Ample Harvest
Rank (0 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Caster will harvest a second time on 3.0% of harvests.
Swift Creation
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases speed of caster by 1.0%
Increases the amount of progress gained by 2.0%.
High Quality Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Increases the durability gain by 2.0%.
Improves the duration of food and drink by 2.5%
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
• No components are consumed to create this item.
Bind Wound
Rank (1 / 10)
Starter
1 point(s)
Bind Wound restores warrior's health out of combat. The warrior gains a bonus to all combat art damage after the next successful melee attack for a short duration. This ability grants 4 strength and stamina passively per rank.
Casting:
3.21 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect:
On a melee hit this spell will cast Invigorated on target. Lasts for 20.0 seconds.
• Combat arts deal 10% additional damage.
• Grants a total of 1 trigger of the spell.
Heals caster for 100.0% of max health
• This effect cannot be critically applied.
This effect cannot be cast during combat
Executioner's Wrath
Rank (4 / 10)
Strength
1 point(s)
A melee attack that grants the executioner a large chance to score a critical hit on their next attack after a successful hit with this attack.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Effect:
Inflicts 3 - 5 melee damage on target
Applies Executioner's Wrath. Lasts for 10.0 seconds.
• Increases Crit Chance of caster by 73.3
Dragoon Spin
Rank (4 / 10)
Agility
1 point(s)
A melee attack that attacks nearby enemies surrounding the Dragoon.
Power:
4
Casting:
0.8 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect Radius:
8 meters
Max AOE Targets:
8
Effect:
Inflicts 3 - 5 melee damage on targets in area
Reversal
Rank (4 / 10)
Stamina
1 point(s)
While a shield is equipped, the next time that the Gladiator successfully blocks/parries/ripostes an attack or an enemy blocks/parries/deflects/ripostes the Gladiator, the Gladiator returns with a counterattack. This effect refreshes every 30 seconds.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Applies Reversal. Lasts for 30.0 seconds.
• When riposted this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When parried this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When deflected this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When blocked this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
• On a parry this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
• On a riposte this spell will cast Gladiator's Strike on target's victim.
• • Inflicts 9 - 16 melee damage on target
• • Grants a total of 1 trigger of the spell.
If any of the following are true:
• If shield equipped in Secondary
• If buckler equipped in Secondary
• If towershield equipped in Secondary
• If kiteshield equipped in Secondary
• If roundshield equipped in Secondary
Belly Smash
Rank (4 / 10)
Wisdom
1 point(s)
Belly Smash can only be used when the target has been recently knocked down. If this attack strikes, the target suffers severe physical mitigation reduction for a short duration.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Inflicts 4 - 7 melee damage on target
Increases Mitigation of target vs physical damage by 0
Your target must be knocked down in order to use this ability.
Acceleration Strike
Rank (4 / 10)
Intelligence
1 point(s)
If Acceleration Strike hits an enemy, and is followed soon thereafter by 3 more combat arts or by letting the 24 seconds expire, the Slayer's attack, casting, and recovery speed increases for a limited duration. Higher ranks increase the duration of the bonuses.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Applies Accelerated on termination. Lasts for 22.0 seconds.
• Increases Attack Speed of caster by 27.5
• Increases Ability Casting Speed of caster by 25.0%
• Increases Ability Recovery Speed of caster by 25.0%
When a combat art is used this spell will cast Acceleration Counter on target.
• Increases Acceleration Counter by 1.
• Grants a total of 3 triggers of the spell.
Inflicts 2 - 4 melee damage on target
Weapon Expertise
Rank (4 / 10)
Strength
1 point(s)
Increases the Executioner's chance at critical melee damage.
Effect:
Increases Crit Chance of caster by 8.9
Dragoon's Cyclone
Rank (4 / 10)
Agility
1 point(s)
Grants a chance that the Dragoon's auto-attacks will attack up to 4 enemies in an area surrounding the Dragoon.
Casting:
3.21 seconds
Recast:
9 seconds
Recovery:
5 seconds
Duration:
36 seconds
Effect:
Caster has a 16.0% chance of having one of their weapons' autoattack affect multiple targets they are facing, who are within range of that weapon.
Gladiator's Finesse
Rank (10 / 10)
Stamina
1 point(s)
The Gladiator gains a chance to doubleattack while meleeing.
Effect:
Increases Multi Attack Chance of caster by 25.0
Seasoned Veteran
Rank (10 / 10)
Wisdom
1 point(s)
Increases the Demolisher's combat attack damage.
Effect:
Increases Damage Per Second of caster by 24.0
Slayer's Speed
Rank (1 / 10)
Intelligence
1 point(s)
Increases the Slayer's attack speed.
Effect:
Increases Attack Speed of caster by 1.8
Executioner's Anger
Rank (10 / 10)
Strength
1 point(s)
Increases the Executioner's hate gained by all enemies.
