You are viewing EQ2U as a guest.
Log in or Register

Ample Harvest
Rank (5 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 10.0%
Caster will harvest a second time on 15.0% of harvests.
Swift Creation
Rank (2 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases speed of caster by 2.0%
Increases the amount of progress gained by 4.0%.
High Quality Materials
Rank (5 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Increases the durability gain by 10.0%.
Improves the duration of food and drink by 12.5%
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
  • No components are consumed to create this item.
Bard's Luck
Rank (1 / 10)
Starter
1 point(s)
The Bard's heroic opportunity starter refreshes in half the normal time. Additional points in this ability increase the Bard's stamina and agility by 4 points per rank.
Effect:
Heroic Opportunity starting abilities have their reuse timers sped up by 100%.
Turnstrike
Rank (10 / 10)
Strength
1 point(s)
A melee attack that briefly renders the Bladesinger immune to area effect attacks unless they are the direct target of that effect.
Power:
3
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect:
Prevents AOE (except when direct)
Inflicts 5 - 9 melee damage on target
Bump
Rank (5 / 10)
Agility
1 point(s)
A positional melee attack that shoves your target and places the Wayfarer into stealth. If your target is a humanoid, you have a chance to pickpocket them.
Power:
4
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
Effect:
Applies Shroud on termination. Lasts for 36.0 seconds.
  • Grants stealth to caster
  • Suspends caster's movement speed enhancements
Steals an item from target with 70% success.
  • If target is humanoid
Inflicts 4 - 6 melee damage on target
Must be flanking or behind
Round Bash
Rank (0 / 10)
Stamina
1 point(s)
An attack that knocks down the target if it hits.
Power:
4
Casting:
0.4 seconds
Recast:
44 seconds
Recovery:
5 seconds
Effect:
Applies Knockdown. Lasts for 1.8 seconds.
  • Blurs vision of target
  • Throws target back
  • Stuns target
  • Does not affect Epic targets
Inflicts 3 - 5 crushing damage on target
Messenger's Letter
Rank (5 / 10)
Wisdom
1 point(s)
A ranged bow attack that increases the enemy's hate towards their current target.
Power:
3
Casting:
0.8 seconds
Recast:
29 seconds
Recovery:
5 seconds
Effect:
Applies Infuriated.
  • Increases Threat to target by 23
  • Must be engaged in combat
Inflicts 2 - 4 ranged damage on target
If Bow equipped in Ranged
Rhythm Blade
Rank (6 / 10)
Intelligence
1 point(s)
A melee attack that grants an increase in combat skills, focus, and casting techniques for a short duration if it hits.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Increases Piercing of caster by 1.3
Inflicts 3 - 6 melee damage on target
Increases Slashing, Disruption, Crushing, Ordination, Subjugation, Ministration and Focus of caster by 1.3
Bladeturn
Rank (8 / 10)
Strength
1 point(s)
The Bladesinger's group songs that increase avoidance skills have their values increased.
Effect:
Group bard songs that increase avoidance skills are more effective by 20%.
Wayfarer's Watch
Rank (4 / 10)
Agility
1 point(s)
Increases the Wayfarer's parry skill and grants a chance at avoiding non-direct area effects.
Effect:
Has a 1% chance to absorb a level 50 effect. Applies to Profession, NPC racial and Indirect AOE spells only.
Increases Parry of caster by 0.0
Skald's Defense
Rank (0 / 10)
Stamina
1 point(s)
Increases the Skald's blocking ability and double attack chance.
Effect:
Increases caster's chance to block by 1.0%
Increases Multi Attack Chance of caster by 1.0
Harbinger's Sonnet
Rank (8 / 10)
Wisdom
1 point(s)
Increases the movement speed of Selo's Accelerando and its upgrades. It also adds an in-combat movement increase.
Effect:
Increases group movement speed by 8%
Increases in-combat group movement speed by 12%
Minstrel's Aria
Rank (4 / 10)
Intelligence
1 point(s)
The Minstrel's songs that increase group combat skills or casting technique have their values increased.
Effect:
Bard group songs that affect combat skills or casting techniques are more effective by 32%.
Bladesing
Rank (4 / 10)
Strength
1 point(s)
The Bladesinger's group songs that increase attributes have their values increased.
Effect:
Group bard songs that increase attributes are more effective by 20%.
Poison Concoction
Rank (10 / 10)
Agility
1 point(s)
Applies a homemade poison on the Wayfarer's weapons, granting a chance to cause poison damage over-time on a successful hit.
Effect:
On a combat hit this spell has a 30% chance to cast Poison on target of attack. Lasts for 24.0 seconds.
  • Inflicts 7 poison damage on target
  • Inflicts 4 poison damage on target every 4 seconds
Fortissimo
Rank (0 / 10)
Stamina
1 point(s)
Increases your group's chance at striking twice with each auto attack.
Casting:
1.61 seconds
Recast:
4 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect Radius:
50 meters
Effect:
Increases Multi Attack Chance of group members (AE) by 1.0
Allegro
Rank (0 / 10)
Wisdom
1 point(s)
Increases the casting speed of the Harbinger's group.
