Chains of Eternity News
On October 29, 2012, we backed up every character that has ever been looked up on EQ2U. We also made a valiant effort to backup every level 90-92 character, but of course it's possible we missed a few. This was in preparation for the Chains of Eternity expansion released November 13, 2012.
We also made a backup of every followed character at Beetny. You can access that backup at the bottom of the left Stats sidebar on your
Character sheet under Beetny.
It looks as though this character hasn't been logged in since the launch of Chains of Eternity. The AAs displayed are the Pre-CoE AAs.
Ample Harvest
Rank (0 / 5)
Crafting Expertise
1 point(s)
Grants you a chance to harvest a second time. Additionally, you move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Caster will harvest a second time on 3.0% of harvests.
Swift Creation
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting. Additionally, your run speed is increased when not in combat.
Effect:
Increases speed of caster by 1.0%
Increases the amount of progress gained by 2.0%.
High Quality Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the best materials increases the percentage of durability gained while crafting. Additionally, the duration of food and drinks is improved.
Effect:
Improves the duration of food and drink by 2.5%
Increases the durability gain by 2.0%.
Rapid Manufacturing
Rank (0 / 5)
Crafting Expertise
1 point(s)
Improves the rate at which you gain progress while crafting. Additionally, your run speed is increased when not in combat.
Effect:
Increases progress by 2.0
Resilient Materials
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using the most resilient materials increases the amount of durability gained while crafting.
Effect:
Increases the amount of durability gained by 2.0.
Effective Method
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using an effective method of crafting improves your success chance.
Effect:
Increases success chance by 2.0%
Advantageous Practice
Rank (0 / 5)
Crafting Expertise
1 point(s)
Using a tried and true method of practice your chance of critical success increases.
Effect:
Increases critical success chance by 2.0%
Trim Reaver
Rank (0 / 5)
Crafting Expertise
1 point(s)
By neatly harvesting you increase your chances of finding rare items.
Effect:
Increases rare harvest chance by 0.2%
Conservation of Mass
Rank (0 / 5)
Crafting Expertise
1 point(s)
Your ability to create items transcends accepted laws of nature, and you can sometimes create items without using the materials used in creating them.
Effect:
When completing a pristine crafted item. this spell has a 1% chance to cast Conservation of Mass on target. Lasts for 1.0 second.
• No components are consumed to create this item.
Bard's Luck
Rank (1 / 10)
Starter
1 point(s)
The Bard's heroic opportunity starter refreshes in half the normal time. Additional points in this ability increase the Bard's stamina and agility by 4 points per rank.
Effect:
Heroic Opportunity starting abilities have their reuse timers sped up by 100%.
Turnstrike
Rank (8 / 10)
Strength
1 point(s)
A melee attack that briefly renders the Bladesinger immune to area effect attacks unless they are the direct target of that effect.
Effect:
Prevents AOE (except when direct)
Inflicts 5 - 8 melee damage on target
Bump
Rank (1 / 10)
Agility
1 point(s)
A positional melee attack that shoves your target and places the Wayfarer into stealth. If your target is a humanoid, you have a chance to pickpocket them.
Effect:
Inflicts 3 - 5 melee damage on target
Steals an item from target with 30% success.
• If target is humanoid
Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Must be flanking or behind
Round Bash
Rank (4 / 10)
Stamina
1 point(s)
An attack that knocks down the target if it hits.
Effect:
Applies Knockdown. Lasts for 2.2 seconds.
• Stuns target
• Blurs vision of target
• Throws target back
• Does not affect Epic targets
Inflicts 4 - 7 crushing damage on target
Messenger's Letter
Rank (4 / 10)
Wisdom
1 point(s)
A ranged bow attack that increases the enemy's hate towards their current target.
Effect:
Inflicts 2 - 4 ranged damage on target
Applies Infuriated.
• Increases Threat to target by 21
• Must be engaged in combat
If Bow equipped in Ranged
Rhythm Blade
Rank (1 / 10)
Intelligence
1 point(s)
A melee attack that grants an increase in combat skills, focus, and casting techniques for a short duration if it hits.
