Ample Harvest
Rank (5 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 10.0%
Caster will harvest a second time on 15.0% of harvests.
Swift Creation
Rank (5 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases speed of caster by 5.0%
Increases the amount of progress gained by 10.0%.
High Quality Materials
Rank (5 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Increases the durability gain by 10.0%.
Improves the duration of food and drink by 12.5%
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
• No components are consumed to create this item.
Pick Pocket
Rank (1 / 10)
Starter
1 point(s)
This achievement grants an attempt to pickpocket humanoid targets when performing certain combat arts that have a stealth or rear-only positional requirement. This achievement also grants an ability to steal coin quietly while stealthed. This ability also grants 4 agility and stamina passively per rank.
Effect:
Grants an attempt to pickpocket humanoid targets when performing certain combat arts that have a stealth or rear-only positional requirement.
Torporous Strike
Rank (10 / 10)
Strength
1 point(s)
A melee attack that reduces the target's casting and recovery speed after using any spell or ability.
Power:
2
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Inflicts 4 - 7 melee damage on target
Decreases Ability Recovery Speed of target by 82.5%
Decreases Ability Casting Speed of target by 41.2%
Walk the Plank
Rank (8 / 10)
Agility
1 point(s)
A melee attack that causes an enemy struck by this attack to spin, exposing their back to the Pirate for a short duration.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
3 seconds
Effect:
Roots target
• If Target is not Epic
Forces target to face the same direction as the caster.
Prevents target from changing direction while active.
• If Target is not Epic
Inflicts 3 - 5 melee damage on target
Swear
Rank (0 / 10)
Stamina
1 point(s)
Increases the hate of all enemies in an encounter towards the Mercenary.
Power:
2
Casting:
0.2 seconds
Recast:
19 seconds
Recovery:
5 seconds
Effect Radius:
15 meters
Effect:
Increases Threat to target encounter by 25 - 31
Deft Disarm
Rank (10 / 10)
Wisdom
1 point(s)
The Fencer strikes strategically, reducing the target's strength and wisdom.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Inflicts 3 - 6 melee damage on target
Decreases WIS and STR of target by 8.3
Boot Dagger
Rank (1 / 10)
Intelligence
1 point(s)
A melee attack made from the side or behind that places the Thief into stealth if it strikes.
Power:
2
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
Effect:
Inflicts 2 - 3 melee damage on target
Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Must be flanking or behind
Blackguard's Defense
Rank (6 / 10)
Strength
1 point(s)
Increases the Blackguard's defense skill.
Effect:
Increases Defense of caster by 0.0
Commandeer
Rank (4 / 10)
Agility
1 point(s)
Increases the Pirate's movement speed.
Effect:
Increases in-combat movement speed of caster by 5.0%
Increases speed of caster by 5.0%
Conditioning
Rank (0 / 10)
Stamina
1 point(s)
Increases the Mercenary's maximum health and shield block effectiveness.
Effect:
Increases Max Health of caster by 1.0%
Increases caster's chance to block by 2.0%
Lunge Reversal
Rank (6 / 10)
Wisdom
1 point(s)
The next time the Fencer or an enemy attacking the Fencer uses a defensive maneuver to avoid an attack, the Fencer returns with a melee attack. This effect refreshes every 15 seconds.
Casting:
0.8 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
15 seconds
Effect:
Applies Lunge Reversal. Lasts for 30.0 seconds.
• On a parry this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When blocked this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When riposted this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When parried this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
• When deflected this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
• On a riposte this spell will cast Lunge Reversal on target's victim.
• • Inflicts 10 - 17 melee damage on target
• • Grants a total of 1 trigger of the spell.
Thief's Prowess
Rank (0 / 10)
Intelligence
1 point(s)
Increases the Thief's chance at reducing hate by enemies that are causing harm to the Thief.
Casting:
1.61 seconds
Recast:
4 seconds
Recovery:
5 seconds
Duration:
1 minutes
Effect:
When damaged this spell has a 4% chance to cast Prowess on target's attacker.
• Decreases threat priority of target by 1 position
Blackguard's Luck
Rank (6 / 10)
Strength
1 point(s)
Increases the Blackguard's chances at critical melee damage.
Effect:
Increases Crit Chance of caster by 8.4
Avast Ye
Rank (10 / 10)
Agility
1 point(s)
Grants the Pirate chances at additional melee attacks while attacking from the flank or behind any opponent. "Never let your eyes stray from that pirate."
Effect:
On a melee hit this spell has a 20% chance to cast Pirate Stab on target of attack.
• Inflicts 13 - 22 melee damage on target
• Must be flanking or behind
Opportunistic Cover
Rank (0 / 10)
Stamina
1 point(s)
The Mercenary gains increased combat auto-attack damage.