Casting:
1.61 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect Radius:
50 meters
Effect:
Increases Ability Casting Speed of group members (AE) by 0.8%
Minstrel's Melody
Rank (10 / 10)
Intelligence
1 point(s)
The Minstrel's passive songs that increase group attack speed or damage per second have their values increased.
Effect Radius:
20 meters
Effect:
Bard group songs augmenting attack speed or damage per second have an increased effect by 70%.
Bladedance
Rank (1 / 1)
Strength
2 point(s)
For a short duration, the Bladesinger's group is protected against area effect abilities that do not directly target them.
Power:
4
Casting:
1.2 seconds
Recast:
9 minutes 52 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect Radius:
25 meters
Effect:
Prevents AOE (except when direct)
Dodge and Cover
Rank (0 / 1)
Agility
2 point(s)
Each member in the Wayfarer's group is granted an augmentation which allows them to avoid one melee attack.
Recast:
59 seconds
Duration:
Effect Radius:
30 meters
Max AOE Targets:
10
Effect:
Applies Dodge and Cover on termination. Lasts for 15.0 seconds.
  • Caster will Dodge 100.0% of incoming attacks
  • Dispelled when target successfully dodges an attack
Lend Shielding
Rank (0 / 1)
Stamina
2 point(s)
The Skald increases the block chance of them self or their ally for a short duration.
Casting:
0.2 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
5 seconds
Effect:
Increases target's chance to block by 100.0%
Don't Kill the Messenger
Rank (0 / 1)
Wisdom
2 point(s)
The Harbinger's group gains critical percent chances for melee, ranged, spells, and heals.
Casting:
1.61 seconds
Recast:
4 seconds
Recovery:
5 seconds
Duration:
1 seconds
Effect Radius:
50 meters
Effect:
Increases Crit Chance of group members (AE) by 7.5
Heroic Storytelling
Rank (0 / 1)
Intelligence
2 point(s)
The Minstrel's Heroic Storytelling grants the group a chance to resist stifle effects. While active, Heroic Storytelling reduces the amount of noxious and arcane damage the group receives.
Casting:
2.41 seconds
Recast:
5 seconds
Recovery:
5 seconds
Duration:
1 seconds
Effect Radius:
50 meters
Effect:
Reduces noxious and arcane damage done to group members (AE) by 3%
Grants a 10.0% chance to resist Stifle effects
Improved Reflexes
Rank (7 / 8)
Sentinel's Fate Attributes
1 point(s)
Reduces the recast time of Bladedance.
Effect:
Reduces the reuse time of Bladedance by 175 seconds.
Stealthy Ambush
Rank (4 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the base damage of Bump and reduces the recast.
Effect:
Increases the damage by 12%.
Improves the reuse of Bump by 5 seconds.
Song of Shielding
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Grants the bard a chance to avoid an attack for the target of the spell. This does not stack with similar spells granted through Alternate Advancements.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Grants target a 5% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
Swift Voices
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Allegro will also grant recovery time to the group.
Effect:
Adds an additional effect that improves recovery speed to Allegro.
Precise Blades
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Rhythm Blade gains an additional component which increases the bard's accuracy and reduces the chance a spell can be resisted.
Effect:
Adds an accuracy and resistability component to Rhythm Blade.
Rhythmic Overture
Rank (2 / 2)
Sentinel's Fate Attributes
2 point(s)
Rhythmic Overture monitors the bard's damage over a short duration. Once the overture has been completed, the bard may cast Victorious Concerto which adds a portion of that damage as an additional effect to the group. Additional ranks improve the damage amount. This Alternate Advancement grants two abilities.
Casting:
1.61 seconds
Recast:
2 minutes 28 seconds
Duration:
10 seconds
Effect:
Rhythmic Overture is the start of a Victorious Concerto...
Enhance: Night Strike
Rank (5 / 5)
Troubador
1 point(s)
Improves the intelligence reduction of Night Strike and its upgrades.
Effect:
Improves intelligence reduction by 30%
Enhance: Perfect Shrill
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Perfect Shrill and its upgrades
Effect:
Increases damage by 10%
Improves casting speed by 0.5 seconds
Enhance: Cheap Shot
Rank (0 / 5)
Troubador
1 point(s)
Increases the duration of Cheap Shot.
Effect:
Increases duration by 0.2 seconds
Enhance: Depressing Chant
Rank (5 / 5)
Troubador
1 point(s)
Depressing Chant and its upgrades become more effective at reducing enemies' Arcane resistance.
Effect:
Increases Arcane resist reduction by 25%
Enhance: Dancing Blade
Rank (5 / 5)
Troubador
1 point(s)
Increases spell resistance reductions of Dancing Blade and its upgrades.
Effect:
Increases spell resistance reductions by 25%
Enhance: Painful Lamentations
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Painful Lamentations and its upgrades.
Effect:
Improves casting speed by 1 seconds
Increases damage by 10%
Enhance: Singing Shot
Rank (5 / 5)
Troubador
1 point(s)
Increases the duration of Singing Shot and its upgrades.
