on target
Decreases Ordination of target by 0.9
Interrupts target
Wondrous Distraction
Rank (0 / 10)
Agility
1 point(s)
A bash that mesmerizes an enemy it strikes. Any damage to that target will break the mesmerize effect. Increased ranks will increase the duration of this attack.
Power:
4
Casting:
0.4 seconds
Recast:
44 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Prevents AOE (except when direct)
Mesmerizes target
Dispelled when target takes damage
Does not affect Epic targets
Resistibility increases against targets higher than level 29.
Hammer Divine Smite
Rank (0 / 10)
Stamina
1 point(s)
A melee attack that knocks down the target on a successful hit.
Power:
4
Casting:
0.4 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect:
Applies Knockdown. Lasts for 1.8 seconds.
• Blurs vision of target
• Throws target back
• Stuns target
• Does not affect Epic targets
Inflicts 2 - 4 divine damage on target
Divine Demonstration
Rank (0 / 10)
Wisdom
1 point(s)
Inflict damage on the target encounter that cannot be outright resisted.
Power:
9
Casting:
2.41 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect Radius:
15 meters
Effect:
Inflicts 4 - 7 divine damage on target encounter
Divine Castigation
Rank (0 / 10)
Intelligence
1 point(s)
Inflicts divine damage to your target.
Power:
2
Casting:
1.2 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect:
Inflicts 4 - 7 divine damage on target
Bolt of Power
Rank (0 / 10)
Strength
1 point(s)
Imbues the Bishop's weapon with divine power, that sometimes interrupts enemies and causes additional divine damage when striking with a weapon or spell.
Effect:
On any combat or spell hit this spell has a 5% chance to cast Bolt of Power on target of attack.
• Interrupts target
• Inflicts 4 - 6 divine damage on target
Battle Fervor
Rank (0 / 10)
Agility
1 point(s)
Increases the Protector's chances at blocking and striking twice in melee combat.
Effect:
Increases Multi Attack Chance of caster by 3.2
Increases caster's chance to block by 3.2%
Severe Judgment
Rank (0 / 10)
Stamina
1 point(s)
Increases the Deacon's damage in melee combat.
Effect:
Improves base auto attack multiplier of caster by 0.032
Blessed Armament
Rank (0 / 10)
Wisdom
1 point(s)
Imbues the Exorcist with a chance to cleanse their enemies with divine damage.
Effect:
On any combat or spell hit this spell has a 10% chance to cast Cleanse on target of attack.
• Inflicts 2 - 4 divine damage on target
Pact of the Faithful
Rank (0 / 10)
Intelligence
1 point(s)
Increases the Arbiter's spell damage.
Effect:
Increases the base spell damage of the cleric by 1%
Unwavering Resolve
Rank (0 / 10)
Strength
1 point(s)
Increases the Bishop's focus skill and maximum health.
Effect:
Increases Max Health of caster by 1.0%
Increases Focus of caster by 0.0
Shield Ally
Rank (0 / 10)
Agility
1 point(s)
Grants the Protector a chance to shield an ally from melee attacks, by allowing the target a chance to use the Protector's avoidance check after their own avoidance check.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect:
Grants target a 6% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
Inspired Renewal
Rank (0 / 10)
Stamina
1 point(s)
Increases the Deacon's critical chance.
Effect:
Increases Crit Chance of caster by 1.6
Exorcist's Concentration
Rank (0 / 10)
Wisdom
1 point(s)
Increases all of the Exorcist's casting skills.
Effect:
Increases Ordination, Disruption, Subjugation and Ministration of caster by 0.0
Facile Grace
Rank (0 / 10)
Intelligence
1 point(s)
Increases the Arbiter's casting speed.
Effect:
Increases Ability Casting Speed of caster by 1.4%
Steadfast
Rank (0 / 1)
Strength
2 point(s)
As long as the Bishop remains in place, they are immune to interruptions, and sometimes stifles.
Effect:
Applies Steadfast. Lasts for 2.0 seconds.
• Prevents caster from being Interrupted
• Makes caster immune to Stifle effects (50% chance)
Holy Shield
Rank (0 / 1)
Agility
2 point(s)
Holy Shield grants an ally immunity to hostile area effect abilities that do not directly target them for a short duration.
Casting:
0.8 seconds
Recast:
1 minutes 28 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Prevents AOE (except when direct)
Divine Aura
Rank (0 / 1)
Stamina
2 point(s)
Divine Aura grants the Deacon immunity to most damage sources for 10 seconds. Any damage amounts in excess of 50% of the Deacon's health total is not prevented.