Effect:
Increases Damage Per Second of caster by 2.5
Remarkable Mobility
Rank (6 / 10)
Wisdom
1 point(s)
The Fencer gains a chance to strike multiple times.
Effect:
Increases Multi Attack Chance of caster by 8.4
Evasiveness
Rank (0 / 10)
Intelligence
1 point(s)
The Thief accrues less hate with enemies in combat, allowing him to get away with dealing greater amounts of damage without bringing attention to himself. This ability must be activated in order to take effect.
Casting:
1.61 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
3 minutes
Effect:
Improves hate reduction of Evade by 5%
Decreases Hate Gain of caster by 1.5%
Traumatic Swipe
Rank (1 / 1)
Strength
2 point(s)
A melee attack that reduces potency and greatly increases the recast time of all abilities of the enemy struck by this attack.
Power:
4
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Decreases Ability Reuse Speed of target by 50.0%
Decreases Potency of target by 5.0%
Inflicts 3 - 5 melee damage on target
Sailwind
Rank (1 / 1)
Agility
2 point(s)
The Pirate's casting speed is increased and recovery times are reduced, allowing them to use their abilities in succession faster than before.
Effect:
Increases Ability Casting Speed of caster by 25.0%
Increases Ability Recovery Speed of caster by 25.0%
Formation
Rank (0 / 1)
Stamina
2 point(s)
The Mercenary is always prepared for battle. They gain increased health, physical resists, shield block, and if they are in their defensive stance, they can increase hate with enemies that strike the Mercenary.
Effect:
Increases caster's chance to block by 4.0%
Increases Max Health of caster by 5.0%
Increases Mitigation of caster vs physical damage by 0
When damaged this spell has a 50% chance to cast Mercenary's Stand on target's attacker.
• Increases Threat to target by 15
Coule
Rank (1 / 1)
Wisdom
2 point(s)
The Fencer's strike deals damage and reduces the accuracy and auto-attack damage of the target for a short duration.
Power:
8
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
20 seconds
Effect:
Inflicts 6 - 11 melee damage on target
Target will have their chance to hit with a weapon lowered by 30.0%
Decreases Weapon Damage Bonus of target by 5.0
Must be in front of or flanking
Feign
Rank (0 / 1)
Intelligence
2 point(s)
Allows the Thief to trick enemies into thinking that the Thief is dead, while avoiding area effect abilities that do not directly target the Thief. This effect can be cancelled by standing.
Recast:
59 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Prevents AOE (except when direct)
Feigns Death with 100% chance of success
Cunning Prowess
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Improves the damage of combat arts.
Effect:
Increases Potency of caster by 10.0%
Capo Ferro
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
A swift style of fencing improves the reuse speed of the rogue.
Effect:
Increases Ability Reuse Speed of caster by 10.0%
Ruthless Riposte
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
The rogue will do additional damage when parrying incoming attacks.
Effect:
On a parry this spell has a 50% chance to cast Ruthless Riposte on target's victim.
• Inflicts 3 - 4 slashing damage on target
Coordination
Rank (6 / 8)
Sentinel's Fate Attributes
1 point(s)
Using Snap of the Wrist or Battery and Assault allows the rogue to focus their coordination, granting them a higher chance to hit their targets.
Effect:
Temporarily increases the rogue's accuracy after a successful Snap of the Wrist or Battery and Assault.
Evading Awareness
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Improves the trigger chance of Ignorant Bliss and the rogue's triggered threat reduction ability.
Effect:
Adds an additional 1.25% to the base trigger chance.
Dance of Metal
Rank (2 / 2)
Sentinel's Fate Attributes
2 point(s)
The rogue strikes the same spot on the target with each combat art, granting them additional damage with each attack for up to 8 triggers.
Casting:
0.8 seconds
Recast:
1 minutes 58 seconds
Duration:
10 seconds
Effect:
The rogue gains additional damage with each combat art up to 8 triggers.
Enhance: Kidney Stab
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the mitigation reduction of Kidney Stab and its upgrades.
Effect:
Improves mitigation reduction by 25%
Enhance: Lucky Gambit
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the hit chance and striking radius of Lucky Gambit and its upgrades.
Effect:
Increases hit chance by 25%
Increases radius by 5
Enhance: Sneak
Rank (0 / 5)
Swashbuckler
1 point(s)
Hastens the casting speed of Sneak. While Sneak is active, the rogue gains improved movement speed.
Effect:
Improves casting speed by 0.2 seconds
Improves Stealth Movement by 3% while Sneak is active
Enhance: Flash of Steel
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the damage per second reduction of Flash of Steel and its upgrades.
Effect:
Improves damage per second reduction by 10%
Enhance: Offensive Poisons
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the effectiveness of all poisons that affect an opponent's offensive abilities.