Effect:
Improves the hate gain of taunts by 30%.
Increases Hate Gain of caster by 10.0%
Dragoon's Avoidance
Rank (10 / 10)
Agility
1 point(s)
Increases the Dragoon's defense.
Effect:
Increases Defense of caster by 0.0
Gladiator's Revenge
Rank (8 / 10)
Stamina
1 point(s)
The Gladiator gains additional effectiveness from their shield.
Effect:
Increases caster's chance to block by 9.6%
Unshakeable
Rank (10 / 10)
Wisdom
1 point(s)
Increases the Demolisher's physical damage resistance.
Effect:
Increases Mitigation of caster vs physical damage by 0
Parry
Rank (0 / 10)
Intelligence
1 point(s)
Increases the Slayer's parry skill.
Effect:
Increases Parry of caster by 0.0
Executioner's Fury
Rank (0 / 1)
Strength
2 point(s)
Anytime the Executioner is under 50% health, they gain additional chances at critical melee, additional taunt bonus, and all combat arts deal more damage.
Effect:
Increases taunt effect and damage of all combat arts by 15%.
Increases Crit Chance of caster by 25.0
If under 50% Health
Dragoon's Reflexes
Rank (0 / 1)
Agility
2 point(s)
The Dragoon parries all combat attacks and avoids all non-direct area effects for a short duration. Any combat arts used will drop the effect.
Power:
2
Casting:
0.2 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
12 seconds
Effect:
Prevents AOE (except when direct)
Makes caster immune to strikethrough attacks.
Caster will Parry 100.0% of incoming attacks
Dispelled when target casts a combat art
Arena Endurance
Rank (1 / 1)
Stamina
2 point(s)
All of the Gladiator's combat arts and abilities consume less power. That power is instead added to the Gladiator's health.
Effect:
20% of target's power consumed will be added to target's health
Target will lose 10% less power when power is consumed
Stance Mastery
Rank (1 / 1)
Wisdom
2 point(s)
Penalties associated with primary offensive and defensive stances are removed, as well as your Hunker abilities.
Effect:
Removes all penalties associated with your defensive stance.
Removes all penalties associated with your hunker abilities.
Removes all penalties associated with your offensive stance.
Relentless Assault
Rank (0 / 1)
Intelligence
2 point(s)
The Slayer's recovery and reuse time speeds are improved.
Effect:
Increases Ability Reuse Speed of caster by 12.0%
Increases Ability Recovery Speed of caster by 30.0%
Executioner's Fortification
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Adds mitigation to Executioner's Fury.
Effect:
Gives caster an extra 3.7% mitigation to their worn armor
Executioner's Fury must be active
If under 50% Health
Extended Reflexes
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the duration of Dragoon's Reflexes.
Effect:
Increases the duration of Dragoon's Reflexes by 1 seconds.
Reversal of Fortune
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Adds additional hate gain to Reversal.
Effect:
Adds additional threat to Reversal.
Tactical Wisdom
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Tactical Wisdom improves the warrior's stances to include mitigation and accuracy.
Effect:
Adds 4% mitigation to the warrior's defensive stance.
Adds 4% accuracy to the warrior's offensive stance.
Slayer's Furor
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Improves the reuse time of the warrior.
Effect:
Increases Ability Reuse Speed of caster by 1.0%
Experienced Insight
Rank (0 / 2)
Sentinel's Fate Attributes
2 point(s)
The warrior uses their insight to look for weakness in their enemy's defenses, allowing them a chance to Strikethrough. The final rank adds a taunt effect.
Power:
2
Casting:
0.4 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Gives caster a 75.0% chance to strikethrough a successful avoidance check
Enhance: Body Check
Rank (0 / 5)
Berserker
1 point(s)
Body Check and its upgrades improve in potency. That which is knocked down stays down longer.
Effect:
Increases duration by 0.3 seconds
Enhance: Bloodbath
Rank (5 / 5)
Berserker
1 point(s)
Increases the damage of Bloodbath and its upgrades.
Effect:
Increases damage by 25%
Enhance: Raging Blow
Rank (1 / 5)
Berserker
1 point(s)
Increases the damage and hate generated by your Raging Blow and its upgrades.
Effect:
Increases damage and hate increase amount by 4%
Enhance: Berserk
Rank (5 / 5)
Berserker
1 point(s)
Increases the trigger chance of Berserk Rage and War Cry.
Effect:
Increases trigger chance by 5%
Enhance: Chaos
Rank (5 / 5)
Berserker
1 point(s)
Adds magical resistances to Chaos. Additionally, the reuse speed is improved.