Power:
2
Casting:
1.2 seconds
Recast:
9 minutes 52 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Will absorb all damage when the amount is less than 50% of the target's maximum health.
Exorcise
Rank (0 / 1)
Wisdom
2 point(s)
The Exorcist channels their divine magic into pulsing divine damage, hitting up to 4 targets within 7.5 meters of the cleric. The cleric must be hated by at least one target within the 7.5 meter radius for the damage to trigger. While Exorcise is active, the cleric's heals are greatly reduced. This spell can be toggled off.
Power:
3
Power:
3 per tick
Casting:
2.41 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Reduces the potency of heals by 95%
Applies Exorcise.
• Inflicts 11 - 18 divine damage on targets in Area of Effect
Divine Recovery
Rank (0 / 1)
Intelligence
2 point(s)
Greatly increases casting speed and reduces recovery timers associated with spell and combat arts for the Arbiter's group for a short duration.
Power:
2
Casting:
0.2 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect Radius:
50 meters
Effect:
Increases Ability Recovery Speed of group members (AE) by 33.3%
Increases Ability Casting Speed of group members (AE) by 50.0%
Steadfast Resolve
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Steadfast Resolve enhances Steadfast by increasing the duration you are immune to stifle and interrupt effects. The final rank of this ability increases the chance of stifle immunity applying to 100%.
Effect:
Improves the duration by 12.5%.
Holy Reinforcement
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the duration and lowers the reuse of Holy Shield.
Effect:
Increases the duration and lowers the reuse of Holy Shield by 1.25 seconds.
Devout Aura
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Improves the duration of Divine Aura.
Effect:
Improves the duration by 1.25 seconds.
Holy Avenger
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Reduces resistibility of hostile spells.
Effect:
Reduces the resistibility of hostile spells by 1.25%.
Divine Healing
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Adds an effect to Divine Recovery that increases the base damage, heals and taunts of the group.
Effect:
Increases base damage, heals and taunt amounts of the group by 1.25%.
Divine Guidance
Rank (0 / 2)
Sentinel's Fate Attributes
2 point(s)
Greatly improves the maximum health of the cleric's group and grants them a large heal when they take damage for a short duration.
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect Radius:
35 meters
Effect:
When any damage is received this spell will cast Divine Guidance on target.
• Heals target for 8 - 10
Increases Max Health of group members (AE) by 10.0%
Enhance: Sacred Armor
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the health increase of Sacred Armor and its upgrades.
Effect:
Increases max health by 5%
Enhance: Condemn
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the resist reduction of Condemn and its higher level upgrades. This enhancement also makes it more difficult to outright resist this spell.
Effect:
Reduces resistibility by 3%
Increases the resistance reduction effects by 7%
Invocation Strike
Rank (0 / 5)
Inquisitor
1 point(s)
This alternative to Invocation and its upgrades is most appropriate for admonishing a foe at close range.
Power:
3
Casting:
0.4 seconds
Recast:
7 seconds
Recovery:
5 seconds
Effect:
Inflicts 4 - 5 divine damage on target
Interrupts target
Enhance: Deny
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the attribute reduction of Deny and its higher level upgrades.
Effect:
Increases strength and intelligence reduction by 7%
Enhance: Resurrections
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the range and casting speed of your resurrection spells.
Effect:
Improves casting speed by 10%
Improves range and radius by 10%
Enhance: Emergency Reactives
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the critical amount and improves the reuse speed of Radiance and Evidence of Faith.
Effect:
Improves reuse speed by 30 seconds
Improves the Crit Bonus by 5%
Enhance: Repentance
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the damage of Repentance and its higher level upgrades.
Effect:
Increases damage by 9%
Writhing Strike
Rank (0 / 5)
Inquisitor
1 point(s)
This alternative to Torment and its upgrades is most appropriate for applying discipline at close range.
Power:
4
Casting:
0.4 seconds
Recast:
11 seconds
Recovery:
5 seconds
Duration:
12 seconds
Effect:
Increases Mitigation of target vs arcane damage by 0
Inflicts 2 melee damage on target
Inflicts 1 - 2 mental damage on target every 3 seconds
Strike of Flames
Rank (0 / 5)
Inquisitor
1 point(s)
As an alternative to Purifying Flames, you can use Strike of Flames as a melee attack.
Power:
5
Casting:
0.4 seconds
Recast:
19 seconds
Recovery:
5 seconds
Duration:
16 seconds
Effect:
Increases Mitigation of target vs arcane damage by 0
Inflicts 2 - 3 divine damage on target every 4 seconds
Inflicts 3 - 4 melee damage on target
Enhance: Forced Obedience
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the offensive skill reduction of Forced Obedience and its higher level upgrades.