Effect:
Increases strength, intelligence, offensive combat and spell skill reductions by 25%
Enhance: Arctic Blast
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the damage and hastens the reuse speed of Arctic Blast and its upgrades.
Effect:
Increases damage by 15%
Improves reuse speed by 10 seconds
Enhance: Avoid Blame
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the trigger chance of Avoid Blame and its upgrades.
Effect:
Increases trigger chance by 10%
Enhance: Viscerate
Rank (5 / 5)
Swashbuckler
1 point(s)
Viscerate and its upgrades become more effective, reducing opponents' agility further.
Effect:
Increases agility reduction by 30%
Enhance: Double-Cross
Rank (0 / 5)
Swashbuckler
1 point(s)
Double-Cross and its upgrades become more effective, reducing opponents' wisdom further.
Effect:
Increases wisdom reduction by 6%
Enhance: Turgur Poison
Rank (0 / 5)
Swashbuckler
1 point(s)
Increases the effectiveness of Turgur poisons.
Effect:
Increases attack speed reduction by 2
Enhance: Flurry of Blades
Rank (5 / 5)
Swashbuckler
1 point(s)
Flurry of Blades and its upgrades gain in effectiveness, reducing additional mitigation.
Effect:
Improves crush, slash, and pierce resist reduction by 25%
Enhance: Dashing Swathe
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the hit chance and strike radius of Dashing Swathe and its upgrades.
Effect:
Increases radius by 5
Increases hit chance by 25%
Enhance: Perfect Finesse
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the duration of Perfect Finesse and its upgrades.
Effect:
Increases duration by 15 seconds
Enhance: Flamboyant Strike
Rank (0 / 5)
Swashbuckler
1 point(s)
Flamboyant Strike and its upgrades become more effective at reducing opponents' intelligence.
Effect:
Increases intelligence reduction by 8%
Enhance: Razor Edge
Rank (0 / 5)
Swashbuckler
1 point(s)
Razor Edge and its upgrades can also reduce the riposte damage of the target.
Effect:
Reduces riposte damage by 5%
Enhance: Mental Poisons
Rank (0 / 5)
Swashbuckler
1 point(s)
Mental Breach poisons become more effective at harming an opponent's power and more beneficial to you.
Effect:
Increases power heal by 8%
Increases damage by 8%
Enhance: Hurricane
Rank (5 / 5)
Swashbuckler
1 point(s)
Increases the trigger chance of Hurricane and its upgrades.
Effect:
Increases trigger chance by 5%
Enhance: Storm of Steel
Rank (0 / 5)
Swashbuckler
1 point(s)
Increases damage of Storm of Steel.
Effect:
Increases damage by 5%
Enhance: En Garde
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the critical damage and hastens the reuse speed of En Garde.
Effect:
Improves reuse speed by 40 seconds
Improves the Crit Bonus by 10%
Enhance: Inspired Daring
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the critical damage and hastens the reuse speed of Inspired Daring.
Effect:
Improves the Crit Bonus by 10%
Improves reuse speed by 40 seconds
Enhance: Lung Puncture
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the skill reductions of Lung Puncture.
Effect:
Improves skill reductions by 15%
Potency
Rank (1 / 1)
Expertise
1 point(s)
Increases the trigger chance of all poisons.
Effect:
Increases trigger chance by 6%
Reach
Rank (1 / 1)
Expertise
1 point(s)
Increases melee attack range on all autoattacks and combat arts.
Effect:
The effects of Reach are reduced by 66% in PVP combat.
Increases Ranged Weapon Range of caster by 16.0%
Increases Melee Weapon Range of caster by 80.0%
Increases range by 4
Advance Warning
Rank (1 / 1)
Expertise
1 point(s)
Your reflexes are heightened to near clairvoyance. When used in time, this ability protects your group from area effects, as long as they aren't the direct target of the effect.
Casting:
0.4 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
13 seconds
Effect Radius:
25 meters
Effect:
Prevents AOE (except when direct)
Enhance: Snap of the Wrist
Rank (0 / 1)
Expertise
1 point(s)
Snap of the Wrist and its upgrades gain in potency. Once struck, your enemy's spells are more likely to be resisted.
Effect:
Increases resistibility by 13%
Skilled Deception
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Improves the transfer amount of Swarthy Deception.
Duration:
10 minutes
Effect:
Improves the hate transfer amount by 5%.
Viscerating Stab
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Improves the base damage of the Viscerate line of combat arts.
Duration:
10 minutes
Effect:
Improves the base damage by 20%.
Punctured Lung
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Improves the base damage of the Lung Puncture line of combat arts.
Duration:
10 minutes
Effect:
Improves the base damage by 30%.
Slice and Dice
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Improves the physical mitigation reduction of Flurry of Blades.
Duration:
10 minutes
Effect:
Improves physical mitigation reduction by 50%.
Illusion of Hatred
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Improves the amount of hate gained or reduced when using Sleight of Hand.