Effect:
Improves reuse speed by 15 seconds and adds magical resistances
Enhance: Destructive Rage
Rank (5 / 5)
Berserker
1 point(s)
Increases the Multi-Attack Chance of Destructive Rage and its upgrades.
Effect:
Increases the Multi-Attack Chance on Destructive Rage by 5%
Enhance: Mutilate
Rank (0 / 5)
Berserker
1 point(s)
Mutilate and its upgrades become more potent. Your opponent's attack speed is reduced even further.
Effect:
Increases attack speed reduction by 2%
Enhance: Maul
Rank (0 / 5)
Berserker
1 point(s)
Maul and its upgrades become more effective at reducing opponents' offensive skill.
Effect:
Increases offensive skill reduction by 10%
Enhance: Wall of Rage
Rank (5 / 5)
Berserker
1 point(s)
Increases the duration of Wall of Rage and its upgrades.
Effect:
Increases duration by 15 seconds
Enhance: Blood Rage
Rank (5 / 5)
Berserker
1 point(s)
Increases the health regenerated by Blood Rage.
Effect:
Increases health replenishment by 10% of the base value
Enhance: Stunning Roar
Rank (0 / 5)
Berserker
1 point(s)
Increases the damage of Stunning Roar and its upgrades.
Effect:
Increases damage by 5%
Enhance: Berserker Onslaught
Rank (5 / 5)
Berserker
1 point(s)
Increases the damage of Berserker Onslaught and its upgrades.
Effect:
Increases damage by 25%
Enhance: Demolish
Rank (5 / 5)
Berserker
1 point(s)
Demolished opponents are unable to cast spells for a longer amount of time. Improves Demolish and its upgrades.
Effect:
Increases duration by 1.5 seconds
Enhance: Head Crush
Rank (0 / 5)
Berserker
1 point(s)
Head Crush and its upgrades become more effective at reducing opponents' casting skills.
Effect:
Increases casting skill reduction by 10%
Improves reuse speed by 1 seconds
Enhance: Weapon Counter
Rank (5 / 5)
Berserker
1 point(s)
Improves the reuse speed and critical damage of Weapon Counter.
Effect:
Improves the Crit Bonus by 10%
Improves reuse speed by 10 seconds
Enhance: Controlled Rage
Rank (5 / 5)
Berserker
1 point(s)
Reduces the penalties of Controlled Rage and its upgrades.
Effect:
Reduces penalties by 100%
Enhance: Vision of Madness
Rank (0 / 5)
Berserker
1 point(s)
Improves the reuse speed of your Vision of Madness. While Madness is active, the Berserker will take less damage.
Effect:
Reduces incoming damage by 6% when Madness is active
Improves reuse speed by 24 seconds
Enhance: Unyielding Will
Rank (1 / 1)
Berserker
5 point(s)
Effect:
If you are Berserk when Unyielding Will expires, you escape its death effect.
Enhance: Open Wounds
Rank (5 / 5)
Berserker
1 point(s)
Improves the reuse speed and critical damage of Open Wounds.
Effect:
Improves reuse speed by 25 seconds
Improves the Crit Bonus by 7.5%
Enhance: Rampage
Rank (5 / 5)
Berserker
1 point(s)
Improves the reuse speed and critical damage of Rampage.
Effect:
Improves the Crit Bonus by 5%
Improves reuse speed by 25 seconds
Enhance: Juggernaut
Rank (4 / 4)
Berserker
1 point(s)
Increases the duration of your Juggernaut ability.
Effect:
Increases duration by 8 seconds
Perseverance
Rank (1 / 1)
Expertise
1 point(s)
When the berserker's health drops below 50% they are healed and gain a small chance to absorb physical attacks for a short duration.
Recast:
59 seconds
Duration:
1 seconds
Effect:
When target falls below 50% health this spell will cast Persevere on caster. Lasts for 15.0 seconds.
• When damaged with a melee weapon this spell has a 10% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• • Will absorb physical damage. This spell will absorb a total of 1 attack.
• Heals caster for 15.6 - 23.4% of max health
• • This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
• This effect can only trigger once every 15 seconds.
Cyclones
Rank (1 / 1)
Expertise
1 point(s)
Increases the radius of all Area Effect combat arts and all taunts become more difficult to resist. Additionally, the Berserker's Area Effect Combat Arts cast faster.
Casting:
0.4 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Reduces resistibility of taunts by 10%
Increases radius by 5
Improves casting speed of Area Effect combat arts by 25%
Gut Roar
Rank (0 / 1)
Expertise
1 point(s)
Gut Roar will completely mitigate physical attacks at the berserker for an extremely short duration.
Casting:
0.2 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
3 seconds
Effect:
Will absorb physical damage.
Berserk
Rank (1 / 1)
Expertise
1 point(s)
Causes your group to immediately go Berserk. This effect stacks with other forms of Berserk.