Effect:
Inflicts 2 - 4 melee damage on target
Increases Piercing, Slashing, Subjugation, Ordination, Ministration, Disruption and Focus of caster by 0.9
Bladeturn
Rank (4 / 10)
Strength
1 point(s)
The Bladesinger's group songs that increase avoidance skills have their values increased.
Effect:
Group bard songs that increase avoidance skills are more effective by 10%.
Wayfarer's Watch
Rank (0 / 10)
Agility
1 point(s)
Increases the Wayfarer's parry skill and grants a chance at avoiding non-direct area effects.
Effect:
Has a 1% chance to absorb a level 50 effect. Applies to Profession, NPC racial and Indirect AOE spells only.
Increases Parry of caster by 0.0
Skald's Defense
Rank (10 / 10)
Stamina
1 point(s)
Increases the Skald's blocking ability and double attack chance.
Effect:
Increases PvP Multi Attack Chance of caster by 10.0
Increases Multi Attack Chance of caster by 10.0
Increases caster's chance to block by 10.0%
Harbinger's Sonnet
Rank (8 / 10)
Wisdom
1 point(s)
Increases the movement speed of Selo's Accelerando and its upgrades. It also adds an in-combat movement increase.
Effect:
Increases group movement speed by 8%
Increases in-combat group movement speed by 12%
Minstrel's Aria
Rank (0 / 10)
Intelligence
1 point(s)
The Minstrel's songs that increase group combat skills or casting technique have their values increased.
Effect:
Bard group songs that affect combat skills or casting techniques are more effective by 8%.
Bladesing
Rank (10 / 10)
Strength
1 point(s)
The Bladesinger's group songs that increase attributes have their values increased.
Effect:
Group bard songs that increase attributes are more effective by 50%.
Poison Concoction
Rank (0 / 10)
Agility
1 point(s)
Applies a homemade poison on the Wayfarer's weapons, granting a chance to cause poison damage over-time on a successful hit.
Effect:
On a combat hit this spell has a 3% chance to cast Poison on target of attack. Lasts for 24.0 seconds.
• Inflicts 7 poison damage on target
• Inflicts 4 poison damage on target every 4 seconds
Fortissimo
Rank (10 / 10)
Stamina
1 point(s)
Increases your group's chance at striking twice with each auto attack.
Effect:
Increases PvP Multi Attack Chance of group members (AE) by 10.0
Increases Multi Attack Chance of group members (AE) by 10.0
Allegro
Rank (10 / 10)
Wisdom
1 point(s)
Increases the casting speed of the Harbinger's group.
Effect:
Increases Ability Casting Speed of group members (AE) by 8.0%
Minstrel's Melody
Rank (0 / 10)
Intelligence
1 point(s)
The Minstrel's passive songs that increase group attack speed or damage per second have their values increased.
Effect:
Bard group songs augmenting attack speed or damage per second have an increased effect by 7%.
Bladedance
Rank (1 / 1)
Strength
2 point(s)
For a short duration, the Bladesinger's group is protected against area effect abilities that do not directly target them.
Effect:
Prevents AOE (except when direct)
Dodge and Cover
Rank (0 / 1)
Agility
2 point(s)
Each member in the Wayfarer's group is granted an augmentation which allows them to avoid one melee attack.
Effect:
Applies Dodge and Cover on termination. Lasts for 15.0 seconds.
• Caster will Dodge 100.0% of incoming attacks
• Dispelled when target successfully dodges an attack
Lend Shielding
Rank (0 / 1)
Stamina
2 point(s)
The Skald increases the block chance of them self or their ally for a short duration.
Effect:
Increases target's chance to block by 100.0%
Don't Kill the Messenger
Rank (1 / 1)
Wisdom
2 point(s)
The Harbinger's group gains critical percent chances for melee, ranged, spells, and heals.
Effect:
Increases Crit Chance of group members (AE) by 7.5
Heroic Storytelling
Rank (0 / 1)
Intelligence
2 point(s)
The Minstrel's Heroic Storytelling grants the group a chance to resist stifle effects. While active, Heroic Storytelling reduces the amount of noxious and arcane damage the group receives.