Effect:
Increases offensive skill reduction by 7%
Enhance: Disorientation
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the reuse speed of Disorientation. The final rank adds a hate position reduction.
Effect:
Improves reuse speed by 30 seconds
Strike of Corruption
Rank (0 / 5)
Inquisitor
1 point(s)
As an alternative to Smite Corruption, you can use Strike of Corruption as a melee attack.
Power:
3
Casting:
0.4 seconds
Recast:
19 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Decreases WIS of target by 4.5
Inflicts 1 - 2 melee damage on target
Inflicts 1 divine damage on target every 4 seconds
Litany Circle
Rank (0 / 5)
Inquisitor
1 point(s)
As an alternative to Litany, you can use Litany Circle as an area effect melee attack.
Power:
7
Casting:
0.8 seconds
Recast:
19 seconds
Recovery:
5 seconds
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Inflicts 7 - 8 melee damage on targets in area
Interrupts targets in Area of Effect
Enhance: Heretic's Doom
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the damage of Heretic's Doom and its upgrades.
Effect:
Increases damage by 10%
Enhance: Vengeance
Rank (0 / 3)
Inquisitor
2 point(s)
Increases the trigger count, damage and duration of Vengeance and its higher level upgrades.
Effect:
Increases duration by 20%
Increases damage by 10%
Increases trigger count by 1
Enhance: Fervent Faith
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the reuse speed of Fervent Faith. The inquisitor gains improved in combat movement speed for a short duration.
Effect:
Improves reuse speed by 3 seconds
Increases in combat run speed by 5% for a short duration after using Fervant Faith
Enhance: Redemption
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the critical amount and improves the reuse speed of Redemption.
Effect:
Improves reuse speed by 25 seconds
Improves the Crit Bonus by 5%
Enhance: Fanaticism
Rank (0 / 5)
Inquisitor
1 point(s)
Reduces the power cost of Fanaticism.
Effect:
Reduces the power cost of Fanaticism by 10%.
Enhance: Act of War
Rank (0 / 3)
Inquisitor
2 point(s)
Increases the damage amount of Act of War.
Effect:
Increases damage by 10%
Enhance: Verdict
Rank (0 / 1)
Inquisitor
5 point(s)
Adds an additional effect on Verdict that reduces the hit points of the target when they reach a certain health threshold.
Effect:
Adds an additional effect on Verdict that affects the creature when they cross the health threshold
Enhance: Heresy
Rank (0 / 5)
Inquisitor
1 point(s)
Increases the damage of Heresy.
Effect:
Increases damage by 5%
Reach of Faith
Rank (0 / 1)
Expertise
1 point(s)
Increases the range and radius of all your spells.
Duration:
10 minutes
Effect:
Improves radius by 25%.
Increases range by 5
Maladroit
Rank (0 / 1)
Expertise
1 point(s)
Maladroit reduces the target encounter's chance to double attack.
Power:
3
Casting:
1.61 seconds
Recast:
19 seconds
Recovery:
5 seconds
Duration:
36 seconds
Effect Radius:
15 meters
Effect:
Decreases Multi Attack Chance of target encounter by 5.0
Battle Cleric
Rank (0 / 1)
Expertise
1 point(s)
Increases the Inquisitor's crushing skill and armor mitigation, and reduces power cost of Battle abilities.
Effect:
Increases Crushing of caster by 2.0
Reduces power cost by 25%
Increases the caster's effectiveness of worn armor vs physical damage by 10%
Punishment
Rank (0 / 1)
Expertise
1 point(s)
For each Punishment spell that triggers on an enemy, that enemy is forced to heal the nearest of the Inquisitor's allies.
Effect:
Heals the nearest of the Inquisitor's allies whenever a Punishment spell triggers an effect
Forced Submission
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Adds additional defensive based skill reductions to the Forced Obedience line of spells.
Effect:
Adds additional defensive skill reductions.
Strength in Combat
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Increases the base combat art damage of the Inquisitor.
Effect:
Increases the base damage of combat arts by 2%.
Fanatical Endurance
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Increases the health benefit from the Fanatic's Faith line of spells.
Effect:
Adds Physical, Noxious and Elemental mitigations to Fanatic's Faith.
Improves the health component by 10%.
Combative Healing
Rank (0 / 5)
Sentinel's Fate
1 point(s)
The inquisitor has a chance to heal their group on a successful melee attack. This has reduced effectiveness in PVP combat.