Casting:
0.2 seconds
Recast:
1 minutes 28 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect Radius:
35 meters
Effect:
Increases Damage Per Second of group members (AE) by 11.5
Increases Attack Speed of group members (AE) by 11.5
Bath of Blood
Rank (5 / 5)
Sentinel's Fate
1 point(s)
This ability reduces the casting time while also increasing the base and critical damage of the Bloodbath line of abilities.
Effect:
Increases the base and critical damage by 10%
Reduces the casting time by 0.5 seconds.
Aggravation
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Aggravation increases the base and critical threat amounts of the Enrage line of abilities.
Effect:
Improves the critical amount by 10%.
Improves base threat amount by 15%.
Shot of Adrenaline
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Shot of Adrenaline reduces the recast and power reduction of the ability Adrenaline.
Effect:
Improves the reuse speed by 30 seconds.
Reduces the power drain by 25%.
Total Madness
Rank (0 / 5)
Sentinel's Fate
1 point(s)
This ability improves the duration and update amount of Vision of Madness. The final ranks improve the heal amount.
Effect:
Increases the numbers of updates by 1 and the duration by 1 seconds.
Ward of Rage
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Grants War Cry a chance to trigger a small ward.
Effect:
War Cry gains the ability to trigger a small ward.
Insolent Cry
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Increases the threat provided by Insolence.
Effect:
Increases the amount of threat and damage generated by Insolence by 25%.
Battle Frenzy
Rank (1 / 1)
Sentinel's Fate
2 point(s)
The Berserker goes into a Battle Frenzy at the sight of their own blood, healing when struck in combat for a short duration.
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
When damaged in combat this spell will cast Battle Frenzy on target.
• Heals caster for 10.0% of max health
• • This effect cannot be critically applied.
• Cannot be modified except by direct means
Pet of the Gods
Rank (0 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 10%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 2.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 2.5%
Consummate Defender
Rank (5 / 5)
Fighter
1 point(s)
Consummate Defender improves the skill bonuses of the fighter's defensive stance.
Effect:
Improves the skill bonuses of the fighter's defensive stance by 20%
Swinging Strike
Rank (0 / 5)
Fighter
1 point(s)
Swinging Strike adds additional base and critical damage to the Overpower, Rupture, Faith Strike, Painbringer, Pummel, and Waking Dragon line of combat arts.
Effect:
Increases base damage by 3%
Improves critical damage by 2%
Enhance: Rescue
Rank (5 / 5)
Fighter
1 point(s)
Improves the reuse time of the Rescue skill. Rescue is limited to a 100% reuse speed reduction or half of its base reuse time. Anything over that amount will not count. If your class has multiple enhancements to Rescue this may be an issue.
Effect:
Improves the reuse speed of Rescue by 50%
Offensive Prowess
Rank (0 / 5)
Fighter
1 point(s)
Offensive Prowess increases the skill bonuses of the fighter's offensive stance.
Effect:
Increases the skill bonuses of the fighter's offensive stance by 4%
Riposte Mastery
Rank (0 / 5)
Fighter
1 point(s)
This ability grants the fighter an additional damage on a successful riposte.
Effect:
Increases Riposte Damage of caster by 5.0
Battle Hardening
Rank (5 / 5)
Fighter
1 point(s)
Adds innate damage reduction to the fighter.
Effect:
Reduces physical damage done to caster by up to 18.75.
Sneering Assault
Rank (1 / 1)
Fighter
1 point(s)
Sneering Assault does a medium amount of damage while also adding additional hate and forces the fighter several positions up the hate list.
Power:
2
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Effect:
Increases Threat to target by 58 - 96
Increases threat priority of target by 3 positions
Inflicts 5 - 8 melee damage on target
Saving Grace
Rank (5 / 5)
Warrior
1 point(s)
Adds additional hate positions to the Rescue skill.
Effect:
Adds 5 extra hate positions.
Rallying Cry
Rank (3 / 5)
Warrior
1 point(s)
Adds additional combat art and spell damage to the Bloodlust and Call to Arms lines of group buffs.
Effect:
Adds an additional effect which increases the Ability Modifier of the group.
Shield Slam
Rank (0 / 5)
Warrior
1 point(s)
Improves the damage and hit bonus of the Shield Bash and Body Check line of skills.
Effect:
Increases the hit modifier by 2
Increases the damage by 4%
Aggressive Nature
Rank (5 / 5)
Warrior
1 point(s)
Aggressive Defense and Hold the Line grant more threat when triggered.
Effect:
Improves the threat generated by 25%.
Absorbing Blows
Rank (0 / 5)
Warrior
1 point(s)
Grants the warrior a chance to resist stun based effects.
Effect:
Grants a 2.0% chance to resist Stun effects
Veteran's Shielding
Rank (5 / 5)
Warrior
1 point(s)
Improves the mitigation bonuses of the warrior's defensive stances.