Duration:
10 minutes
Effect:
Improves the hate change amount by 20%.
Flash of Power
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Flash of Power draws agility from the target and grants it to the swashbuckler temporarily when the swashbuckler uses Viscerate.
Duration:
10 minutes
Effect:
Steals agility from the target returning it to the swashbuckler temporarily.
Swarthy Expertise
Rank (1 / 1)
Sentinel's Fate
2 point(s)
The swashbuckler has mastered their styles of fighting, allowing them additional bonuses while using their temporary effects.
Duration:
10 minutes
Effect:
Adds 10% Strikethrough to Perfect Finesse and allows the swashbuckler to reduce the target's damage per second and attack speed as an additional effect.
Reduces the casting speed of Inspired Daring by 1 second and improves the duration by 3 seconds.
Adds 10% Strikethrough to Ruthless Cunning and allows the swashbuckler to reduce the target's damage per second as an additional effect.
Pet of the Gods
Rank (5 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 50%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 2.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (0 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 0.5%
Focus: Cheap Shot
Rank (0 / 5)
Scout
1 point(s)
Improves the reuse speed of Cheap Shot.
Effect:
Improves the reuse speed of Cheap Shot by 5%
Strengthened Links
Rank (0 / 5)
Scout
1 point(s)
Adds additional physical mitigation to defensive based stances and defensive skill bonus songs.
Effect:
Grants additional mitigation to the scout's defensive based stances and songs.
Enhance: Quick Strike
Rank (5 / 5)
Scout
1 point(s)
Improves the base and critical damage of the scout's core 10 second reuse ability.
Effect:
Improves the base and critical damage of the scout quick attack line by 7.5%
Enhance: Sinister Strike
Rank (5 / 5)
Scout
1 point(s)
Improves the reuse of Sinister Strike.
Effect:
Improves the reuse time of Sinister Strike by 25 seconds
Offensive Prowess
Rank (4 / 5)
Scout
1 point(s)
Improves the skill bonuses of the scout's offensive stances and songs.
Effect:
Improves the skill bonuses of offensive based stances and songs by 20%
Shadow Walker
Rank (0 / 5)
Scout
1 point(s)
Grants the scout additional movement speed while stealthed.
Effect:
Increases stealth or invisible movement speed of caster by 2.5%
Evasive Maneuvers
Rank (1 / 1)
Scout
1 point(s)
The scout is able to trick their opponent by lowering their hate position with their current target.
Power:
1
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Effect:
Decreases threat priority of target by 1 position
Inflicts 11 - 16 melee damage on target
Impenetrable Chains
Rank (0 / 5)
Rogue
1 point(s)
Improves the bonuses of the Blackguard and Fancy Footwork lines and gives them additional physical mitigation gains.
Effect:
Increases the skill bonuses by 5%.
Increases the physical mitigation by an additional 1%.
Rogue's Flurry
Rank (5 / 5)
Rogue
1 point(s)
Improves the base and critical damage of the Rogue's Snap of the Wrist and Battery and Assault line of skills.
Effect:
Improves the critical damage by 10%.
Improves the base damage by 15%.
Circle of Blades
Rank (5 / 5)
Rogue
1 point(s)
Increases the base and critical damage of the Rogue's Barroom Negotiation and Lucky Gambit line of skills.
Effect:
Improves the damage and critical multiplier by 12.5%
Hidden Adversary
Rank (0 / 5)
Rogue
1 point(s)
Hidden Adversary improves the hate reduction of the Rogue's Shadow Slip line of abilities.
Effect:
Improves the hate reduction by 5%.
Battle Endurance
Rank (5 / 5)
Rogue
1 point(s)
Adds additional stamina to the Rogue's Bladeweaver and Street Smarts line of spells. It also increases the strength and agility found in those spell lines.
Effect:
Adds an additional stamina component to the rogue's self buff
Improves the attribute gains of the rogue's self buff by 25%.
Poison Mastery
Rank (5 / 5)
Rogue
1 point(s)
The rogue will do additional damage with all tradeskill based poisons.
Effect:
Improves damage of poisons by 15%.
Thieving Essence
Rank (1 / 1)
Rogue
1 point(s)
Thieving Essence drains some of the target's spell and combat art damage and gives it to the rogue's group.
Power:
3
Casting:
0.4 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
Inflicts 10 - 12 melee damage on target
Decreases Ability Modifier of target by 43.1
Applies Essence Drain. Lasts for 30.0 seconds.
• Increases Ability Modifier of group members (AE) by 44.0
Charming Persona
Rank (0 / 5)
Swashbuckler
1 point(s)
The Double-Cross line will also debuff the target's intelligence.
Effect:
Adds an additional intelligence debuff to the target.