Effect:
Grants a 10.0% chance to resist Stifle effects
Reduces noxious and arcane damage done to group members (AE) by 3%
Improved Reflexes
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Reduces the recast time of Bladedance.
Effect:
Reduces the reuse time of Bladedance by 25 seconds.
Stealthy Ambush
Rank (8 / 8)
Sentinel's Fate Attributes
1 point(s)
Increases the base damage of Bump and reduces the recast.
Effect:
Increases the damage by 24%.
Improves the reuse of Bump by 10 seconds.
Song of Shielding
Rank (0 / 8)
Sentinel's Fate Attributes
1 point(s)
Grants the bard a chance to avoid an attack for the target of the spell. This does not stack with similar spells granted through Alternate Advancements.
Effect:
Grants target a 5% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
Swift Voices
Rank (1 / 8)
Sentinel's Fate Attributes
1 point(s)
Allegro will also grant recovery time to the group.
Effect:
Adds an additional effect that improves recovery speed to Allegro.
Precise Blades
Rank (7 / 8)
Sentinel's Fate Attributes
1 point(s)
Rhythm Blade gains an additional component which increases the bard's accuracy and reduces the chance a spell can be resisted.
Effect:
Adds an accuracy and resistability component to Rhythm Blade.
Rhythmic Overture
Rank (2 / 2)
Sentinel's Fate Attributes
2 point(s)
Rhythmic Overture monitors the bard's damage over a short duration. Once the overture has been completed, the bard may cast Victorious Concerto which adds a portion of that damage as an additional effect to the group. Additional ranks improve the damage amount. This Alternate Advancement grants two abilities.
Effect:
Rhythmic Overture is the start of a Victorious Concerto...
Enhance: Night Strike
Rank (5 / 5)
Troubador
1 point(s)
Improves the intelligence reduction of Night Strike and its upgrades.
Effect:
Improves intelligence reduction by 30%
Enhance: Perfect Shrill
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Perfect Shrill and its upgrades
Effect:
Increases damage by 10%
Improves casting speed by 0.5 seconds
Enhance: Cheap Shot
Rank (0 / 5)
Troubador
1 point(s)
Increases the duration of Cheap Shot.
Effect:
Increases duration by 0.2 seconds
Enhance: Depressing Chant
Rank (2 / 5)
Troubador
1 point(s)
Depressing Chant and its upgrades become more effective at reducing enemies' Arcane resistance.
Effect:
Increases Arcane resist reduction by 10%
Enhance: Dancing Blade
Rank (5 / 5)
Troubador
1 point(s)
Increases spell resistance reductions of Dancing Blade and its upgrades.
Effect:
Increases spell resistance reductions by 25%
Enhance: Painful Lamentations
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Painful Lamentations and its upgrades.
Effect:
Increases damage by 10%
Improves casting speed by 1 seconds
Enhance: Singing Shot
Rank (0 / 5)
Troubador
1 point(s)
Increases the duration of Singing Shot and its upgrades.
Effect:
Increases duration by 0.5 seconds
Enhance: Bria's Entrancing Sonnet
Rank (0 / 5)
Troubador
1 point(s)
Increases the duration and reduces the resistibility of Bria's Entrancing Sonnet and its upgrades.
Effect:
Reduces resistibility by 3%
Increases duration by 0.5 seconds
Enhance: Bria's Inspiring Ballad
Rank (5 / 5)
Troubador
1 point(s)
Increases the power regeneration of Bria's Inspiring Ballad and its upgrades.
Effect:
Increases power regeneration by 25%
Enhance: Chaos Anthem
Rank (5 / 5)
Troubador
1 point(s)
Chaos Anthem and its upgrades become more effective at reducing opponents' wisdom.
Effect:
Increases wisdom reduction by 50%
Enhance: Zander's Choral Rebuff
Rank (5 / 5)
Troubador
1 point(s)
Zander's Choral Rebuff becomes more effective at reducing opponents' spell resistances.
Effect:
Increases spell resist reduction by 25%
Enhance: Thunderous Overture
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and hastens the casting speed of Thunderous Overture and its upgrades.