Effect:
On a melee hit this spell may cast Battle Dressing on the group. Triggers about 0.6 times per minute.
• Heals group members (AE) for 5 - 6
Purging of Sins
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Improves the base and critical healing of Malevolent Diatribe.
Effect:
Improves the base and critical healing by 2%
Chilling Inquiry
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Improves the power amounts and trigger chance of Inquest.
Effect:
Improves the base power amounts by 10%.
Improves the trigger chance of Inquest by 1%.
Chilling Invigoration
Rank (0 / 1)
Sentinel's Fate
2 point(s)
Grants the Inquisitor powerful reactive heal and damage shield on a long recast.
Power:
4
Casting:
1.61 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
1 minutes
Effect:
When damaged this spell will cast Chilling Vengeance on target's attacker.
• Inflicts 46 - 56 cold damage on target
• Grants a total of 10 triggers of the spell.
When any damage is received this spell will cast Chilling Invigoration on target.
• Heals target for 28 - 34
• Grants a total of 10 triggers of the spell.
Pet of the Gods
Rank (0 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 10%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (0 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 0.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (0 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 0.5%
Litany of Combat
Rank (0 / 5)
Priest
1 point(s)
Grants additional spells which increase spell damage, increase melee damage or buffs the priest's pet. These spells will suspend while the priest is in their healing based stances.
Ally Revivification
Rank (0 / 5)
Priest
1 point(s)
Improves the reuse time of all resurrection spells useable in combat.
Effect:
Improves the reuse speed of in combat resurrection spells by 12 seconds.
Prayer of Healing
Rank (0 / 5)
Priest
1 point(s)
Improves the priest's primary single target heal line and grants additional critical heal amount.
Effect:
Improves the heal amount by 2%
Improves the critical amount by 3%.
Protective Prayer
Rank (0 / 5)
Priest
1 point(s)
Improves the mitigation of the priest's primary physical mitigation buff.
Effect:
Improves the physical mitigation by 3%.
Secular Protection
Rank (0 / 5)
Priest
1 point(s)
Improves the mitigation amounts of the Symbol of Marzin, Fanatic's Faith, Noxious Efflux, Ancestral Mettle, Essence of the Great Bear, and Master of the Hunt spell lines.
Effect:
Improves the mitigation values by 5%.
Seal of Faith
Rank (0 / 5)
Priest
1 point(s)
Increases the effectiveness of the priest's shield.
Effect:
Increases caster's chance to block by 2.0%
Supplication of the Fallen
Rank (0 / 1)
Priest
1 point(s)
Allows the priest to resurrect their group or raid while out of combat.
Power:
501
Casting:
3.21 seconds
Recast:
9 minutes 52 seconds
Recovery:
10 seconds
Effect Radius:
100 meters
Max AOE Targets:
24
Effect:
Applies Revived Sickness on termination. Lasts for 1 minute 30 seconds.
• Decreases Attack Speed of target by 20.0
• • If not between levels 1 - 6
• Decreases All Attributes of target by 20.0%
• • If not between levels 1 - 6
• Decreases Attack Speed of target by 5.0
• • If between levels 1 - 6
• Decreases All Attributes of target by 5.0%
• • If between levels 1 - 6
Resurrects target with 100% health and power
Must not be engaged in combat
Devout Incapacitation
Rank (0 / 5)
Cleric
1 point(s)
Improves the amount of mitigation debuffed by the Rebuke and Shame line of spells.
Effect:
Improves the mitigation debuff amount by 2%
Devoted Allegiance
Rank (0 / 5)
Cleric
1 point(s)
Increases bonuses of the Aegolism and Tenacity lines of spells.
Effect:
Increases the hitpoints by 3%
Increases other properties by 5%.
Blessed Yaulp
Rank (0 / 5)
Cleric
1 point(s)
Improves the bonuses of Yaulp.
Effect:
Improves the bonuses by 3.
Allied Prayers
Rank (0 / 5)
Cleric
1 point(s)
Adds an additional group heal on termination of the Holy Intercession and Malevolent Diatribe line of spells.
Effect:
Adds an additional group heal on termination.
Devoted Healing
Rank (0 / 5)
Cleric
1 point(s)
Improves the casting time and critical amount for the cleric's Vital Intercession and Penance line of heals.
Effect:
Improves the casting time by 0.1 seconds.
Improves healing and critical healing by 3%
Overwhelming Arms
Rank (0 / 5)
Cleric
1 point(s)
When the cleric makes a critical melee attack, they have a chance to get a short duration spell which gives them a chance to flurry.