Fencing Expertise
Rank (0 / 5)
Swashbuckler
1 point(s)
The swashbuckler uses their expertise with swords to do additional damage when they riposte their target.
Effect:
Increases Riposte Damage of caster by 10.0
Pirate Swipe
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the reuse time of Traumatic Swipe and also improves its chance to hit.
Effect:
Improves the damage, reuse speed and additional hit chance by 25%.
Flamboyant Swashbuckling
Rank (5 / 5)
Swashbuckler
1 point(s)
The Dashing Swathe line will do additional damage and critical for more.
Effect:
Improves the base damage and critical damage by 25%
Kidney Slice
Rank (5 / 5)
Swashbuckler
1 point(s)
The Kidney Stab line of skills will gain additional damage and also do more damage when it criticals.
Effect:
Improves the base and critical damage by 25%.
Countering Blow
Rank (5 / 5)
Swashbuckler
1 point(s)
Improves the chance for a combat art to trigger En Garde. Also grants additional damage when triggered.
Effect:
Increases the damage by 15%.
Improves the trigger chance when using a combat art by 15%
Precision Striking
Rank (1 / 1)
Swashbuckler
2 point(s)
Combat arts which have a reuse of 30 seconds or more gain additional damage. In addition, these skills will critical for more.
Effect:
Improves the base damage of attacks which have a 30 second or longer reuse timer by 10%. Also improves critical damage by 5%.
Enfeebling Whirl
Rank (1 / 1)
Swashbuckler
2 point(s)
An area of effect melee attack which also reduces the strength and intelligence of each target that is struck.
Power:
4
Casting:
1.2 seconds
Recast:
59 seconds
Recovery:
5 seconds
Duration:
1 minutes
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Decreases INT of targets in Area of Effect by 5.0
Inflicts 10 - 19 melee damage on targets in area
Decreases STR of targets in Area of Effect by 5.0
Attribute Prowess
Rank (10 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Duration:
10 minutes
Effect:
Increases AGI, WIS, INT and STR of caster by 6.0
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Duration:
10 minutes
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (0 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Duration:
10 minutes
Effect:
Increases Max Power of caster by 0.5%
Increases Max Health of caster by 0.5%
Expertise
Rank (0 / 10)
Heroic
1 point(s)
Increases Potency.
Duration:
10 minutes
Effect:
Increases Potency of caster by 1.0%
Critical Genius
Rank (10 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Duration:
10 minutes
Effect:
Increases Crit Bonus of caster by 10.0%
Lightning Reflexes
Rank (8 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Duration:
10 minutes
Effect:
Increases Ability Reuse Speed of caster by 8.0%
Enhance: Dance of Metal
Rank (10 / 10)
Heroic
1 point(s)
Enhance: Dance of Metal triggers when the rogue is using Dance of Metal and grants a small amount of damage reduction to the rogue. Higher ranks of this spell grant more powerful versions of the damage reduction, triggering off of attacks further down the Dance of Metal chain. With 10 points, this will grant up to 24% damage reduction for 30 seconds. Additionally, Dance of Metal's reuse timer is slightly reduced.
Duration:
10 minutes
Effect:
Reduces the reuse time of Dance of Metal by 20 seconds.
Applies a damage reduction effect to the caster when triggering Dance of Metal
Enhance: Thieving Essence
Rank (0 / 10)
Heroic
1 point(s)
Thieving Essence will siphon Potency and improves the Ability Modifier effects.
Duration:
10 minutes
Effect:
Improves the ability modifier effects of Thieving Essence by 10%.
Thieving Essence will also siphon Potency.
Perfect Form
Rank (10 / 10)
Heroic
1 point(s)
Improves the rogue's Auto-Attack damage.
Duration:
10 minutes
Effect:
Improves base auto attack multiplier of caster by 0.240
Duelist's Perception
Rank (0 / 10)
Heroic
1 point(s)
The rogue will have increased hate gain while in defensive stance and reduced hate gain in offensive stance.
Duration:
10 minutes
Effect:
The rogue's offensive stance will decrease their hate gain by 2.5%.
The rogue's defensive stance will increase their hate gain by 2.5%.
Change of Engagement
Rank (0 / 1)
Heroic
2 point(s)
Inflicts moderate damage to the target. If the rogue is in front of the target, the target's attributes are reduced. If the rogue is behind the target, the target's maximum health is reduced.
Power:
6
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Effect:
Applies Swift Puncture on termination. Lasts for 45.0 seconds.
• Decreases Max Health of target by 4.0%
• Must be flanking or behind
Applies Distracting Disarm. Lasts for 45.0 seconds.
• Decreases WIS, INT, STR and AGI of target by 18.5
• Must be in front of
Inflicts 7 - 14 melee damage on target
Pris de Fer
Rank (0 / 1)
Heroic
2 point(s)
Pris de Fer deals moderate damage to the target. If the rogue uses a combat art while Pris de Fer is active, they will receive a short duration stoneskin that absorbs all damage. The stoneskin can only trigger once every two seconds.