Effect:
Increases damage by 10%
Improves casting speed by 0.5 seconds
Enhance: Aria of Magic
Rank (5 / 5)
Troubador
1 point(s)
Increases the trigger chance of Aria of Magic and its upgrades.
Effect:
Increases trigger chance by 15%
Enhance: Arcane Symphony
Rank (5 / 5)
Troubador
1 point(s)
Arcane Symphony and its upgrades gain the ability to ward your group against future Arcane damage.
Effect:
Adds a ward that will absorb Arcane damage.
Enhance: Rejuvenating Celebration
Rank (0 / 5)
Troubador
1 point(s)
Increases the health amount and regeneration provided by Rejuvenating Celebration.
Effect:
Increases health amount and regeneration by 5%
Enhance: Demoralizing Processional
Rank (0 / 5)
Troubador
1 point(s)
Demoralizing Processional becomes more effective at reducing opponents' offensive skills and primary attributes.
Effect:
Improves attribute, combat skill and spell skill reduction by 5%
Enhance: Perfection of the Maestro
Rank (5 / 5)
Troubador
1 point(s)
Increases the duration of Perfection of the Maestro.
Effect:
Improves duration by 10 seconds
Enhance: Breathtaking Bellow
Rank (0 / 5)
Troubador
1 point(s)
Increases the trigger chance of Breathtaking Bellow and its upgrades.
Effect:
Adds additional 7% chance at knockdown
Enhance: Lullaby
Rank (0 / 5)
Troubador
1 point(s)
Lullaby and its upgrades become more difficult to outright resist and have increased duration.
Effect:
Reduces resistibility by 4%
Increases duration by 1 seconds
Enhance: Jester's Cap
Rank (5 / 5)
Troubador
1 point(s)
Increases the reuse speed bonus and hastens the reuse speed of Jester's Cap.
Effect:
Increases reuse speed bonus by 10%
Improves reuse speed by 5 seconds
Enhance: Elemental Concerto
Rank (5 / 5)
Troubador
1 point(s)
Elemental Concerto and its upgrades gain the ability to ward your group from future Elemental damage.
Effect:
Adds a ward that will absorb Elemental damage.
Abhorrent Verse
Rank (0 / 1)
Expertise
1 point(s)
Causes the target to siphon threat from the troubador's group for a short duration. Fighters in the group will not transfer their threat.
Effect:
Transfers 50% of the threat generated by the troubador's group to the target for 15 seconds. This effect does not transfer threat generated by fighters.
Sonic Interference
Rank (1 / 1)
Expertise
1 point(s)
Reduces the duration of target encounter's non-damaging hostile abilities while dealing damage over time and granting a chance to interrupt.
Effect:
Has a 50% chance to interrupt the target encounter on each spell tick.
Inflicts 1 mental damage on target encounter instantly and every 6 seconds
Reduces non-damage hostile spell duration by 30%
Harmonization
Rank (1 / 1)
Expertise
1 point(s)
While active, any persistent spells that do not directly heal or cause damage have their durations increased. Any persistent spells that heal or cause damage have their durations reduced, allowing their effects to occur faster. This does not apply to spells which have both beneficial and hostile components.
Effect:
Reduces duration of all heals and damage spells by 10%
Increases duration of all other abilities by 10%
Resonance
Rank (1 / 1)
Expertise
1 point(s)
Extends the range of all spells cast by your group.
Effect:
Increases range of all spells by 5
Ballad of Warding
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Ballad of Warding improves the ward protection granted by Enhance: Elemental Concerto and Enhance: Arcane Symphony. In addition, the final rank grants Elemental Concerto a small chance to cure Elemental when damaged by an Elemental effect and a small chance for Arcane Concerto to cure Arcane when damaged with an Arcane effect.
Effect:
Arcane Symphony has a 25% chance to cure hostile Arcane impairments when damaged with an Arcane effect.
Improves the ward amount by 25%.
Elemental Concerto has a 25% chance to cure Elemental impairments when damaged with an Elemental effect.
Mind Tap
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Mind Tap improves the base damage and casting speed of the Tap Essence line of spells.
Effect:
Improves the damage by 10%.