Effect:
On a critical combat hit this spell has a 5% chance to cast Overwhelming Arms on caster. Lasts for 15.0 seconds.
• Caster has a 4.0% chance of having one of their weapons' autoattack strike the target multiple times.
Sacrifice
Rank (0 / 1)
Cleric
1 point(s)
Sacrifice allows the cleric to transfer their health to help save an ally.
Power:
7
Recast:
5 minutes
Effect:
Transfers the cleric's health down to 10% to their targeted ally.
Cannot be modified except by direct means
Weakened Will
Rank (0 / 5)
Inquisitor
1 point(s)
Grants the inquisitor the ability to debuff the target's wisdom when the Deny line of spells is used.
Effect:
Adds an additional wisdom debuff to the Deny line.
Vile Recovery
Rank (0 / 5)
Inquisitor
1 point(s)
Vile Recovery reduces the recast timer of Divine Recovery.
Effect:
Reduces the recast of Divine Recovery by 12 seconds.
Fanatical Devotion
Rank (0 / 5)
Inquisitor
1 point(s)
A critical attack will grant the inquisitor's group a chance to proc additional divine damage for a short duration.
Effect:
On a critical combat hit this spell has a 3% chance to cast Fanatical Devotion on the group. Lasts for 10.0 seconds.
• On any combat or spell hit this spell will cast Fanatical Devotion on target of attack.
• • Inflicts 1 divine damage on target
On a critical spell hit this spell has a 3% chance to cast Fanatical Devotion on the group. Lasts for 10.0 seconds.
• On any combat or spell hit this spell will cast Fanatical Devotion on target of attack.
• • Inflicts 1 divine damage on target
Devoted Following
Rank (0 / 5)
Inquisitor
1 point(s)
Adds an additional effect to Inquisition so that when the target radiates heals they will be more powerful.
Effect:
Improves the heal amount of Inquisition by 4%.
Despotic Healing
Rank (0 / 5)
Inquisitor
1 point(s)
Improves the casting time and heal amount of the Fanatical Healing line of heal spells.
Effect:
Improves the heal amount by 5%
Improves the casting time by 0.1 seconds
Atonement of Sins
Rank (0 / 5)
Inquisitor
1 point(s)
Grants additional healing and critical amount to the Alleviation line of spells.
Effect:
Improves the critical heal amount by 3%
Improves the heal amount by 4%
Persecution
Rank (0 / 1)
Inquisitor
2 point(s)
Persecution grants the inquisitor additional melee critical damage, melee damage, and spell damage. In return, the casting time of beneficial spells will be slowed and heals will be less effective.
Casting:
1.61 seconds
Recast:
3 seconds
Recovery:
5 seconds
Effect:
Improves base auto attack multiplier of caster by 0.150
Increases Damage Per Second of caster by 33.0
Increases the casting time of beneficial spells by 10%.
Reduces heal amount by 10%.
Improves the base damage of spells and combat arts by 15% and improves critical damage by 20%.
Redemption of Faith
Rank (0 / 1)
Inquisitor
2 point(s)
Redemption of Faith allows the inquisitor to cast faster and improves the amount their spells heal for. In return, hostile spells have increased power and lower damage.
Casting:
1.61 seconds
Recast:
3 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Reduces the damage of hostile spells by 20%
Improves casting time and reuse speed of heal spells by 15%.
Increases power of hostile spells by 10%
Increases critical heal amount by 5% and base heal amount by 10%.
Attribute Prowess
Rank (0 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Duration:
10 minutes
Effect:
Increases AGI, WIS, INT and STR of caster by 0.6
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Duration:
10 minutes
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (0 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Duration:
10 minutes
Effect:
Increases Max Power of caster by 0.5%
Increases Max Health of caster by 0.5%
Expertise
Rank (0 / 10)
Heroic
1 point(s)
Increases Potency.
Duration:
10 minutes
Effect:
Increases Potency of caster by 1.0%
Critical Genius
Rank (0 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Duration:
10 minutes
Effect:
Increases Crit Bonus of caster by 1.0%
Lightning Reflexes
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 1.0%
Enhance: Divine Guidance
Rank (0 / 10)
Heroic
1 point(s)
Increases the duration and the maximum health increase granted by Divine Guidance.
Duration:
10 minutes
Effect:
Improves the health increase of Divine Guidance by 1%.
Improves the duration of Divine Guidance by 0.4 seconds.