Effect:
Increases duration by 2.5 seconds
Enhance: Bria's Entrancing Sonnet
Rank (0 / 5)
Troubador
1 point(s)
Increases the duration and reduces the resistibility of Bria's Entrancing Sonnet and its upgrades.
Effect:
Reduces resistibility by 3%
Increases duration by 0.5 seconds
Enhance: Bria's Inspiring Ballad
Rank (0 / 5)
Troubador
1 point(s)
Increases the power regeneration of Bria's Inspiring Ballad and its upgrades.
Effect:
Increases power regeneration by 5%
Enhance: Chaos Anthem
Rank (5 / 5)
Troubador
1 point(s)
Chaos Anthem and its upgrades become more effective at reducing opponents' wisdom.
Effect:
Increases wisdom reduction by 50%
Enhance: Zander's Choral Rebuff
Rank (5 / 5)
Troubador
1 point(s)
Zander's Choral Rebuff becomes more effective at reducing opponents' spell resistances.
Effect:
Increases spell resist reduction by 25%
Enhance: Thunderous Overture
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Thunderous Overture and its upgrades.
Effect:
Improves casting speed by 0.5 seconds
Increases damage by 10%
Enhance: Aria of Magic
Rank (5 / 5)
Troubador
1 point(s)
Increases the trigger chance of Aria of Magic and its upgrades.
Effect:
Increases trigger chance by 15%
Enhance: Arcane Symphony
Rank (5 / 5)
Troubador
1 point(s)
Arcane Symphony and its upgrades gain the ability to ward your group against future Arcane damage.
Effect:
Adds a ward that will absorb Arcane damage.
Enhance: Rejuvenating Celebration
Rank (5 / 5)
Troubador
1 point(s)
Increases the health amount and regeneration provided by Rejuvenating Celebration.
Effect:
Increases health amount and regeneration by 25%
Enhance: Demoralizing Processional
Rank (5 / 5)
Troubador
1 point(s)
Demoralizing Processional becomes more effective at reducing opponents' offensive skills and primary attributes.
Effect:
Improves attribute, combat skill and spell skill reduction by 25%
Enhance: Perfection of the Maestro
Rank (5 / 5)
Troubador
1 point(s)
Increases the duration of Perfection of the Maestro.
Effect:
Improves duration by 10 seconds
Enhance: Breathtaking Bellow
Rank (0 / 5)
Troubador
1 point(s)
Increases the trigger chance of Breathtaking Bellow and its upgrades.
Effect:
Adds additional 7% chance at knockdown
Enhance: Lullaby
Rank (0 / 5)
Troubador
1 point(s)
Lullaby and its upgrades become more difficult to outright resist and have increased duration.
Effect:
Increases duration by 1 seconds
Reduces resistibility by 4%
Enhance: Jester's Cap
Rank (5 / 5)
Troubador
1 point(s)
Increases the reuse speed bonus and hastens the reuse speed of Jester's Cap.
Effect:
Improves reuse speed by 5 seconds
Increases reuse speed bonus by 10%
Enhance: Elemental Concerto
Rank (5 / 5)
Troubador
1 point(s)
Elemental Concerto and its upgrades gain the ability to ward your group from future Elemental damage.
Effect:
Adds a ward that will absorb Elemental damage.
Abhorrent Verse
Rank (1 / 1)
Expertise
1 point(s)
Causes the target to siphon threat from the troubador's group for a short duration. Fighters in the group will not transfer their threat.
Casting:
0.8 seconds
Recast:
2 minutes 57 seconds
Recovery:
5 seconds
Effect:
Transfers 50% of the threat generated by the troubador's group to the target for 15 seconds. This effect does not transfer threat generated by fighters.
Sonic Interference
Rank (1 / 1)
Expertise
1 point(s)
Reduces the duration of target encounter's non-damaging hostile abilities while dealing damage over time and granting a chance to interrupt.
Power:
1
Power:
1 per tick
Casting:
0.8 seconds
Recast:
3 seconds
Recovery:
5 seconds
Duration:
1 minutes
Effect Radius:
25 meters
Effect:
Reduces non-damage hostile spell duration by 30%
Inflicts 1 mental damage on target encounter instantly and every 6 seconds
Has a 50% chance to interrupt the target encounter on each spell tick.
Harmonization
Rank (1 / 1)
Expertise
1 point(s)
While active, any persistent spells that do not directly heal or cause damage have their durations increased. Any persistent spells that heal or cause damage have their durations reduced, allowing their effects to occur faster. This does not apply to spells which have both beneficial and hostile components.
Casting:
1.61 seconds
Recast:
4 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect Radius:
50 meters
Effect:
Reduces duration of all heals and damage spells by 10%
Increases duration of all other abilities by 10%
Resonance
Rank (1 / 1)
Expertise
1 point(s)
Extends the range of all spells cast by your group.