Effect:
Increases the physical mitigation bonus of the defensive stance by 5%
Cry of the Warrior
Rank (1 / 1)
Warrior
1 point(s)
Cry of the Warrior allows the warrior to lock onto their target for a short duration and increases their hate position with the target.
Power:
3
Casting:
0.4 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
8 seconds
Effect:
Forces target to change their selected target to caster.
Increases threat priority of target by 2 positions
Prevents target from changing targets
Gibe
Rank (5 / 5)
Berserker
1 point(s)
Increases the amount of hate gained by the Insolence line of combat arts. In addition, the reuse of the combat art will be reduced.
Effect:
Reduces reuse time by 30 seconds.
Increases the hate amount by 15%.
Hastened Reuse
Rank (5 / 5)
Berserker
1 point(s)
Adds a reuse speed bonus to the Destructive Rage line of group buffs.
Effect:
Adds an effect which improves the reuse speed of spells and combat arts.
Unstoppable Will
Rank (0 / 5)
Berserker
1 point(s)
Increases the amount of Crit Bonus granted by Juggernaut.
Effect:
Increases the Crit Bonus of Juggernaut by 1
Gladiator's Frenzy
Rank (5 / 5)
Berserker
1 point(s)
Improves the base and critical damage of the Frenzy line of combat arts.
Effect:
Increases the base damage by 10%
Improves the critical damage by 15%
Adrenaline Rush
Rank (1 / 5)
Berserker
1 point(s)
Adds an additional component to adrenaline which gives the berserker additional hate.
Effect:
Adrenaline will also add additional hate for the berserker when they successfully hit the target with a melee attack
Gladiator's Rage
Rank (5 / 5)
Berserker
1 point(s)
Improves the shield effectiveness, parry and defense of the Controlled Rage line of skills.
Effect:
Increases the defensive gains by an additional 10 per rank.
Wall of Force
Rank (1 / 1)
Berserker
2 point(s)
The berserker will absorb the next 2 attacks which do more than 30% of the berserker's health.
Power:
4
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Will absorb physical damage when the amount is greater than 30% of the target's maximum health. This spell will absorb a total of 2 attacks.
Jeering Onslaught
Rank (1 / 1)
Berserker
2 point(s)
Jeering Onslaught is a large damage area of effect based attack which also moves the berserker up several hate positions to the target it hits.
Power:
9
Casting:
0.8 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect Radius:
10 meters
Max AOE Targets:
10
Effect:
Increases threat priority of targets in Area of Effect by 3 positions
Inflicts 5 - 8 melee damage on targets in area
Attribute Prowess
Rank (0 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Duration:
10 minutes
Effect:
Increases AGI, WIS, INT and STR of caster by 0.6
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Duration:
10 minutes
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (10 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Duration:
10 minutes
Effect:
Increases Max Power of caster by 5.0%
Increases Max Health of caster by 5.0%
Expertise
Rank (10 / 10)
Heroic
1 point(s)
Increases Potency.
Duration:
10 minutes
Effect:
Increases Potency of caster by 10.0%
Critical Genius
Rank (10 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Duration:
10 minutes
Effect:
Increases Crit Bonus of caster by 10.0%
Lightning Reflexes
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 1.0%
Enhance: Experienced Insight
Rank (0 / 10)
Heroic
1 point(s)
Increases the threat amount and adds additional accuracy to Experienced Insight. The final rank will grant the warrior immunity to stun, stifle, root and daze.
Duration:
10 minutes
Effect:
Adds an effect that increases accuracy by 2%.
Increases threat amount by 5%.
Enhance: Cry of the Warrior
Rank (4 / 10)
Heroic
1 point(s)
Cry of the Warrior will also increase threat by a substantial amount.
Duration:
10 minutes
Effect:
Adds additional threat to Cry of the Warrior.
Robust Bulwark
Rank (4 / 10)
Heroic
1 point(s)
Battle Cry and Chaos will provide increased maximum health while active.
Duration:
10 minutes
Effect:
Adds 2% maximum health to Chaos and Battle Cry
Emboldened
Rank (10 / 10)
Heroic
1 point(s)
Wall of Rage and Hunker Down will grant a small amount of damage reduction to the warrior.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Adds 10% damage reduction to Hunker Down and Wall of Rage
Perfect Counter
Rank (0 / 1)
Heroic
2 point(s)
Perfect Counter applies a stoneskin to the warrior. When the stoneskin is triggered, the warrior gains the ability to inflict a portion of that damage back on their target.
Power:
3
Casting:
0.4 seconds
Recast:
3 minutes 57 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 3 attacks.
Applies Perfect Counterattack on termination. Lasts for 30.0 seconds.