Improves the casting speed by 0.5 seconds.
Mental Chaos
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Mental Chaos improves the base number of ticks and casting speed while reducing the power cost of the Chaos Anthem line of spells.
Effect:
Increases the number of ticks by 5.
Improves the casting speed by 0.5 seconds.
Reduces the recurring power cost by 35%.
Stunning Lullaby
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Stunning Lullaby adds a short duration stun to the target when Lullaby wears off.
Effect:
Applies a short stun on the termination of Lullaby
Resonating Concerto
Rank (0 / 5)
Sentinel's Fate
1 point(s)
Additional effects which improve the radius and resistibility of spells are added to Resonance.
Effect:
Adds an effect that improves radius and reduces power cost.
Harbinger's Ballad
Rank (5 / 5)
Sentinel's Fate
1 point(s)
Allegro gains an additional effect which improves the reuse speed of spells, combat arts and abilities.
Effect:
Increases reuse speed by 5%.
Energizing Ballad
Rank (1 / 1)
Sentinel's Fate
2 point(s)
The troubador sings an Energizing Ballad for their ally, restoring power over time. This spell can be toggled off early.
Effect:
Increases power of target by 5.0% instantly and every 3 seconds
Cannot be modified except by direct means
Pet of the Gods
Rank (0 / 5)
General
1 point(s)
Improves the casting speed and bonuses of your deity pet.
Effect:
Improves the casting speed and attribute bonuses of your deity pet by 10%
Bountiful Feast
Rank (0 / 5)
General
1 point(s)
Increases the duration of your food and drink spells.
Effect:
Improves the duration of food and drink by 2.5%
Swift Strides
Rank (0 / 5)
General
1 point(s)
Increases your base run speed while out of combat.
Effect:
Increases speed of caster by 1.0%
Hearty Constitution
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum health.
Effect:
Increases Max Health of caster by 2.5%
Swift Journey
Rank (0 / 5)
General
1 point(s)
Allows you to move faster while on a mount.
Effect:
Increases Ground Mount Speed of caster by 2.0%
Enhanced Mind
Rank (5 / 5)
General
1 point(s)
Increases your character's maximum power
Effect:
Increases Max Power of caster by 2.5%
Focus: Cheap Shot
Rank (0 / 5)
Scout
1 point(s)
Improves the reuse speed of Cheap Shot.
Effect:
Improves the reuse speed of Cheap Shot by 5%
Strengthened Links
Rank (5 / 5)
Scout
1 point(s)
Adds additional physical mitigation to defensive based stances and defensive skill bonus songs.
Effect:
Grants additional mitigation to the scout's defensive based stances and songs.
Enhance: Quick Strike
Rank (5 / 5)
Scout
1 point(s)
Improves the base and critical damage of the scout's core 10 second reuse ability.
Effect:
Improves the base and critical damage of the scout quick attack line by 7.5%
Enhance: Sinister Strike
Rank (0 / 5)
Scout
1 point(s)
Improves the reuse of Sinister Strike.
Effect:
Improves the reuse time of Sinister Strike by 5 seconds
Offensive Prowess
Rank (0 / 5)
Scout
1 point(s)
Improves the skill bonuses of the scout's offensive stances and songs.
Effect:
Improves the skill bonuses of offensive based stances and songs by 5%
Shadow Walker
Rank (0 / 5)
Scout
1 point(s)
Grants the scout additional movement speed while stealthed.
Effect:
Increases stealth or invisible movement speed of caster by 2.5%
Evasive Maneuvers
Rank (1 / 1)
Scout
1 point(s)
The scout is able to trick their opponent by lowering their hate position with their current target.
Effect:
Inflicts 11 - 16 melee damage on target
Decreases threat priority of target by 1 position
Defensive Ballad
Rank (0 / 5)
Bard
1 point(s)
Improves the skill bonuses found on the Graceful Avoidance and Jael's Mysterious Mettle line of defensive songs.
Effect:
Improves the skill bonuses of the bards defensive song by 5%
Shrieking Cry
Rank (5 / 5)
Bard
1 point(s)
Improves the damage done by the Perfect Shrill and Luda's Nefarious Wail line of spells. Also grants them an additional chance to inflict critical damage.