Casting:
0.8 seconds
Recast:
5 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect Radius:
50 meters
Effect:
Increases range of all spells by 5
Ballad of Warding
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Ballad of Warding improves the ward protection granted by Enhance: Elemental Concerto and Enhance: Arcane Symphony. In addition, the final rank grants Elemental Concerto a small chance to cure Elemental when damaged by an Elemental effect and a small chance for Arcane Concerto to cure Arcane when damaged with an Arcane effect.
Duration:
10 minutes
Effect:
Elemental Concerto has a 25% chance to cure Elemental impairments when damaged with an Elemental effect.
Arcane Symphony has a 25% chance to cure hostile Arcane impairments when damaged with an Arcane effect.
Improves the ward amount by 25%.
Mind Tap
Rank (2 / 5)
Sentinel's Fate
1 point(s)
Mind Tap improves the base damage and casting speed of the Tap Essence line of spells.
Duration:
10 minutes
Effect:
Improves the damage by 4%.
Improves the casting speed by 0.2 seconds.
Mental Chaos
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Mental Chaos improves the base number of ticks and casting speed while reducing the power cost of the Chaos Anthem line of spells.
Duration:
10 minutes
Effect:
Reduces the recurring power cost by 35%.
Increases the number of ticks by 5.
Improves the casting speed by 0.5 seconds.
Stunning Lullaby
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Stunning Lullaby adds a short duration stun to the target when Lullaby wears off.
Duration:
10 minutes
Effect:
Applies a short stun on the termination of Lullaby
Resonating Concerto
Rank (2 / 5)
Sentinel's Fate
1 point(s)
Additional effects which improve the radius and resistibility of spells are added to Resonance.
Duration:
10 minutes
Effect:
Adds an effect that improves radius and reduces power cost.
Harbinger's Ballad
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Allegro gains an additional effect which improves the reuse speed of spells, combat arts and abilities.
Duration:
10 minutes
Effect:
Increases reuse speed by 1%.
Energizing Ballad
Rank (1 / 1)
Sentinel's Fate
2 point(s)
The troubador sings an Energizing Ballad for their ally, restoring power over time. This spell can be toggled off early.
Casting:
2 seconds
Recast:
3 minutes
Recovery:
5 seconds
Duration:
57 seconds
Effect:
Increases power of target by 5.0% instantly and every 3 seconds
Cannot be modified except by direct means
Pet of the Gods
Rank (5 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 50%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (1 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 0.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 2.5%
Focus: Cheap Shot
Rank (0 / 5)
Scout
1 point(s)
Improves the reuse speed of Cheap Shot.
Effect:
Improves the reuse speed of Cheap Shot by 5%
Strengthened Links
Rank (5 / 5)
Scout
1 point(s)
Adds additional physical mitigation to defensive based stances and defensive skill bonus songs.
Effect:
Grants additional mitigation to the scout's defensive based stances and songs.
Enhance: Quick Strike
Rank (5 / 5)
Scout
1 point(s)
Improves the base and critical damage of the scout's core 10 second reuse ability.
Effect:
Improves the base and critical damage of the scout quick attack line by 7.5%
Enhance: Sinister Strike
Rank (0 / 5)
Scout
1 point(s)
Improves the reuse of Sinister Strike.
Effect:
Improves the reuse time of Sinister Strike by 5 seconds
Offensive Prowess
Rank (5 / 5)
Scout
1 point(s)
Improves the skill bonuses of the scout's offensive stances and songs.
Effect:
Improves the skill bonuses of offensive based stances and songs by 25%
Shadow Walker
Rank (0 / 5)
Scout
1 point(s)
Grants the scout additional movement speed while stealthed.
Effect:
Increases stealth or invisible movement speed of caster by 2.5%
Evasive Maneuvers
Rank (1 / 1)
Scout
1 point(s)
The scout is able to trick their opponent by lowering their hate position with their current target.
Power:
1
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Effect:
Decreases threat priority of target by 1 position
Inflicts 11 - 16 melee damage on target
Defensive Ballad
Rank (4 / 5)
Bard
1 point(s)
Improves the skill bonuses found on the Graceful Avoidance and Jael's Mysterious Mettle line of defensive songs.
Effect:
Improves the skill bonuses of the bards defensive song by 20%
Shrieking Cry
Rank (5 / 5)
Bard
1 point(s)
Improves the damage done by the Perfect Shrill and Luda's Nefarious Wail line of spells. Also grants them an additional chance to inflict critical damage.
Effect:
Improves the damage by 15%
Improves the chance to critically strike by 10%.
Flanking Chorus
Rank (5 / 5)
Bard
1 point(s)
Improves the damage done by the bard's flank attack. Also grants them an additional chance to inflict critical damage.
Effect:
Improves the chance to critically hit by 10%.
Improves the damage by 15%
Selo's Rousing Concerto
Rank (0 / 5)
Bard
1 point(s)
Grants additional movement speed bonuses to Selo's Accelerando
Effect:
Improves the out of combat run speed by 5%
Chorus of Reflection
Rank (0 / 5)
Bard
1 point(s)
Improves the damage done by the bard's Daelis' Dance of Blades and Death's Door line of spells.