• On any combat or spell hit this spell will cast Perfect Counterattack on target of attack.
• • Inflicts the amount of damage absorbed by the stoneskin to the target.
• • Grants a total of 1 trigger of the spell.
• Cannot be modified except by direct means
Unshakable Grip
Rank (0 / 1)
Heroic
2 point(s)
Unshakable Grip allows the warrior to protect their allies from disarm, taunt and interrupt effects while increasing the warrior's chance to riposte. In PVP combat, this will also make the caster's group immune to taunt effects.
Power:
3
Casting:
0.4 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Duration:
18 seconds
Effect Radius:
35 meters
Effect:
Caster will Riposte 20.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried
Makes Group members (AE) immune to taunt effects.
Prevents group members (AE) from being Interrupted
Makes group members (AE) immune to effects that prevent changing targets
Makes group members (AE) immune to disarm effects
Partisan Cleave
Rank (1 / 1)
Heroic
2 point(s)
Inflicts damage in area of effect. For every target hit by the attack, the warrior gains a small amount of Crit Bonus and damage reduction for a short duration.
Power:
6
Casting:
0.8 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Effect Radius:
15 meters
Max AOE Targets:
8
Effect:
Applies Partisan's Glory. Lasts for 1 minute.
• Increases Crit Bonus of caster by 2.0%
• Reduces all damage done to caster by 1%
Inflicts 20 - 38 melee damage on targets in area
Seasoned Harvesting
Rank (0 / 5)
Refining
1 point(s)
Increases your ability to get a bonus rare harvest. This also grants the ability to track harvesting nodes. Higher ranks of this ability lower the cooldown on the Track Harvestables ability.
Effect:
Grants the Track Harvestables ability.
Increases rare harvest chance by 1.0%
Cannot be modified except by direct means
Steady Hands
Rank (0 / 5)
Experimentation
1 point(s)
Increases the artisan's durability gain.
Effect:
Increases the amount of durability gained by 1.0.
Brilliant Technique
Rank (0 / 5)
Mass Production
1 point(s)
Increases the Artisan's Success Rate.
Effect:
Increases success chance by 1.0%
Summon Artisan's Gathering Goblin
Rank (0 / 5)
Refining
1 point(s)
Summons an expert goblin harvester to help the Artisan Harvest. This harvest helper has a chance of harvesting rares. Higher ranks of this ability lower the cooldown.
Casting:
2 seconds
Recast:
12 hours
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Summons a pet Artisan's Gathering Goblin
Cannot be modified except by direct means
Summon Crafting Stations
Rank (0 / 5)
Refining
1 point(s)
Grants the ability to summon mobile crafting stations. Higher ranks of this ability lower the cooldown on the station summons.
Grandmaster's Will
Rank (0 / 5)
Experimentation
1 point(s)
Further increases the artisan's durability gain.
Effect:
Increases the durability gain by 1.0%.
Experimental Preservatives
Rank (0 / 5)
Experimentation
1 point(s)
Greatly increases the artisan's food and drink duration.
Effect:
Improves the duration of food and drink by 5%
Grandmaster's Design
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's critical success rate.
Effect:
Increases critical success chance by 1.0%
Artisan's Discipline
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's rate of progress.
Effect:
Increases the amount of progress gained by 1.0%.
Salvage
Rank (0 / 5)
Refining
1 point(s)
Salvages the target item into raw materials. Higher quality items will result in higher quality raw materials. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Effect:
Cannot be modified except by direct means
Innovative Insoles
Rank (0 / 5)
Experimentation
1 point(s)
Increases the Artisan's Ground and Mount Speed.
Effect:
Increases speed of caster by 2.0%
Increases Ground Mount Speed of caster by 2.0%
Systematic Conservation
Rank (0 / 5)
Mass Production
1 point(s)
Refunds a portion of a recipes build components upon recipe completion.
Effect:
Increases build components returned by 4.0%
Refine
Rank (0 / 5)
Refining
1 point(s)
Refines raw harvestables into pure harvestables. An equipment item crafted with a pure primary component will have higher attributes. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Recovery:
5 seconds
Effect:
Cannot be modified except by direct means
Experimentation
Rank (0 / 5)
Experimentation
1 point(s)
Allows the artisan to experiment on an item. Experimentation can either add a proc, add a decoration, or boost the stats of an item. Higher ranks of this ability increase the total amount of times you can experiment on an item. Additionally, higher ranks of this ability will improve your experimentation reaction arts.
Effect:
Increases number of times experimentation can be applied to an item by 1.0
Mass Production
Rank (0 / 5)
Mass Production
1 point(s)
Enables the artisan to craft multiple items at a time. Higher tiers of this ability increase the maximum crafting quantity.