Effect:
Improves the damage by 15%
Improves the chance to critically strike by 10%.
Flanking Chorus
Rank (5 / 5)
Bard
1 point(s)
Improves the damage done by the bard's flank attack. Also grants them an additional chance to inflict critical damage.
Effect:
Improves the chance to critically hit by 10%.
Improves the damage by 15%
Selo's Rousing Concerto
Rank (0 / 5)
Bard
1 point(s)
Grants additional movement speed bonuses to Selo's Accelerando
Effect:
Improves the out of combat run speed by 5%
Chorus of Reflection
Rank (0 / 5)
Bard
1 point(s)
Improves the damage done by the bard's Daelis' Dance of Blades and Death's Door line of spells.
Effect:
Improves the damage of the reactive proc by 5%.
Intoxicating Notes
Rank (5 / 5)
Bard
1 point(s)
Grants the bard a low damage proc which triggers off of attacks.
Effect:
On any combat or spell hit this spell may cast Intoxicating Notes on target of attack. Triggers about 3.0 times per minute.
Dexterous Sonata
Rank (1 / 1)
Bard
1 point(s)
A song which buffs the group's ability to do additional critical damage from spells, heals, combat arts and weapon attacks.
Effect:
Increases PvP Crit Bonus of group members (AE) by 10.0%
Increases Crit Bonus of group members (AE) by 10.0%
Demoralizing Chorus
Rank (5 / 5)
Troubador
1 point(s)
Increases the damage and adds an intelligence reduction effect to Chaos Anthem and its upgrades.
Effect:
Improves the base spell damage by 50%. In addition, an effect which reduces the intelligence of the target encounter has been added to the spell.
Aria of Health
Rank (2 / 5)
Troubador
1 point(s)
An uplifting song that grants the troubador additional health.
Effect:
Increases Max Health of caster by 1.0%
Harbinger's Chorus
Rank (5 / 5)
Troubador
1 point(s)
Harbinger's Chorus improves the critical modifiers of Don't Kill The Messenger.
Effect:
Improves the critical chance by 5%.
Master of Ceremonies
Rank (5 / 5)
Troubador
1 point(s)
Improves the base and critical damage of Ceremonial Blade and its upgrades.
Effect:
Improves the critical damage by 10%.
Improves the base damage by 20%
Stealthy Strike
Rank (5 / 5)
Troubador
1 point(s)
The Night Strike line will do additional base and critical damage.
Effect:
Improves the base and critical damage by 15%
Court Jester
Rank (0 / 5)
Troubador
1 point(s)
Adds additional effects to Jester's Cap which improve the target's casting and recovery speeds.
Effect:
Adds an additional 3% casting and recover speed to Jester's Cap.
Lyrical Mastery
Rank (1 / 1)
Troubador
2 point(s)
The troubador gains additional mastery to their spell based attacks causing them to do additional base and critical damage.
Effect:
Increases the damage and critical multiplier of the troubador's spells by 10%
Upbeat Tempo
Rank (1 / 1)
Troubador
2 point(s)
A song which grants the target an additional health or damage over time update. In addition, it improves the casting speed, recovery and reuse time of the target. This cannot be stacked with the illusionist spell Time Compression.
Effect:
Increases the number of ticks in a spell or combat art by 1.
Increases Ability Reuse Speed of target by 10.0%
Increases Ability Casting Speed of target by 15.0%
Increases Ability Recovery Speed of target by 25.0%
Attribute Prowess
Rank (10 / 10)
Heroic
1 point(s)
Increases all stats except for Stamina.
Effect:
Increases INT, AGI, STR and WIS of caster by 6.0
Ability Aptitude
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Modifier.
Effect:
Increases Ability Modifier of caster by 10.4
Spirit and Body
Rank (0 / 10)
Heroic
1 point(s)
Increases Maximum Health and Power.
Effect:
Increases Max Power of caster by 0.5%
Increases Max Health of caster by 0.5%
Expertise
Rank (8 / 10)
Heroic
1 point(s)
Increases Potency.