Effect:
Improves the damage of the reactive proc by 5%.
Intoxicating Notes
Rank (5 / 5)
Bard
1 point(s)
Grants the bard a low damage proc which triggers off of attacks.
Effect:
On any combat or spell hit this spell may cast Intoxicating Notes on target of attack. Triggers about 3.0 times per minute.
Dexterous Sonata
Rank (1 / 1)
Bard
1 point(s)
A song which buffs the group's ability to do additional critical damage from spells, heals, combat arts and weapon attacks.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect Radius:
50 meters
Effect:
Increases Crit Bonus of group members (AE) by 10.0%
Demoralizing Chorus
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and adds an intelligence reduction effect to Chaos Anthem and its upgrades.
Effect:
Improves the base spell damage by 50%. In addition, an effect which reduces the intelligence of the target encounter has been added to the spell.
Aria of Health
Rank (0 / 5)
Troubador
1 point(s)
An uplifting song that grants the troubador additional health.
Effect:
Increases Max Health of caster by 0.5%
Harbinger's Chorus
Rank (0 / 5)
Troubador
1 point(s)
Harbinger's Chorus improves the critical modifiers of Don't Kill The Messenger.
Effect:
Improves the critical chance by 1%.
Master of Ceremonies
Rank (5 / 5)
Troubador
1 point(s)
Improves the base and critical damage of Ceremonial Blade and its upgrades.
Effect:
Improves the critical damage by 10%.
Improves the base damage by 20%
Stealthy Strike
Rank (4 / 5)
Troubador
1 point(s)
The Night Strike line will do additional base and critical damage.
Effect:
Improves the base and critical damage by 12%
Court Jester
Rank (5 / 5)
Troubador
1 point(s)
Adds additional effects to Jester's Cap which improve the target's casting and recovery speeds.
Effect:
Adds an additional 15% casting and recover speed to Jester's Cap.
Lyrical Mastery
Rank (1 / 1)
Troubador
2 point(s)
The troubador gains additional mastery to their spell based attacks causing them to do additional base and critical damage.
Effect:
Increases the damage and critical multiplier of the troubador's spells by 10%
Upbeat Tempo
Rank (1 / 1)
Troubador
2 point(s)
A song which grants the target an additional health or damage over time update. In addition, it improves the casting speed, recovery and reuse time of the target. This cannot be stacked with the illusionist spell Time Compression.
Casting:
0.8 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Increases the number of ticks in a spell or combat art by 1.
Increases Ability Reuse Speed of target by 10.0%
Increases Ability Casting Speed of target by 15.0%
Increases Ability Recovery Speed of target by 25.0%
Attribute Prowess
Rank (10 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Duration:
10 minutes
Effect:
Increases AGI, WIS, INT and STR of caster by 6.0
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Duration:
10 minutes
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (0 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Duration:
10 minutes
Effect:
Increases Max Power of caster by 0.5%
Increases Max Health of caster by 0.5%
Expertise
Rank (0 / 10)
Heroic
1 point(s)
Increases Potency.
Duration:
10 minutes
Effect:
Increases Potency of caster by 1.0%
Critical Genius
Rank (10 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Duration:
10 minutes
Effect:
Increases Crit Bonus of caster by 10.0%
Lightning Reflexes
Rank (10 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 10.0%
Enhance: Rhythmic Overture
Rank (10 / 10)
Heroic
1 point(s)
Improves the duration of Rhythmic Overture. The final rank adds immunities to Daze, Stun, Fear, Mesmerize, Taunt and Stifle effects while Rhythmic Overture is active.
Duration:
10 minutes
Effect:
Rhythmic Overture will grant immunities to Daze, Stun, Fear, Mesmerize, Taunt and Stifle effects.
Improves the duration of Rhythmic Overture by 20%.
Enhance: Dexterous Sonata
Rank (0 / 10)
Heroic
1 point(s)
Adds additional Crit Chance to Dexterous Sonata.
Duration:
10 minutes
Effect:
Adds 1% Crit Chance to Dexterous Sonata.
Veil of Notes
Rank (0 / 10)
Heroic
1 point(s)
The bard surrounds themselves with a veil of sound, allowing them to reduce incoming damage while avoiding auto-attacks and, at rank 10, indirect Area of Effect abilities.
Power:
3
Casting:
0.8 seconds
Recast:
3 minutes 57 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Caster will Dodge 54.6% of incoming attacks
Reduces all damage done to caster by 16.36%
Accelerando
Rank (8 / 10)
Heroic
1 point(s)
Improves the casting and reuse speeds of the bard.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 4.0%
Increases Ability Casting Speed of caster by 12.0%
Songspinner's Note
Rank (0 / 1)
Heroic
2 point(s)
Songspinner's Note deals minor piercing damage to the target. The bard's group will receive an augmentation based on the bard's position relative to their target. If the bard is outside of 15 meters, the group will receive an augmentation that increases Wisdom and Intelligence. If the bard is behind the target, the group will receive an augmentation that increases Multi-Attack. If the bard is in front of the target, the group will have increased healing received.