Effect:
Increases max crafting quantity by 5.0
Stalwart Aura
Rank (3 / 3)
Prestige
1 point(s)
When healed, the fighter has a chance to reduce all incoming damage for a short duration. With higher ranks, the trigger chance and trigger reuse are improved.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When healed this spell has a 10% chance to cast Stalwart Aura on caster. Lasts for 10.0 seconds.
• Reduces all damage done to caster by 5%
• This effect can only trigger once every 20 seconds.
Ragebarrier
Rank (3 / 3)
Prestige
1 point(s)
The berserker's temporary mitigation augmentations reduce additional damage.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Wall of Rage and Battle Chaos will reducing incoming damage by 3%
Rampager
Rank (0 / 3)
Prestige
1 point(s)
The berserker's area of effect abilities do additional damage.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the base damage before modifications of Utter Destruction, Jeering Onslaught, Insolence, Berserker Onslaught, Partisan Cleave and Bloodbath by 20%.
Field Commander
Rank (0 / 3)
Prestige
1 point(s)
When using hostile actions, the fighter has a chance to grant the group additional damage when they attack. The duration of this effect improves with higher ranks.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When a combat art is used this spell has a 10% chance to cast Field Commander's Charge on target. Lasts for 10.0 seconds.
• On any combat or spell hit this spell may cast Field Commander's Charge on target of attack. Triggers about 6.0 times per minute.
• • Inflicts 7 - 11 crushing damage on target
On a hostile spell hit this spell may cast Field Commander's Charge on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• On any combat or spell hit this spell may cast Field Commander's Charge on target of attack. Triggers about 6.0 times per minute.
• • Inflicts 7 - 11 crushing damage on target
Frenzied Berserker
Rank (2 / 2)
Prestige Enhancement
1 point(s)
Chaos has a chance to finish the cooldown of Battle Frenzy.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Chaos has a 15% chance to finish the reuse of Battle Frenzy.
Berserk Fury
Rank (1 / 1)
Prestige Expertise
1 point(s)
The berserker will take less damage when Battle Frenzy is active.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Battle Frenzy will reduce incoming damage by 30%.
Utter Destruction
Rank (0 / 1)
Prestige Expertise
1 point(s)
A replacement for Demolish. A high damage attack that hits enemies surrounding the target and stifles them all for a short duration.
Power:
7
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
6 seconds
Effect Radius:
8 meters
Max AOE Targets:
8
Effect:
Stifles targets in Area of Effect
• If Target is not Epic
Inflicts 5 - 15 melee damage on targets in area
Resistibility increases against targets higher than level 29.
Final Rampage
Rank (0 / 2)
Prestige Enhancement
1 point(s)
Berserker Onslaught, Bloodbath and Utter Destruction have a chance to finish the cooldown of Rampage.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When a combat art is used this spell has a 2% chance to cast Final Rampage on caster. Lasts for 5.0 seconds.
• This effect can only trigger from Berserker Onslaught, Bloodbath or Utter Destruction.
• Clears the reuse of Rampage.
Critical Rage
Rank (1 / 1)
Prestige Conversion
1 point(s)
The berserker gains additional Crit Bonus from Potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 12 points of Potency, the caster gains 1% Crit Bonus.
Power Stance
Rank (0 / 1)
Prestige Conversion
1 point(s)
The berserker gains additional Potency from damage per second.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 20 points of damage per second, the caster gains 1% Potency.
Rampager's Resilience
Rank (3 / 3)
Prestige Access
1 point(s)
Prevents the berserker from dying when they take fatal damage. The berserker or one of their allies must strike a death blow within the duration of the triggered effect or the berserker will be unable to attack for a short duration. Higher ranks of this ability lower the base reuse time.
Power:
18
Casting:
0.2 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
On death this spell will cast Rampager's Resiliance on caster. Lasts for 45.0 seconds.
• On termination, this will prevent the berserker from attacking unless the berserker or any member of their group or raid strikes a death blow.
• Heals caster for 75.0% of max health
• • This effect cannot be critically applied.
• Vision of Madness takes priority over this spell
• Cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
Battleworn
Rank (0 / 3)
Prestige Mastery
1 point(s)
Passively increases the amount of health gained from stamina.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases the Stamina Bonus of Caster by 34.0
Saga of Bloodshed
Rank (0 / 3)
Prestige Access
1 point(s)
Inflicts melee damage to enemies surrounding the berserker. For every target the spell hits, the berserker get an increment of Saga, which inflicts additional damage with the next strike and grants Crit Bonus to the berserker's group. Higher ranks of this ability reduce the reuse time. Saga can increment up to 6 times.
Power:
18
Casting:
0.8 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Applies Saga. Lasts for 30.0 seconds.
• On a melee hit this spell will cast Saga on target of attack. Lasts for 15.0 seconds.