Power:
6
Casting:
0.4 seconds
Recast:
4 minutes 56 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect:
When a combat art is used this spell will cast Blade Bind on caster. Lasts for 5.0 seconds.
• Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 1 attack.
• This effect can only trigger once every 2 seconds.
Inflicts 14 - 21 melee damage on target
Sunder
Rank (1 / 1)
Heroic
2 point(s)
Inflicts melee damage to the target. Whenever the target takes damage, Sunder has a chance to inflict additional melee damage to that target.
Power:
6
Casting:
0.4 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Duration:
24 seconds
Effect:
Inflicts 14 - 27 melee damage on target
When damaged this spell has a 10% chance to cast Sunder on caster.
• Inflicts 10 - 19 piercing damage on target
Seasoned Harvesting
Rank (0 / 5)
Refining
1 point(s)
Increases your ability to get a bonus rare harvest. This also grants the ability to track harvesting nodes. Higher ranks of this ability lower the cooldown on the Track Harvestables ability.
Effect:
Grants the Track Harvestables ability.
Increases rare harvest chance by 1.0%
Cannot be modified except by direct means
Steady Hands
Rank (0 / 5)
Experimentation
1 point(s)
Increases the artisan's durability gain.
Effect:
Increases the amount of durability gained by 1.0.
Brilliant Technique
Rank (0 / 5)
Mass Production
1 point(s)
Increases the Artisan's Success Rate.
Effect:
Increases success chance by 1.0%
Summon Artisan's Gathering Goblin
Rank (0 / 5)
Refining
1 point(s)
Summons an expert goblin harvester to help the Artisan Harvest. This harvest helper has a chance of harvesting rares. Higher ranks of this ability lower the cooldown.
Casting:
2 seconds
Recast:
12 hours
Recovery:
5 seconds
Duration:
10 minutes
Effect:
Summons a pet Artisan's Gathering Goblin
Cannot be modified except by direct means
Summon Crafting Stations
Rank (0 / 5)
Refining
1 point(s)
Grants the ability to summon mobile crafting stations. Higher ranks of this ability lower the cooldown on the station summons.
Grandmaster's Will
Rank (0 / 5)
Experimentation
1 point(s)
Further increases the artisan's durability gain.
Effect:
Increases the durability gain by 1.0%.
Experimental Preservatives
Rank (0 / 5)
Experimentation
1 point(s)
Greatly increases the artisan's food and drink duration.
Effect:
Improves the duration of food and drink by 5%
Grandmaster's Design
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's critical success rate.
Effect:
Increases critical success chance by 1.0%
Artisan's Discipline
Rank (0 / 5)
Mass Production
1 point(s)
Increases the artisan's rate of progress.
Effect:
Increases the amount of progress gained by 1.0%.
Salvage
Rank (0 / 5)
Refining
1 point(s)
Salvages the target item into raw materials. Higher quality items will result in higher quality raw materials. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Effect:
Cannot be modified except by direct means
Innovative Insoles
Rank (0 / 5)
Experimentation
1 point(s)
Increases the Artisan's Ground and Mount Speed.
Effect:
Increases speed of caster by 2.0%
Increases Ground Mount Speed of caster by 2.0%
Systematic Conservation
Rank (0 / 5)
Mass Production
1 point(s)
Refunds a portion of a recipes build components upon recipe completion.
Effect:
Increases build components returned by 4.0%
Refine
Rank (0 / 5)
Refining
1 point(s)
Refines raw harvestables into pure harvestables. An equipment item crafted with a pure primary component will have higher attributes. Higher tiers of this ability will lower the cooldown.
Recast:
1 hours
Recovery:
5 seconds
Effect:
Cannot be modified except by direct means
Experimentation
Rank (0 / 5)
Experimentation
1 point(s)
Allows the artisan to experiment on an item. Experimentation can either add a proc, add a decoration, or boost the stats of an item. Higher ranks of this ability increase the total amount of times you can experiment on an item. Additionally, higher ranks of this ability will improve your experimentation reaction arts.
Effect:
Increases number of times experimentation can be applied to an item by 1.0
Mass Production
Rank (0 / 5)
Mass Production
1 point(s)
Enables the artisan to craft multiple items at a time. Higher tiers of this ability increase the maximum crafting quantity.
Effect:
Increases max crafting quantity by 5.0
Paralytic Venom
Rank (0 / 3)
Prestige
1 point(s)
Coats the scouts weapons with a paralytic agent, reducing the target's potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Paralytic Venom on target of attack. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
• Decreases Potency of target by 3.0%
• This effect can be stacked by multiple casters.