Power:
12
Casting:
0.8 seconds
Recast:
29 seconds
Recovery:
5 seconds
Effect:
Inflicts 2 - 4 piercing damage on target
Applies Songspinner's Intelligence to the group: Increases Wisdom and Intelligence by 196
  • If Target is between 15 and 70 meters away
Applies Songspinner's Cunning to the group: Increases Multi-Attack by 15%
  • Must be flanking or behind
  • If Target is closer than 15 meters
Applies Songspinner's Defiance to the group: Increases Healing Received by 10%
  • Must be in front of
  • If Target is closer than 15 meters
Deadly Dance
Rank (0 / 1)
Heroic
2 point(s)
Reduces snare effects, increases In-Combat Run Speed and makes the bard's group immune to root and interrupts, including motion. The bard's hostile spells will increase the damage of combat arts and spells of their nearby group members.
Power:
3
Casting:
0.8 seconds
Recast:
3 minutes 57 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect Radius:
35 meters
Effect:
Increases in-combat movement speed of group members (AE) by 15.0%
On a hostile spell cast this spell will cast Pulse of Oblivion on the group. Lasts for 5.0 seconds.
  • Group Members (AE) within 7.5 meters of the bard will have their Spell and Combat Art damage increased by 20%.
  • Can only be triggered by the caster of Deadly Dance
Reduces slow effects on group members (AE) by 50.0%
Prevents group members (AE) from being interrupted, including movement
Makes group members (AE) immune to Root effects
Cadence of Destruction
Rank (1 / 1)
Heroic
2 point(s)
Increases the bard's potency over time. Once Cadence of Destruction wears off, the bard gains additional damage on their next attacks with Grand Finale.
Power:
3
Casting:
0.4 seconds
Recast:
2 minutes 28 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Applies Grand Finale on termination. Lasts for 20.0 seconds.
  • On any combat or spell hit this spell will cast Grand Finale on target of attack.
  •   • Inflicts 55 - 91 magic damage on target
  •   • Grants a total of 3 triggers of the spell.
Increases the Potency of all abilities by 20.0% to 41.0%, increasing every few seconds.
Seasoned Harvesting
Rank (3 / 5)
Refining
1 point(s)
Increases your ability to get a bonus rare harvest. This also grants the ability to track harvesting nodes. Higher ranks of this ability lower the cooldown on the Track Harvestables ability.
Effect:
Grants the Track Harvestables ability.
Increases rare harvest chance by 3.0%
Cannot be modified except by direct means
Steady Hands
Rank (0 / 5)
Experimentation
1 point(s)
Increases the artisan's durability gain.
Effect:
Increases the amount of durability gained by 1.0.
Brilliant Technique
Rank (3 / 5)
Mass Production
1 point(s)
Increases the Artisan's Success Rate.
Effect:
Increases success chance by 3.0%
Summon Artisan's Gathering Goblin
Rank (1 / 5)
Refining
1 point(s)
Summons an expert goblin harvester to help the Artisan Harvest. This harvest helper has a chance of harvesting rares. Higher ranks of this ability lower the cooldown.
Casting:
2 seconds
Recast:
12 hours
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Summons a pet Artisan's Gathering Goblin
Cannot be modified except by direct means
Summon Crafting Stations
Rank (0 / 5)
Refining
1 point(s)
Grants the ability to summon mobile crafting stations. Higher ranks of this ability lower the cooldown on the station summons.
Grandmaster's Will
Rank (0 / 5)
Experimentation
1 point(s)
Further increases the artisan's durability gain.
Effect:
Increases the durability gain by 1.0%.
Experimental Preservatives
Rank (0 / 5)
Experimentation
1 point(s)
Greatly increases the artisan's food and drink duration.
Effect:
Improves the duration of food and drink by 5%
Grandmaster's Design
Rank (3 / 5)
Mass Production
1 point(s)
Increases the artisan's critical success rate.
Effect:
Increases critical success chance by 3.0%
Artisan's Discipline
Rank (5 / 5)
Mass Production
1 point(s)
Increases the artisan's rate of progress.
Effect:
Increases the amount of progress gained by 5.0%.
Salvage
Rank (0 / 5)
Refining
1 point(s)
Salvages the target item into raw materials. Higher quality items will result in higher quality raw materials. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Effect:
Cannot be modified except by direct means
Innovative Insoles
Rank (0 / 5)
Experimentation
1 point(s)
Increases the Artisan's Ground and Mount Speed.
Effect:
Increases speed of caster by 2.0%
Increases Ground Mount Speed of caster by 2.0%
Systematic Conservation
Rank (5 / 5)
Mass Production
1 point(s)
Refunds a portion of a recipes build components upon recipe completion.
Effect:
Increases build components returned by 20.0%
Refine
Rank (0 / 5)
Refining
1 point(s)
Refines raw harvestables into pure harvestables. An equipment item crafted with a pure primary component will have higher attributes. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Recovery:
5 seconds
Effect:
Cannot be modified except by direct means
Experimentation
Rank (0 / 5)
Experimentation
1 point(s)
Allows the artisan to experiment on an item. Experimentation can either add a proc, add a decoration, or boost the stats of an item. Higher ranks of this ability increase the total amount of times you can experiment on an item. Additionally, higher ranks of this ability will improve your experimentation reaction arts.