Enhance: Sacrifice
Rank (0 / 10)
Heroic
1 point(s)
Reduces the reuse time of Sacrifice and grants a small heal over time to the cleric after using Sacrifice. The final rank will allow Sacrifice to cure hostile effects from the target.
Duration:
10 minutes
Effect:
Heals the cleric for 2% of their max health instantly and every second for 2 seconds after casting Sacrifice.
Reduces the reuse speed of Sacrifice by 8.
Retribution
Rank (0 / 10)
Heroic
1 point(s)
Enhances the cleric's offensive stance with additional effects.
Duration:
10 minutes
Divine Armor
Rank (0 / 10)
Heroic
1 point(s)
Divine Armor will heal the cleric's group friend when they receive damage.
Casting:
1 seconds
Recast:
2 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Applies a passive reactive heal to the target that restores 1% of the damage received.
Cannot be modified except by direct means
Equilibrium
Rank (0 / 1)
Heroic
2 point(s)
Equilibrium protects the cleric's non-fighter group members from death for a short duration.
Power:
3
Casting:
0.2 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
8 seconds
Effect Radius:
35 meters
Effect:
On death this spell will cast Equilibrium on target.
• Heals target for 50.0% of max health
• If not fighter
Perseverance of the Divine
Rank (0 / 1)
Heroic
2 point(s)
Perseverance of the Divine protects the target from harm, providing a two trigger stoneskin. Upon expiration, the target is granted a reactive heal based on the amount of damage prevented.
Power:
3
Casting:
0.8 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
15 seconds
Effect:
Applies Perseverance of Divinity on termination. Lasts for 15.0 seconds.
• When any damage is received this spell will cast Divine Perseverance on target.
• • Heals the target based on the amount of damage absorbed.
• • Grants a total of 2 triggers of the spell.
• Cannot be modified except by direct means
Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 2 attacks.
Immaculate Revival
Rank (0 / 1)
Heroic
2 point(s)
Immaculate Revival resurrects the cleric and their grouped allies. This spell can be cast while the cleric is dead or alive. The reuse will be used even if nobody is resurrected.
Recast:
5 minutes 55 seconds
Recovery:
5 seconds
Effect Radius:
25 meters
Effect:
Resurrects all deceased party members within a 25 meter radius of the caster with 100% health and power.
Seasoned Harvesting
Rank (0 / 5)
Refining
1 point(s)
Increases your ability to get a bonus rare harvest. This also grants the ability to track harvesting nodes. Higher ranks of this ability lower the cooldown on the Track Harvestables ability.
Effect:
Grants the Track Harvestables ability.
Increases rare harvest chance by 1.0%
Cannot be modified except by direct means
Steady Hands
Rank (0 / 5)
Experimentation
1 point(s)
Increases the artisan's durability gain.
Effect:
Increases the amount of durability gained by 1.0.
Brilliant Technique
Rank (0 / 5)
Mass Production
1 point(s)
Increases the Artisan's Success Rate.
Effect:
Increases success chance by 1.0%
Summon Artisan's Gathering Goblin
Rank (0 / 5)
Refining
1 point(s)
Summons an expert goblin harvester to help the Artisan Harvest. This harvest helper has a chance of harvesting rares. Higher ranks of this ability lower the cooldown.
Casting:
2 seconds
Recast:
12 hours
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Summons a pet Artisan's Gathering Goblin
Cannot be modified except by direct means
Summon Crafting Stations
Rank (0 / 5)
Refining
1 point(s)
Grants the ability to summon mobile crafting stations. Higher ranks of this ability lower the cooldown on the station summons.
Grandmaster's Will
Rank (0 / 5)
Experimentation
1 point(s)
Further increases the artisan's durability gain.
Effect:
Increases the durability gain by 1.0%.
Experimental Preservatives
Rank (0 / 5)
Experimentation
1 point(s)
Greatly increases the artisan's food and drink duration.
Effect:
Improves the duration of food and drink by 5%
Grandmaster's Design
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's critical success rate.
Effect:
Increases critical success chance by 1.0%
Artisan's Discipline
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's rate of progress.
Effect:
Increases the amount of progress gained by 1.0%.
Salvage
Rank (0 / 5)
Refining
1 point(s)
Salvages the target item into raw materials. Higher quality items will result in higher quality raw materials. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Effect:
Cannot be modified except by direct means
Innovative Insoles
Rank (0 / 5)
Experimentation
1 point(s)
Increases the Artisan's Ground and Mount Speed.
Effect:
Increases speed of caster by 2.0%
Increases Ground Mount Speed of caster by 2.0%
Systematic Conservation
Rank (0 / 5)
Mass Production
1 point(s)
Refunds a portion of a recipes build components upon recipe completion.