Pirate's Fancy
Rank (3 / 3)
Prestige
1 point(s)
Enhances the swashbuckler's profession area of effect attacks to do additional damage.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Profession Area of Effect attacks deal a second strike.
Daring Leader
Rank (3 / 3)
Prestige
1 point(s)
Improves the effects of Perfect Finesse and Inspired Daring. At rank two, Perfect Finesse will apply to the swashbuckler's group. At rank three, Inspired Daring will also apply to the swashbuckler's group.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the effects of Perfect Finesse by 30%.
Improves the duration of Inspired Daring by 30%.
Inspired Daring now applies to the swashbuckler's group.
Perfect Finesse now applies to the swashbuckler's group.
Advance Scout
Rank (0 / 3)
Prestige
1 point(s)
The scout informs allies of the enemy's weaknesses, increasing the group's chance to strike multiple times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Scouted Target on caster. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
• Caster has a 3.0% chance of having one of their spell weapons' autoattack strike the target multiple times.
• Caster has a 3.0% chance of having one of their weapons' autoattack strike the target multiple times.
• This effect can be stacked by multiple casters.
Bladespinner
Rank (2 / 2)
Prestige Enhancement
1 point(s)
Passively grants the swashbuckler a chance for combat arts to finish the reuse of Lucky Gambit or Dashing Swathe.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
When a combat art is used this spell has a 5% chance to cast Bladespinner on target. Lasts for 5.0 seconds.
• Clears the reuse of Dashing Swathe.
When a combat art is used this spell has a 10% chance to cast Bladespinner on target. Lasts for 5.0 seconds.
• Clears the reuse of Lucky Gambit.
Spinning Flurry
Rank (1 / 1)
Prestige Expertise
1 point(s)
A replacement for Flurry of Blades. Three quick attacks to all nearby targets. If the attacks land, all targets hit will have their physical mitigation reduced.
Power:
3
Casting:
0.4 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
30 seconds
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Inflicts 3 - 5 melee damage on targets in area
Inflicts 3 - 5 melee damage on targets in area
Inflicts 3 - 5 melee damage on targets in area
Increases Mitigation of targets in Area of Effect vs physical damage by 0
Pinpoint Puncture
Rank (0 / 1)
Prestige Expertise
1 point(s)
Greatly increases the damage of Lung Puncture. Additionally, Lung Puncture grants the swashbuckler increased damage per second and attack speed while active.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lung Puncture's base damage before modifications is doubled. Additionally, using Lung Puncture will grant the swashbuckler additional damage per second and attack speed.
Inspiration
Rank (0 / 2)
Prestige Enhancement
1 point(s)
Lung Puncture has a chance to finish the reuse of Inspired Daring.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lung Puncture has a has a 5% chance to clear the reuse of Inspired Daring.
Blademaster
Rank (1 / 1)
Prestige Conversion
1 point(s)
The swashbuckler gains additional Crit Bonus from AE Auto-Attack Chance.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 5% of AE Auto-Attack Chance, the caster gains 1% Crit Bonus.
Heartstopper
Rank (0 / 1)
Prestige Conversion
1 point(s)
The swashbuckler gains additional Potency from Attack Speed.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
For every 20 points of Attack Speed, the caster gains 1% Potency.
Dashing Flourish
Rank (3 / 3)
Prestige Access
1 point(s)
Inflicts damage to targets surrounding the swashbuckler. Any target hit will have its weapon damage bonus reduced.
Power:
18
Casting:
0.8 seconds
Recast:
29 seconds
Recovery:
5 seconds
Duration:
10 seconds
Effect Radius:
10 meters
Max AOE Targets:
8
Effect:
Decreases targets in Area of Effect's weapon damage bonus of melee weapons by 7.5.
Inflicts 2 - 5 melee damage on targets in area
Pirate's Spin
Rank (3 / 3)
Prestige Mastery
1 point(s)
The swashbuckler gains a chance to inflict damage and impair damage per second to the target encounter while attacking.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
On any combat or spell hit this spell may cast Pirate's Spin on target of attack. Lasts for 10.0 seconds. Triggers about 6.0 times per minute.
• Decreases Damage Per Second of target encounter by 20.0
• Inflicts 9 - 14 slashing damage on target encounter
Seafury Thrust
Rank (0 / 3)
Prestige Access
1 point(s)
Inflicts minor damage on the target. The next physical attacks against the target will do increased damage. Higher ranks of this ability will lower the base reuse time.