Effect:
Increases number of times experimentation can be applied to an item by 1.0
Mass Production
Rank (5 / 5)
Mass Production
1 point(s)
Enables the artisan to craft multiple items at a time. Higher tiers of this ability increase the maximum crafting quantity.
Effect:
Increases max crafting quantity by 100.0
Paralytic Venom
Rank (0 / 3)
Prestige
1 point(s)
Coats the scouts weapons with a paralytic agent, reducing the target's potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Paralytic Venom on target of attack. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
  • Decreases Potency of target by 3.0%
  • This effect can be stacked by multiple casters.
Invigorating Ballad
Rank (3 / 3)
Prestige
1 point(s)
Enhances the troubador's defensive songs. Rank 1 allows Rejuvenating Celebration to increase maximum health by a percentage. Rank 2 allows Requiem of Reflection to increase the amount of health the group receives when healed. Rank 3 allows Graceful Avoidance to cost no concentration and increase the group's chance to dodge attacks.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Graceful Avoidance will also grant a 3% chance to dodge attacks. It no longer costs concentration.
Rejuvenating Celebration will also grant 5% maximum health to the group.
Requiem of Reflection will also increase the amount of health group members receive when healed by 5%.
Soul Sonata
Rank (3 / 3)
Prestige
1 point(s)
The troubador's impairments that affect encounters will siphon a portion of what they impair back to the troubador's group. Mitigation impairments will grant the group a triggered effect instead of mitigation.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Zander's Choral Rebuff will grant a triggered damage effect that applies on spell attacks.
Demoralizing Processional will increase the group's attributes and skills.
Chaos Anthem will increase the group's wisdom and restore health slowly over time.
Disheartening Descant will increase the group's strength and agility.
Advance Scout
Rank (0 / 3)
Prestige
1 point(s)
The scout informs allies of the enemy's weaknesses, increasing the group's chance to strike multiple times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Scouted Target on caster. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
  • Caster has a 3.0% chance of having one of their spell weapons' autoattack strike the target multiple times.
  • Caster has a 3.0% chance of having one of their weapons' autoattack strike the target multiple times.
  • This effect can be stacked by multiple casters.
Soultap
Rank (0 / 2)
Prestige Enhancement
1 point(s)
Tap Essence has a chance to chance to finish the reuse of Energizing Ballad.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Tap Essence has a 2% chance to clear the reuse of Energizing Ballad.
Song of Conservation
Rank (0 / 1)
Prestige Expertise
1 point(s)
Energizing Ballad restores more power over time. Additionally, it reduces the amount of power abilities cost.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Energizing Ballad will also reduce the power cost of abilities by 30%. The power restored is increased by 20%.
Jester's Ruse
Rank (1 / 1)
Prestige Expertise
1 point(s)
Jester's Cap will grant the target a chance to inflict additional damage when attacking.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Jester's Cap grants the target a chance to inflict additional damage when attacking.
Style and Presence
Rank (2 / 2)
Prestige Enhancement
1 point(s)
Perfect Shrill has a chance to finish the reuse of Painful Lamentations.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Perfect Shrill has a 100% chance to clear the reuse of Painful Lamentations.
Songweaver
Rank (0 / 1)
Prestige Conversion
1 point(s)
The troubador gains additional Crit Bonus from Multi-Attack Chance.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 30 points of Multi-Attack Chance, the caster gains 1% Crit Bonus.
Steelsing
Rank (1 / 1)
Prestige Conversion
1 point(s)
The troubador gains additional potency from attack speed.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 20 points of Attack Speed, the caster gains 1% Potency.
Bagpipe Solo
Rank (0 / 3)
Prestige Access
1 point(s)
Cures the group, restores health over time to the group and health to the group when they receive damage.
Power:
18
Casting:
0.4 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Duration:
8 seconds
Effect Radius:
50 meters
Effect:
Heals group members (AE) for 40.0% of max health
Heals group members (AE) for 5.0% of max health every 2 seconds
Dispels 9 levels of any hostile effects on group members (AE)
Restores 10% of the damage received
The healing of this spell cannot be modified except by direct means
Energetic Melody
Rank (0 / 3)
Prestige Mastery
1 point(s)
The troubador gains a chance to inflict damage and steal power from the target encounter while attacking.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Energetic Melody on target of attack. Triggers about 2.0 times per minute.
  • Increases power of caster by 2 - 3
  • Inflicts 4 - 6 magic damage on target encounter
Reverberation
Rank (3 / 3)
Prestige Access
1 point(s)
Inflicts minor damage to the targets around the troubador. For each target struck, the group gains increased damage to the encounter for a single strike. This effect increments up to 24 times. A small amount of power will be restored with this attack. Higher ranks lower the base reuse time.