Effect:
Increases Potency of caster by 8.0%
Increases PvP Potency of caster by 8.0%
Critical Genius
Rank (10 / 10)
Heroic
1 point(s)
Increases Crit Bonus.
Effect:
Increases Crit Bonus of caster by 10.0%
Increases PvP Crit Bonus of caster by 10.0%
Lightning Reflexes
Rank (0 / 10)
Heroic
1 point(s)
Increases Ability Reuse Speed.
Effect:
Increases Ability Reuse Speed of caster by 1.0%
Enhance: Rhythmic Overture
Rank (0 / 10)
Heroic
1 point(s)
Improves the duration of Rhythmic Overture. The final rank adds immunities to Daze, Stun, Fear, Mesmerize, Taunt and Stifle effects while Rhythmic Overture is active.
Effect:
Improves the duration of Rhythmic Overture by 2%.
Enhance: Dexterous Sonata
Rank (10 / 10)
Heroic
1 point(s)
Adds additional Crit Chance to Dexterous Sonata.
Effect:
Adds 10% Crit Chance to Dexterous Sonata.
Veil of Notes
Rank (0 / 10)
Heroic
1 point(s)
The bard surrounds themselves with a veil of sound, allowing them to reduce incoming damage while avoiding auto-attacks and, at rank 10, indirect Area of Effect abilities.
Effect:
Caster will Dodge 54.6% of incoming attacks
Reduces all damage done to caster by 16.36%
Accelerando
Rank (10 / 10)
Heroic
1 point(s)
Improves the casting and reuse speeds of the bard.
Effect:
Increases Ability Reuse Speed of caster by 5.0%
Increases Ability Casting Speed of caster by 15.0%
Songspinner's Note
Rank (0 / 1)
Heroic
2 point(s)
Songspinner's Note deals minor piercing damage to the target. The bard's group will receive an augmentation based on the bard's position relative to their target. If the bard is outside of 15 meters, the group will receive an augmentation that increases Wisdom and Intelligence. If the bard is behind the target, the group will receive an augmentation that increases Multi-Attack. If the bard is in front of the target, the group will have increased healing received.
Effect:
Inflicts 2 - 4 piercing damage on target
Applies Songspinner's Defiance to the group: Increases Healing Received by 10%
• Must be in front of
• If Target is closer than 15 meters
Applies Songspinner's Cunning to the group: Increases Multi-Attack by 15%
• Must be flanking or behind
• If Target is closer than 15 meters
Applies Songspinner's Intelligence to the group: Increases Wisdom and Intelligence by 196
• If Target is between 15 and 70 meters away
Deadly Dance
Rank (0 / 1)
Heroic
2 point(s)
Reduces snare effects, increases In-Combat Run Speed and makes the bard's group immune to root and interrupts, including motion. The bard's hostile spells will increase the damage of combat arts and spells of their nearby group members.
Effect:
Reduces slow effects on group members (AE) by 50.0%
Increases in-combat movement speed of group members (AE) by 15.0%
Makes group members (AE) immune to Root effects
Prevents group members (AE) from being interrupted, including movement
On a hostile spell cast this spell will cast Pulse of Oblivion on the group. Lasts for 5.0 seconds.
• Group Members (AE) within 7.5 meters of the bard will have their Spell and Combat Art damage increased by 20%.
• Can only be triggered by the caster of Deadly Dance
Cadence of Destruction
Rank (1 / 1)
Heroic
2 point(s)
Increases the bard's potency over time. Once Cadence of Destruction wears off, the bard gains additional damage on their next attacks with Grand Finale.
Effect:
Applies Grand Finale on termination. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Grand Finale on target of attack.
• • Inflicts 55 - 91 magic damage on target
• • Grants a total of 3 triggers of the spell.
Increases the PVP Potency of all abilities by 20.0% to 41.0%, increasing every few seconds.
Increases the Potency of all abilities by 20.0% to 41.0%, increasing every few seconds.
Invigorating Ballad
Rank (0 / 3)
Prestige
1 point(s)
Enhances the troubador's defensive songs. Rank 1 allows Rejuvenating Celebration to increase maximum health by a percentage. Rank 2 allows Requiem of Reflection to increase the amount of health the group receives when healed. Rank 3 allows Graceful Avoidance to cost no concentration and increase the group's chance to dodge attacks.