Effect:
Increases build components returned by 4.0%
Refine
Rank (0 / 5)
Refining
1 point(s)
Refines raw harvestables into pure harvestables. An equipment item crafted with a pure primary component will have higher attributes. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Recovery:
5 seconds
Effect:
Cannot be modified except by direct means
Experimentation
Rank (0 / 5)
Experimentation
1 point(s)
Allows the artisan to experiment on an item. Experimentation can either add a proc, add a decoration, or boost the stats of an item. Higher ranks of this ability increase the total amount of times you can experiment on an item. Additionally, higher ranks of this ability will improve your experimentation reaction arts.
Effect:
Increases number of times experimentation can be applied to an item by 1.0
Mass Production
Rank (0 / 5)
Mass Production
1 point(s)
Enables the artisan to craft multiple items at a time. Higher tiers of this ability increase the maximum crafting quantity.
Effect:
Increases max crafting quantity by 5.0
Invigorate
Rank (0 / 3)
Prestige
1 point(s)
The priest's heals have a chance to increase the target's flurry chance and doublecast chance.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On a healing spell cast this spell may cast Invigorated on target of spell cast. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
• Increases Doublecast Chance of target by 3.0%
• Target has a 10.0% chance of having one of their weapons' autoattack strike the target multiple times.
Flawless Reaction
Rank (0 / 3)
Prestige
1 point(s)
The inquisitor's high level reactive heals have a chance to have increased triggers.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Grants a 12% chance to double the base triggers on Penance, Malevolent Diatribe and Fanatic's Inspiration.
Perfect Timing
Rank (0 / 3)
Prestige
1 point(s)
The inquisitor's high level reactive damage spells have a chance to have increased triggers.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Grants a 12% chance to double the base triggers on Heresy, Smite Heretic, Vengeance and Repentance.
Brainstorm
Rank (0 / 3)
Prestige
1 point(s)
The priest's hostile actions have a chance to trigger damage reduction for their group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When a combat art is used this spell has a 10% chance to cast Storming Thoughts on target. Lasts for 10.0 seconds.
• Reduces all damage done to group members (AE) by 3%
On a hostile spell hit this spell may cast Storming Thoughts on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Reduces all damage done to group members (AE) by 3%
Fanatic's Fervor
Rank (0 / 2)
Prestige Enhancement
1 point(s)
Fanatic's Inspiration and Radiance have a chance to finish the reuse of Chilling Invigoration.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Radiance has a 50% chance to clear the reuse on Chilling Invigoration.
Fanatic's Inspiration has a 3% chance to clear the reuse on Chilling Invigoration.
Fanatic's Inspiration
Rank (0 / 1)
Prestige Expertise
1 point(s)
A replacement for Fanatical Healing. Replenishes a large amount of target ally's heal and applies a short duration reactive heal.
Power:
6
Casting:
2.41 seconds
Recast:
7 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Heals target for 18 - 22
When any damage is received this spell will cast Fanatic's Devotion on target.
• Heals target for 35 - 43
• Grants a total of 2 triggers of the spell.
Smite Heretic
Rank (0 / 1)
Prestige Expertise
1 point(s)
A replacement for Heresy. A curse that inflicts target encounter, causing anyone that attacks powerful divine damage and knocking them down for up to 3 triggers per enemy.
Power:
2
Casting:
1.61 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect Radius:
5 meters
Effect:
On any combat or spell hit this spell will cast Heretical Smite on target.
• Inflicts 19 - 32 divine damage on target
• Applies Knockdown. Lasts for 2.5 seconds.
• • Blurs vision of target
• • Throws target back
• • Stuns target
• • Does not affect Epic targets
• Grants a total of 3 triggers of the spell.
Heretic's Demise
Rank (0 / 2)
Prestige Enhancement
1 point(s)
Heretic's Doom has a chance to finish the reuse of Smite Heretic.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Heretic's Doom has a 15% chance to clear the reuse on Smite Heretic.
Potent Protector
Rank (0 / 1)
Prestige Conversion
1 point(s)
The inquisitor gains additional Crit Bonus from Potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 12 points of Potency, the caster gains 1% Crit Bonus.
Damage Mastery
Rank (0 / 1)
Prestige Conversion
1 point(s)
The inquisitor gains additional potency from damage per second.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 20 points of damage per second, the caster gains 1% potency.