Power:
18
Casting:
0.4 seconds
Recast:
1 minutes 58 seconds
Recovery:
5 seconds
Duration:
6 seconds
Effect:
Increases physical damage done to target by 15%
• If Target is not Epic
Increases physical damage done to target by 5%
• If Target is Epic
Inflicts 8 - 14 melee damage on target
Powerful Flourish
Rank (3 / 3)
Flourisher
1 point(s)
Greatly improves the damage of Dashing Flourish. This applies before potency.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Improves the damage of the primary hit of Dashing Flourish by 300%
Pirate's Retaliation
Rank (3 / 3)
Flourisher
1 point(s)
Applies an additional effect to all targets hit by Dashing Flourish. This effect deals bonus damage to the enemy and another target when the enemy attacks.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Dashing Flourish applies an additional effect that will inflict extra damage to the target and a nearby enemy when targets attack.
Dazzle
Rank (0 / 3)
Flourisher
1 point(s)
Targets hit by Dashing Flourish will have their Multi-Attack Chance reduced.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Dashing Flourish will also reduce the Multi-Attack Chance of the targets hit by 6
Twisting Blade
Rank (0 / 3)
Dashing
1 point(s)
Adds additional strikes to Seafury Thrust.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Adds 1 additional melee strike to Seafury Thrust.
Lasting Weakness
Rank (0 / 3)
Dashing
1 point(s)
Improves the duration of Seafury Thrust.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Increases the duration of Seafury Thrust by 33%
Proper Stance
Rank (0 / 3)
Dashing
1 point(s)
Following Seafury Thrust, the swashbuckler's group have their threat adjusted by a percentage of the physical damage they inflict.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Following the use of Seafury Thrust, the group's threat with their target will be reduced by 10% of the physical damage they inflict. Fighters who are not in Recklessness will have their threat increased instead.
Pirate's Swordplay
Rank (1 / 1)
Flourisher
1 point(s)
The swashbuckler gains two increments of Pirate's Swordplay for each target struck by Lucky Gambit. While active, the swashbuckler will inflict additional damage with each attack. This can increment up to 16 times.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Lucky Gambit will grant the swashbuckler a two triggers of additional damage for each target hit.
Pirate's Perception
Rank (1 / 1)
Prestige Mastery
2 point(s)
Whenever the raid strikes a death blow, the caster's group will gain a chance to inflict additional damage. This also has a very small chance to increment when attacking. This increments up to 25 times, with each increment increasing the trigger chance. It is dispelled when any group member dies. Does not persist through zoning.
Power:
18
Casting:
0.4 seconds
Recast:
1 seconds
Recovery:
5 seconds
Duration:
1 seconds
Effect Radius:
50 meters
Effect:
On any combat or spell hit this spell may cast Pirate's Perception on target. Lasts for 15 minutes. Triggers about 0.2 times per minute.
• Dispelled when a group member dies.
• On any combat or spell hit this spell has a 1% chance to cast Pirate's Perception on target of attack.
• • Inflicts 20 - 24 slashing damage on target
• • The trigger chance is multiplied by the increment count.
On a death blow this spell will cast Pirate's Perception on target. Lasts for 15 minutes.
• Dispelled when a group member dies.
• On any combat or spell hit this spell has a 1% chance to cast Pirate's Perception on target of attack.
• • Inflicts 20 - 24 slashing damage on target
• • The trigger chance is multiplied by the increment count.
Dashing Dance
Rank (0 / 1)
Dashing
1 point(s)
Improves the base reuse and casting speed of Dance of Metal.
Casting:
3.21 seconds
Recast:
1 seconds
Recovery:
5 seconds
Effect:
Dance of Metal will have its base reuse speed reduced to 60 seconds and will cast instantly.
 |
Decimate
95 Swashbuckler
AAs: 320 / 320 View Pre-CoE AA Backup |
Alternate Advancements |
5
5
5
0
0
0
0
0
0
Tradeskill Advancements: 15/40
1
10
8
0
10
1
6
4
0
6
0
6
10
0
6
0
1
1
0
1
0
8
8
0
6
0
2
Rogue Advancements: 100/100
5
5
0
5
5
5
5
5
0
0
5
5
5
0
0
0
5
0
5
5
5
1
1
1
0
5
5
5
5
0
5
1
Swashbuckler Advancements: 100/100
5
0
0
5
0
0
0
0
5
5
4
0
1
0
5
5
0
5
5
1
0
0
5
5
5
5
1
1
Shadows Advancements: 70/70
10
0
0
0
10
8
10
0
10
0
0
0
1
Heroic Advancements: 50/50
0
3
3
0
2
1
0
0
1
0
3
3
0
3
3
0
0
0
0
1
1
0
Prestige Advancements: 25/25 (25 earned for being level 95)
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Tradeskill Prestige Advancements are available to characters level 90+.
|
On October 29, 2012, we backed up the Alternate Advancement and Prestige Ability choices for every character that had ever been looked up on EQ2U. We also backed up nearly every level 90-92 character even if they hadn't been looked up on EQ2U. This was in preparation for the
Chains of Eternity expansion released November 13, 2012. Over 150,000 Beetny.com backup links were added as well (these are accessible under your
Character on the left side near the bottom).