Effect:
Rejuvenating Celebration will also grant 5% maximum health to the group.
Soul Sonata
Rank (0 / 3)
Prestige
1 point(s)
The troubador's impairments that affect encounters will siphon a portion of what they impair back to the dirge's group. Mitigation impairments will grant the group a triggered effect instead of mitigation.
Effect:
Disheartening Descant will increase the group's strength and agility.
Demoralizing Processional will increase the group's attributes and skills.
Chaos Anthem will increase the group's wisdom and restore health slowly over time.
Zander's Choral Rebuff will grant a triggered damage effect that applies on spell attacks.
Paralytic Venom
Rank (0 / 3)
Prestige
1 point(s)
Coats the scouts weapons with a paralytic agent, reducing the target's potency.
Effect:
On any combat or spell hit this spell may cast Paralytic Venom on target of attack. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
• Decreases Potency of target by 3.0%
• Decreases PvP Potency of target by 3.0%
• This effect can be stacked by multiple casters.
Advance Scout
Rank (0 / 3)
Prestige
1 point(s)
The scout informs allies of the enemy's weaknesses, increasing the group's chance to strike multiple times.
Effect:
On any combat or spell hit this spell may cast Scouted Target on caster. Lasts for 10.0 seconds. Triggers about 1.0 times per minute.
• Caster has a 3.0% chance of having one of their spell weapons' autoattack strike the target multiple times.
• Caster has a 3.0% chance of having one of their weapons' autoattack strike the target multiple times.
• This effect can be stacked by multiple casters.
Song of Conservation
Rank (0 / 1)
Prestige
1 point(s)
Energizing Ballad restores more power over time. Additionally, it reduces the amount of power abilities cost.
Effect:
Energizing Ballad will also reduce the power cost of abilities by 30%. The power restored is increased by 20%.
Jester's Ruse
Rank (0 / 1)
Prestige
1 point(s)
Jester's Cap will grant the target a chance to inflict additional damage when attacking.
Effect:
Jester's Cap grants the target a chance to inflict additional damage when attacking.
Soultap
Rank (0 / 2)
Prestige
1 point(s)
Tap Essence has a chance to chance to finish the reuse of Energizing Ballad.
Effect:
Tap Essence has a 2% chance to clear the reuse of Energizing Ballad.
Style and Presence
Rank (0 / 2)
Prestige
1 point(s)
Perfect Shrill has a chance to finish the reuse of Painful Lamentations.
Effect:
Perfect Shrill has a 50% chance to clear the reuse of Painful Lamentations.
Songweaver
Rank (0 / 1)
Prestige Expertise
1 point(s)
The troubador gains additional Crit Bonus from Multi-Attack Chance.
Effect:
For every 30 points of Multi-Attack Chance, the caster gains 1% Crit Bonus.
Steelsing
Rank (0 / 1)
Prestige Expertise
1 point(s)
The troubador gains additional potency from attack speed.
Effect:
For every 20 points of Attack Speed, the caster gains 1% Potency.
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Lohane
90 Troubador
AAs: 300 / 300 |
Alternate Advancements |
0
0
0
0
0
0
0
0
0
Tradeskill Advancements: 0/40
1
8
1
4
4
1
4
0
10
8
0
10
0
10
10
0
1
0
0
1
0
0
8
0
1
7
2
Bard Advancements: 95/100
5
5
0
2
5
5
0
0
5
5
5
5
5
5
0
0
5
0
0
5
5
0
1
1
1
5
5
5
0
0
5
1
Troubador Advancements: 92/100
0
0
0
5
0
5
0
5
5
0
0
0
1
0
5
5
0
0
5
1
5
2
5
5
5
0
1
1
Shadows Advancements: 63/70
10
0
0
8
10
0
0
10
0
10
0
0
1
Heroic Advancements: 50/50
0
0
0
0
0
0
0
0
0
0
Prestige Advancements: 0/10 (0 earned for being level 90)
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