Fanatic's Protection
Rank (0 / 3)
Prestige Access
1 point(s)
Improves the amount of healing received by the target. This spell starts at five increments and decreases each time the target takes damage. Higher ranks of this ability reduce the base reuse time.
Power:
9
Casting:
2.41 seconds
Recast:
17 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Increases healing received by 10.00%
Perfected Inquest
Rank (0 / 3)
Prestige Mastery
1 point(s)
Inquest will grant additional power to the group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Inquest gains a second trigger that restores power to the group. This cannot trigger if the target of Inquest is an inquisitor.
Interrogation
Rank (0 / 3)
Prestige Access
1 point(s)
Inflicts high melee damage to the target. The inquisitor charges their target if they are further away than 10 meters when initiating the attack. Higher ranks of this ability reduce the reuse time.
Power:
18
Casting:
0.4 seconds
Recast:
1 minutes 14 seconds
Recovery:
5 seconds
Effect:
If the inquisitor is over 10 meters away, they charge to the target.
Inflicts 27 - 33 melee damage on target
Fanatic's Retribution
Rank (0 / 3)
Fanatic
1 point(s)
Fanatic's Protection will apply an augmentation that reflects physical damage. Can only trigger 5 times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Fanatic's Protection will apply an effect that reflects 40% of incoming physical damage. The base amount reflected cannot be more than 75% of the target ally's maximum health. This spell has 5 increments that decrease when damage is taken.
Fanatical Grace
Rank (0 / 3)
Fanatic
1 point(s)
Fanatic's Protection will restore power to the target ally's group when damage is taken.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Fanatic's Protection will restore 0.15% power to the target ally's group when triggered.
Fanatic's Rejection
Rank (0 / 3)
Fanatic
1 point(s)
Fanatic's Protection has a chance to apply a Stoneskin to the target if they are at low health or fall to low health while Fanatic's Protection is active.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Fanatic's Protection will have a 20% chance to apply a very short duration Stoneskin to all damage when the target ally falls below 50% health or is below 50% health when cast.
Forced Confessions
Rank (0 / 3)
Interrogator
1 point(s)
Adds additional damage to Interrogation as the target's health drops.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Adds an additional strike to Interrogation when the target is below 25% health
Prepared Defenses
Rank (0 / 3)
Interrogator
1 point(s)
The group will gain a ward if the target hit by Interrogation is below 50% health.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Following the use of Interrogation, the group will gain a ward if the target is below 50% health.
Hastened Interrogation
Rank (0 / 3)
Interrogator
1 point(s)
Grants increased run speed and resistance to snares following the use of Interrogation. The final rank grants immunity to roots.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Following the use of Interrogation, the group will gain 15% in combat run speed and snare resistance.
Pure Fanaticism
Rank (0 / 1)
Fanatic
1 point(s)
Improves the damage of Fanatical Devotion and allows it to trigger when the Inquisitor casts heal spells. You must have Fanatical Devotion for this spell to trigger.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the base damage of Fanatical Devotion by 25%.
On a healing spell cast this spell has a 15% chance to cast Fanatical Devotion on the group. Lasts for 10.0 seconds.
• On any combat or spell hit this spell will cast Fanatical Devotion on target of attack.
• • Inflicts 5 - 7 divine damage on target
Final Verdict
Rank (0 / 1)
Prestige Mastery
2 point(s)
Improves the health restrictions of Verdict.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases the health thresholds of Verdict.
Divine Retribution
Rank (0 / 1)
Interrogator
1 point(s)
Writhing Strike, Invocation Strike, Strike of Flames and Strike of Corruption will deal additional damage if the inquisitor is flanking or behind the target.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Adds an additional strike to Writhing Strike, Invocation Strike, Strike of Flames and Strike of Corruption which deals bonus damage if the inquisitor is flanking or behind their target.
 |
Zaetul
49 Inquisitor
AAs: 0 / 64 View Pre-CoE AA Backup |
Alternate Advancements |
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Tradeskill Advancements: 0/40
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Cleric Advancements: 0/50
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Inquisitor Advancements: 0/50
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Shadows Advancements: 0/0
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Heroic Advancements: 0/0
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Prestige Advancements are available to characters level 90+.
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Tradeskill Prestige Advancements are available to characters level 90+.
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On October 29, 2012, we backed up the Alternate Advancement and Prestige Ability choices for every character that had ever been looked up on EQ2U. We also backed up nearly every level 90-92 character even if they hadn't been looked up on EQ2U. This was in preparation for the
Chains of Eternity expansion released November 13, 2012. Over 150,000 Beetny.com backup links were added as well (these are accessible under your
Character on the left side near the bottom).