• • Increases Crit Bonus of group members (AE) by 6.0%
• • Inflicts 3 - 6 slashing damage on target
• • Only triggers on auto-attack.
Inflicts 2 - 4 melee damage on targets in area
Rage Face
Rank (3 / 3)
Rampager
1 point(s)
Increases the amount of time the berserker has to strike the death blow. At rank three, the berserker will gain a short duration stoneskin after Rampager's Resilience triggers.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
The berserker will absorb all damage for a short duration when Rampager's Resilience triggers.
Increases amount of time the berserker or their allies have to strike a death blow to prevent the penalty of Rampager's Resiliance by 45 seconds.
Rampager's Vitality
Rank (3 / 3)
Rampager
1 point(s)
Increases the berserker's health and riposte chance following Rampager's Resilience triggering.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the riposte chance of the berserker after Rampager's Resilience triggers by 6%
Improves maximum health of the berserker after Rampager's Resilience triggers by 15%
Rampaging Vengeance
Rank (3 / 3)
Rampager
1 point(s)
Following Rampaging Resiliance's application, the berserker gets increased weapon damage.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases Weapon Damage Bonus of the berserker by 36 when Rampaging Resiliance is cast.
Saga of the Ages
Rank (0 / 3)
Sagas
1 point(s)
Increases the damage of Saga of Bloodshed. This applies before potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases the damage of Saga of Bloodshed's initial attack by 60%
Combat Saga
Rank (0 / 3)
Sagas
1 point(s)
Adds additional slashing damage to Saga.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Adds 1 additional slashing damage strike to Saga.
Thrill of Combat
Rank (0 / 3)
Sagas
1 point(s)
Improves the Crit Bonus that Saga grants to the group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the Crit Bonus that Saga grants by 50%
Rampager's Grit
Rank (1 / 1)
Rampager
1 point(s)
When the berserker drops below 75%, 50% and 25% health thresholds, they get damage reduction for a short duration. This increments up to 3 times and each threshold can only trigger once every 15 seconds. Additional increments increase the amount of damage reduced and do not refresh the duration.
Casting:
4 seconds
Recast:
2 seconds
Recovery:
5 seconds
Effect:
When the berserker falls below 75%, 50% and 25% they gain 5% Damage Reduction per increment. Each threshold can only trigger once every 15 seconds.
Cannot be modified except by direct means
Unstoppable
Rank (1 / 1)
Prestige Mastery
2 point(s)
The berserker instantly breaks out of certain control effects once per minute each. The berserker will be immune to those control effects for a short duration.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Casts Unstoppable on target. Lasts for 4.0 seconds.
• Makes caster immune to Stun effects
• Makes caster immune to Daze effects
• Makes caster immune to Stifle effects
• Triggers when the caster is stunned, stifled or dazed. This can only trigger once every 60 seconds for each control effect.
• Dispels 8 levels of any hostile effects on caster
• Cannot be modified except by direct means
Empowering Rage
Rank (0 / 1)
Sagas
1 point(s)
Builds increments and then uses them to allow the berserker to cast certain area of effect combat arts instantly.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Saga of Bloodshed, Utter Destruction, Bloodbath, Berserker Onslaught and Partisan Cleave will provide increments of Empowering Rage. When Empowering Rage hits 50 increments, the berserker will be able to cast these abilities instantly.
 |
Xalidin
95 Berserker
AAs: 320 / 320 View Pre-CoE AA Backup |
Alternate Advancements |
0
0
0
0
0
0
0
0
0
Tradeskill Advancements: 0/40
1
4
4
4
4
4
4
4
10
10
1
10
10
8
10
0
0
0
1
1
0
0
0
0
8
0
0
Warrior Advancements: 100/100
0
5
1
5
5
5
0
0
5
5
0
5
5
0
5
5
0
1
5
5
4
1
1
0
1
5
5
5
0
5
5
1
Berserker Advancements: 100/100
0
0
0
5
0
5
5
0
5
0
0
5
1
5
3
0
5
0
5
1
5
5
0
5
1
5
1
1
Shadows Advancements: 70/70
0
0
10
10
10
0
0
4
4
10
0
0
1
Heroic Advancements: 50/50
3
3
0
0
2
1
0
0
1
0
3
0
0
3
3
3
0
0
0
1
1
0
Prestige Advancements: 25/25 (25 earned for being level 95)
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Tradeskill Prestige Advancements: 0/25 (0 earned for being level 90.08)
|
On October 29, 2012, we backed up the Alternate Advancement and Prestige Ability choices for every character that had ever been looked up on EQ2U. We also backed up nearly every level 90-92 character even if they hadn't been looked up on EQ2U. This was in preparation for the
Chains of Eternity expansion released November 13, 2012. Over 150,000 Beetny.com backup links were added as well (these are accessible under your
Character on the left side near the bottom).