Power:
18
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Inflicts 2 - 4 magic damage on targets in Area of Effect
Applies Energetic Reverberation. Lasts for 30.0 seconds.
  • On any combat or spell hit this spell will cast Energetic Reverberation on target of attack.
  •   • Increases power of caster by 1
  •   • Inflicts 2 - 3 magic damage on target encounter
Continued Performance
Rank (0 / 3)
Soloist
1 point(s)
Increases the duration of Bagpipe Solo.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the duration and tick amount of Bagpipe Solo by 33%
Powerful Solo
Rank (0 / 3)
Soloist
1 point(s)
Bagpipe Solo will also restore a percentage of the damage taken as power. Additionally, Bagpipe Solo will grant some power to the group when it applies.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Bagpipe Solo will restore 2% power to the group when it applies
Bagpipe Solo will restore 3% of the damage taken as power.
Infected by the Sound
Rank (0 / 3)
Soloist
1 point(s)
Increases the group's potency when they take damage while Bagpipe Solo is active.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Bagpipe Solo will grant the group 0.3% potency when anyone takes damage. This increments up to 24 times.
Piercing Reverberation
Rank (3 / 3)
Reverberations
1 point(s)
Improves the damage of Reverberation. This applies before potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the damage of Reverberation's initial damage by 150%.
Imbued Reverberation
Rank (3 / 3)
Reverberations
1 point(s)
Grants a chance for Reverberation to increment at a higher rate when triggered. Each target has its own chance for this enhancement to trigger.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Reverberation will apply two increments and has a 50% chance to apply a third increment.
Uplifting Uproar
Rank (3 / 3)
Reverberations
1 point(s)
Grants an incremental potency increase to the troubador's group when using Reverberation. This effect can increment up to 15 times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases the potency of the group by 1.5 per increment following Reverberation
Sound Vortex
Rank (0 / 1)
Soloist
1 point(s)
Lowers the base reuse time and removes the casting time of Abhorrent Verse.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lowers the base reuse speed of Abhorrent Verse to 120 seconds and makes it cast instantly.
Mamba of Blades
Rank (1 / 1)
Prestige Mastery
2 point(s)
Whenever the raid strikes a death blow, the caster's group will gain increased attack speed and doublecast. This also has a very small chance to increment when attacking. This increments up to 25 times. It is dispelled when any group member dies. Does not persist through zoning.
Power:
18
Casting:
0.4 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
1 seconds
Effect Radius:
50 meters
Effect:
On any combat or spell hit this spell may cast Mamba of Blades on target. Lasts for 15 minutes. Triggers about 0.2 times per minute.
  • Increases Doublecast Chance of group members (AE) by 0.1%
  • Increases Spell Weapon Attack Speed of group members (AE) by 2.0
  • Increases Attack Speed of group members (AE) by 4.0
  • Dispelled when a group member dies.
On a death blow this spell will cast Mamba of Blades on target. Lasts for 15 minutes.
  • Increases Doublecast Chance of group members (AE) by 0.1%
  • Increases Spell Weapon Attack Speed of group members (AE) by 2.0
  • Increases Attack Speed of group members (AE) by 4.0
  • Dispelled when a group member dies.
Soul Resonation
Rank (1 / 1)
Reverberations
1 point(s)
Lowers the base reuse times of Cadence of Destruction, Rhythmic Overture and Victorious Concerto.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lowers the base reuse time of Rhythmic Overture to 120 seconds
Lowers the base reuse time of Victorious Concerto to 240 seconds
Lowers the base reuse time of Cadence of Destruction to 120 seconds
Highly
95 Troubador
AAs: 320 / 320
View Pre-CoE AA Backup
Alternate Advancements
5
2
5
0
0
0
0
0
0
Tradeskill Advancements: 12/40
1
10
5
0
5
6
8
4
0
8
4
4
10
0
0
10
1
0
0
0
0
7
4
0
0
8
2
Bard Advancements: 100/100
5
5
0
5
5
5
5
0
0
5
5
5
5
5
5
5
5
0
0
5
5
1
1
1
1
5
2
5
0
2
0
1
Troubador Advancements: 100/100
5
0
0
1
0
5
0
5
5
0
5
0
1
4
5
5
0
0
5
1
5
0
0
5
4
5
1
1
Shadows Advancements: 70/70
10
0
0
0
10
10
10
0
0
8
0
0
1
Heroic Advancements: 50/50
0
3
3
0
0
0
1
2
0
1
0
0
3
0
0
0
3
3
3
0
1
1
Prestige Advancements: 25/25 (25 earned for being level 95)
3
0
3
1
0
0
0
3
5
0
0
5
0
0
5
Tradeskill Prestige Advancements: 25/25 (25 earned for being level 95)
On October 29, 2012, we backed up the Alternate Advancement and Prestige Ability choices for every character that had ever been looked up on EQ2U. We also backed up nearly every level 90-92 character even if they hadn't been looked up on EQ2U. This was in preparation for the Chains of Eternity expansion released November 13, 2012. Over 150,000 Beetny.com backup links were added as well (these are accessible under your Character on the left side near the bottom).